Player Matchup

Set
Set
Heron1439
Set
Level 29
God Stats
31W - 37L
1,459 SR
Queue Stats
129W - 189L
1,326 Elo+
Solo
Skadi
Skadi
Zdlaa
Skadi
Level 28
God Stats
15W - 16L
1,581 SR
Queue Stats
247W - 233L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ych-m
Aphrodite
Level 128
God Stats
5W - 1L
1,602 SR
Queue Stats
89W - 87L
1,611 Elo+
Party 1
Team Averages
Level 62
1,547 SR
1,479 Elo+

VS

Team Averages
Level 51
1,588 SR
1,466 Elo+
Merlin
Merlin
BiGRoSter7597
Merlin
Level 27
God Stats
17W - 19L
1,505 SR
Queue Stats
214W - 176L
1,531 Elo+
Solo
Sobek
Sobek
NuckEnFutts
Sobek
Level 49
God Stats
4W - 2L
1,496 SR
Queue Stats
36W - 54L
1,324 Elo+
Solo
Medusa
Medusa
Objective Dread
Medusa
Level 77
God Stats
29W - 23L
1,763 SR
Queue Stats
104W - 131L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
7,947
568
4,528
8,811
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Zdlaa
Skadi
10
3 / 3 / 1
8,440
603
8,158
9,851
3,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
ych-m
Aphrodite
12
1 / 3 / 3
8,328
595
6,445
13,313
6,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
9,537
681
11,198
5,904
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 4 / 1
9,078
648
4,135
11,763
10,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 6
9,102
650
8,381
9,141
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
9
9
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
0
3
4
0.67
W
4
4
1
1.13
W
3
0
6
6
L
Skadi
Zdlaa
Skadi
3
3
1
1.17
L
Aphrodite
ych-m
Aphrodite
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,131
Damage
23,714
31,975
Taken
26,808
13,105
Mitigated
15,660
13,094
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,198
498
0
455
5,904
2,116
545
2,180
3,724
61,694
0
L
4,528
1,412
0
1,457
8,811
3,203
0
3,849
4,962
0
20,303
W
4,135
105
1,067
2,659
11,763
10,358
798
2,677
9,086
17,992
0
W
8,381
3,000
0
3,925
9,141
3,186
1,237
1,640
7,501
0
36,908
L
Skadi
Zdlaa
Skadi
8,158
3,458
0
682
9,851
3,191
0
4,881
4,970
0
25,592
L
Aphrodite
ych-m
Aphrodite
6,445
280
3,609
7,346
13,313
6,711
0
6,772
6,541
45,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,715
Gold Earned
27,717
137
Minions Killed
170
0
Camps Cleared
0
707,539
Distance Traveled
726,012
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,537
681
101
7
0
222,928
5
L
Set
7,947
568
32
2
0
239,618
3
W
Sobek
9,078
648
25
2
0
240,973
1
W
Medusa
9,102
650
44
3
0
262,111
0
L
Skadi
8,440
603
40
3
0
217,257
1
L
Aphrodite
8,328
595
65
5
0
250,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role