Player Matchup

Heimdallr
Heimdallr
Aghlan
Heimdallr
Level 23
God Stats
9W - 4L
1,732 SR
Queue Stats
43W - 31L
1,670 Elo+
Party 1
King Arthur
King Arthur
FakeLizard
King Arthur
Level 18
God Stats
0W - 3L
1,366 SR
Queue Stats
60W - 29L
1,689 Elo+
Solo
Tiamat
Tiamat
NubeeNub
Tiamat
Level 18
God Stats
0W - 2L
1,362 SR
Queue Stats
6W - 4L
1,328 Elo+
Party 1
Ares
Ares
deforinna
Ares
Level 20
God Stats
11W - 5L
1,708 SR
Queue Stats
48W - 32L
1,671 Elo+
Party 1
Arachne
Arachne
СẪсайКудасай
Arachne
Level 12
God Stats
3W - 5L
1,706 SR
Queue Stats
36W - 37L
1,657 Elo+
Solo
Team Averages
Level 18
1,575 SR
1,603 Elo+

VS

Team Averages
Level 19
1,490 SR
1,649 Elo+
Izanami
Izanami
MAJINNASHTAY
Izanami
Level 29
God Stats
6W - 6L
1,183 SR
Queue Stats
206W - 190L
1,661 Elo+
Solo
Nemesis
Nemesis
NecronFury
Nemesis
Level 28
God Stats
15W - 11L
1,569 SR
Queue Stats
94W - 80L
1,546 Elo+
Solo
Nu Wa
Nu Wa
WowNeverDie
Nu Wa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
rushiapettan
Sun Wukong
Level 15
God Stats
5W - 2L
1,698 SR
Queue Stats
84W - 45L
1,680 Elo+
Solo
Cerberus
Cerberus
海贼王宙斯
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,860 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aghlan
Heimdallr
15
5 / 1 / 3
8,626
539
9,486
10,258
3,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
FakeLizard
King Arthur
12
2 / 5 / 2
7,434
465
9,246
15,648
14,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
NubeeNub
Tiamat
14
1 / 4 / 0
7,975
498
4,585
10,715
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
3 / 3 / 6
7,674
480
7,016
12,016
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 2 / 2
7,548
472
4,983
11,890
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MAJINNASHTAY
Izanami
16
1 / 1 / 3
9,447
590
8,385
9,066
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
NecronFury
Nemesis
13
5 / 4 / 4
8,276
517
7,818
11,299
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 7
8,436
527
12,290
6,249
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
rushiapettan
Sun Wukong
17
5 / 0 / 3
9,989
624
8,965
13,754
7,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
12
1 / 6 / 4
7,529
471
3,740
11,588
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
14
Kills
15
15
Deaths
14
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aghlan
Heimdallr
5
1
3
6.5
L
King Arthur
FakeLizard
King Arthur
2
5
2
0.6
W
Izanami
MAJINNASHTAY
Izanami
1
1
3
2.5
W
Nemesis
NecronFury
Nemesis
5
4
4
1.75
L
Tiamat
NubeeNub
Tiamat
1
4
0
0.25
W
3
3
7
2.17
L
Ares
3
3
6
2
W
Sun Wukong
rushiapettan
Sun Wukong
5
0
3
6.5
L
3
2
2
2
W
Cerberus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,316
Damage
41,198
60,527
Taken
51,956
37,062
Mitigated
24,442
20,661
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aghlan
Heimdallr
9,486
6,044
0
6,135
10,258
3,842
336
1,702
8,468
0
65,470
L
King Arthur
FakeLizard
King Arthur
9,246
1,473
0
4,378
15,648
14,108
0
4,463
11,026
0
39,544
W
Izanami
MAJINNASHTAY
Izanami
8,385
5,249
0
5,014
9,066
2,931
3,077
1,594
7,421
0
85,035
W
Nemesis
NecronFury
Nemesis
7,818
4,738
0
1,560
11,299
4,443
378
2,905
8,123
0
43,017
L
Tiamat
NubeeNub
Tiamat
4,585
313
0
2,979
10,715
5,318
447
2,635
7,843
49,452
0
W
12,290
2,610
0
850
6,249
1,830
458
473
5,659
45,261
0
L
Ares
7,016
1,018
0
2,076
12,016
8,249
0
3,379
8,523
18,902
0
W
Sun Wukong
rushiapettan
Sun Wukong
8,965
1,958
0
7,380
13,754
7,925
220
2,231
11,008
0
68,108
L
4,983
3,073
0
5,093
11,890
5,545
0
3,023
8,637
0
46,483
W
Cerberus
3,740
315
0
2,687
11,588
7,313
328
4,066
7,453
17,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,257
Gold Earned
43,677
402
Minions Killed
537
0
Camps Cleared
0
1,486,824
Distance Traveled
1,630,592
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,626
539
125
8
0
284,117
2
L
King Arthur
7,434
465
67
4
0
297,734
5
W
Izanami
9,447
590
168
11
0
350,056
4
W
Nemesis
8,276
517
69
4
0
312,453
4
L
Tiamat
7,975
498
112
7
0
268,854
4
W
Nu Wa
8,436
527
116
7
0
290,214
0
L
Ares
7,674
480
20
1
0
321,025
4
W
Sun Wukong
9,989
624
148
9
0
356,707
1
L
Arachne
7,548
472
78
5
0
315,094
1
W
Cerberus
7,529
471
36
2
0
321,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role