Player Matchup

Anhur
Anhur
A1_domin8tor
Anhur
Level 27
God Stats
41W - 39L
1,480 SR
Queue Stats
255W - 307L
1,289 Elo+
Solo
Cthulhu
Cthulhu
HeraldofSurtr
Cthulhu
Level 37
God Stats
59W - 40L
1,641 SR
Queue Stats
467W - 468L
1,462 Elo+
Solo
Sol
Sol
moojam6
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,540 SR
1,417 Elo+

VS

Team Averages
Level 65
1,550 SR
1,379 Elo+
Nu Wa
Nu Wa
NewML
Nu Wa
Level 29
God Stats
3W - 2L
1,532 SR
Queue Stats
91W - 117L
1,332 Elo+
Solo
Hercules
Hercules
Vurniz
Hercules
Level 123
God Stats
3W - 4L
1,522 SR
Queue Stats
134W - 170L
1,441 Elo+
Solo
Hun Batz
Hun Batz
alexix1823
Hun Batz
Level 42
God Stats
3W - 0L
1,596 SR
Queue Stats
37W - 51L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 5
10,325
738
9,869
15,538
6,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
14
9 / 6 / 3
11,359
811
13,955
17,681
16,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
7
0 / 5 / 4
7,463
533
462
5,331
1,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
NewML
Nu Wa
15
9 / 4 / 5
11,348
811
13,242
9,585
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Vurniz
Hercules
14
7 / 4 / 9
10,792
771
11,187
19,166
11,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
alexix1823
Hun Batz
12
3 / 6 / 9
10,327
738
5,491
10,321
3,548
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
13
Kills
19
19
Deaths
14
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
L
Cthulhu
9
6
3
1.75
W
Nu Wa
NewML
Nu Wa
9
4
5
2.88
W
Hercules
Vurniz
Hercules
7
4
9
2.88
W
Hun Batz
alexix1823
Hun Batz
3
6
9
1.25
L
Sol
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
29,920
38,550
Taken
39,072
24,251
Mitigated
18,376
2,007
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,869
5,518
0
561
15,538
6,201
168
3,856
11,682
0
29,127
L
Cthulhu
13,955
1,254
132
886
17,681
16,558
0
8,028
9,653
41,515
0
W
Nu Wa
NewML
Nu Wa
13,242
4,088
597
3,369
9,585
3,211
1,646
3,720
5,865
45,978
0
W
Hercules
Vurniz
Hercules
11,187
3,716
465
7,332
19,166
11,617
139
7,122
12,044
0
29,914
W
Hun Batz
alexix1823
Hun Batz
5,491
2,141
0
87
10,321
3,548
196
4,143
6,178
0
40,494
L
Sol
462
243
0
428
5,331
1,492
0
2,059
3,272
4,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,147
Gold Earned
32,467
82
Minions Killed
142
0
Camps Cleared
0
511,589
Distance Traveled
756,122
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,325
738
30
2
0
201,204
0
L
Cthulhu
11,359
811
47
3
0
229,955
1
W
Nu Wa
11,348
811
51
4
0
212,473
0
W
Hercules
10,792
771
36
3
0
260,924
1
W
Hun Batz
10,327
738
55
4
0
282,725
2
L
Sol
7,463
533
5
0
0
80,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role