Player Matchup

Ra
Ra
AiglePerçant
Ra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,526 Elo+
Party 3
Hachiman
Hachiman
Robonisto
Hachiman
Level 145
God Stats
1W - 0L
1,696 SR
Queue Stats
9W - 8L
1,661 Elo+
Party 3
Kukulkan
Kukulkan
Xian0n
Kukulkan
Level 5
God Stats
3W - 1L
1,707 SR
Queue Stats
9W - 6L
1,568 Elo+
Party 3
Cthulhu
Cthulhu
ashruner
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,662 Elo+
Party 3
Susano
Susano
iFiveZ
Susano
Level 61
God Stats
3W - 2L
1,702 SR
Queue Stats
37W - 38L
1,678 Elo+
Party 3
Team Averages
Level 93
1,621 SR
1,619 Elo+

VS

Team Averages
Level 40
1,521 SR
1,463 Elo+
Thoth
Thoth
Flaxxyy
Thoth
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,578 Elo+
Party 2
Horus
Horus
GamingBlackWolf
Horus
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
271W - 398L
1,306 Elo+
Party 1
Hades
Hades
Kishin_Verdugo
Hades
Level 36
God Stats
20W - 16L
1,606 SR
Queue Stats
575W - 707L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
SnusPolis3N
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
hamsterbalzak
Artemis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 45L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 24
13,371
1,216
22,211
12,867
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Robonisto
Hachiman
20
17 / 3 / 17
14,728
1,339
37,288
20,653
8,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Xian0n
Kukulkan
19
4 / 0 / 25
11,399
1,036
12,218
7,321
3,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ashruner
Cthulhu
18
1 / 3 / 30
12,002
1,091
12,135
17,661
21,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
iFiveZ
Susano
18
9 / 4 / 19
12,487
1,135
20,389
11,709
5,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Flaxxyy
Thoth
18
5 / 6 / 7
12,101
1,100
18,550
18,033
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 6
10,199
927
5,100
22,201
21,108
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 14 / 5
10,811
983
11,245
28,875
13,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SnusPolis3N
Danzaburou
16
1 / 7 / 6
10,371
943
9,639
20,605
8,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
16
3 / 11 / 6
10,849
986
19,949
18,545
7,506
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
43
43
Kills
13
13
Deaths
43
115
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
3
24
8
L
Thoth
Flaxxyy
Thoth
5
6
7
1.42
L
1
5
6
0.8
L
3
14
5
0.39
W
Hachiman
Robonisto
Hachiman
17
3
17
8.5
L
Danzaburou
SnusPolis3N
Danzaburou
1
7
6
0.57
W
Kukulkan
Xian0n
Kukulkan
4
0
25
16.5
W
Cthulhu
ashruner
Cthulhu
1
3
30
5.33
L
Artemis
3
11
6
0.55
W
Susano
iFiveZ
Susano
9
4
19
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,241
Damage
64,483
70,211
Taken
108,259
43,537
Mitigated
58,287
18,375
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,211
826
3,790
3,735
12,867
5,768
0
6,349
6,250
48,391
0
L
Thoth
Flaxxyy
Thoth
18,550
1,258
0
396
18,033
6,829
0
8,587
9,446
38,641
0
L
5,100
2,615
2,669
3,635
22,201
21,108
0
9,335
12,866
0
13,586
L
11,245
1,449
123
1,406
28,875
13,919
0
14,508
14,367
28,856
0
W
Hachiman
Robonisto
Hachiman
37,288
20,367
0
9,114
20,653
8,465
0
8,394
12,051
0
68,678
L
Danzaburou
SnusPolis3N
Danzaburou
9,639
4,552
0
1,087
20,605
8,925
0
7,188
13,417
0
31,727
W
Kukulkan
Xian0n
Kukulkan
12,218
1,723
0
0
7,321
3,163
0
4,268
2,855
24,796
0
W
Cthulhu
ashruner
Cthulhu
12,135
241
718
1,018
17,661
21,130
0
5,048
12,329
23,064
0
L
Artemis
19,949
13,576
0
500
18,545
7,506
0
6,946
11,599
0
40,124
W
Susano
iFiveZ
Susano
20,389
5,093
0
0
11,709
5,011
0
4,566
6,931
0
31,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,987
Gold Earned
54,331
221
Minions Killed
195
8
Camps Cleared
7
1,041,083
Distance Traveled
936,379
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,371
1,216
57
5
0
235,257
0
L
Thoth
12,101
1,100
61
6
0
211,713
0
L
Horus
10,199
927
23
2
0
220,084
1
L
Hades
10,811
983
33
3
1
154,666
0
W
Hachiman
14,728
1,339
81
7
4
170,841
0
L
Danzaburou
10,371
943
50
5
1
191,620
0
W
Kukulkan
11,399
1,036
37
3
2
220,697
0
W
Cthulhu
12,002
1,091
19
2
0
202,663
0
L
Artemis
10,849
986
28
3
5
158,296
0
W
Susano
12,487
1,135
27
2
2
211,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role