Player Matchup

Nemesis
Nemesis
BaTs_juju83685
Nemesis
Level 26
God Stats
3W - 1L
1,636 SR
Queue Stats
81W - 74L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
JamesWolfram
Danzaburou
Level 17
God Stats
1W - 1L
1,541 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Lipton091
Xing Tian
Level 27
God Stats
5W - 1L
1,655 SR
Queue Stats
77W - 68L
1,410 Elo+
Party 1
Tiamat
Tiamat
OslikOsel
Tiamat
Level 30
God Stats
12W - 22L
1,400 SR
Queue Stats
76W - 102L
1,367 Elo+
Party 3
Ah Puch
Ah Puch
xSterbern
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Team Averages
Level 21
1,546 SR
1,438 Elo+

VS

Team Averages
Level 14
1,546 SR
1,319 Elo+
Hou Yi
Hou Yi
JuzO97
Hou Yi
Level 26
God Stats
13W - 15L
1,619 SR
Queue Stats
213W - 238L
1,399 Elo+
Solo
The Morrigan
The Morrigan
Kingsane
The Morrigan
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
20W - 26L
1,387 Elo+
Party 2
Anubis
Anubis
LaTchoup
Anubis
Level 4
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 5L
1,311 Elo+
Solo
Yemoja
Yemoja
eupujin
Yemoja
Level 16
God Stats
7W - 15L
1,398 SR
Queue Stats
22W - 33L
1,370 Elo+
Party 2
Hun Batz
Hun Batz
iTzNetsu
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 4
17,674
570
20,952
27,535
14,042
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
JamesWolfram
Danzaburou
20
6 / 6 / 4
14,851
479
13,593
17,268
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Lipton091
Xing Tian
19
1 / 2 / 7
13,944
450
10,548
26,575
26,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
OslikOsel
Tiamat
20
5 / 2 / 11
16,373
528
26,617
16,938
13,637
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
xSterbern
Ah Puch
19
5 / 5 / 3
13,191
426
9,214
15,156
5,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JuzO97
Hou Yi
20
6 / 2 / 4
14,734
475
23,292
27,494
10,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Morrigan
Kingsane
The Morrigan
18
6 / 9 / 3
12,786
412
22,018
21,471
8,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
LaTchoup
Anubis
13
0 / 8 / 4
10,163
328
9,648
14,624
7,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
eupujin
Yemoja
18
2 / 3 / 6
12,698
410
4,804
23,364
19,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
iTzNetsu
Hun Batz
20
3 / 6 / 5
12,816
413
10,511
26,163
10,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
27
Kills
17
17
Deaths
28
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
W
Danzaburou
JamesWolfram
Danzaburou
6
6
4
1.33
L
Hou Yi
JuzO97
Hou Yi
6
2
4
4
L
The Morrigan
Kingsane
The Morrigan
6
9
3
0.83
L
Anubis
LaTchoup
Anubis
0
8
4
0.25
W
Xing Tian
Lipton091
Xing Tian
1
2
7
2.25
W
Tiamat
OslikOsel
Tiamat
5
2
11
5.25
L
Yemoja
eupujin
Yemoja
2
3
6
1.67
L
Hun Batz
iTzNetsu
Hun Batz
3
6
5
0.92
W
Ah Puch
xSterbern
Ah Puch
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,924
Damage
70,273
103,472
Taken
113,116
65,402
Mitigated
57,356
34,103
Healing
30,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,952
9,885
0
14,836
27,535
14,042
233
8,460
18,981
0
184,115
W
Danzaburou
JamesWolfram
Danzaburou
13,593
7,083
0
1,922
17,268
6,153
5,832
7,026
10,110
0
70,438
L
Hou Yi
JuzO97
Hou Yi
23,292
12,857
0
9,990
27,494
10,862
566
9,760
17,540
0
113,359
L
The Morrigan
Kingsane
The Morrigan
22,018
8,158
0
1,735
21,471
8,930
1,428
11,163
9,582
65,564
10,283
L
Anubis
LaTchoup
Anubis
9,648
1,094
0
2,360
14,624
7,242
879
4,223
10,073
48,788
0
W
Xing Tian
Lipton091
Xing Tian
10,548
1,039
0
3,731
26,575
26,480
496
5,768
20,569
56,253
0
W
Tiamat
OslikOsel
Tiamat
26,617
4,994
108
8,154
16,938
13,637
2,277
5,744
10,758
135,921
0
L
Yemoja
eupujin
Yemoja
4,804
1,311
5,489
3,640
23,364
19,454
1,297
12,012
11,076
21,193
0
L
Hun Batz
iTzNetsu
Hun Batz
10,511
3,431
0
7,076
26,163
10,868
0
7,623
18,466
0
104,721
W
Ah Puch
xSterbern
Ah Puch
9,214
1,975
0
5,352
15,156
5,090
1,508
4,692
10,256
37,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,033
Gold Earned
63,197
661
Minions Killed
638
0
Camps Cleared
0
2,867,750
Distance Traveled
2,470,608
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,674
570
202
7
0
639,879
1
W
Danzaburou
14,851
479
140
5
0
514,700
3
L
Hou Yi
14,734
475
225
7
0
498,774
2
L
The Morrigan
12,786
412
133
4
0
503,323
2
L
Anubis
10,163
328
84
3
0
352,873
1
W
Xing Tian
13,944
450
67
2
0
584,562
0
W
Tiamat
16,373
528
201
6
0
555,707
5
L
Yemoja
12,698
410
50
2
0
549,199
0
L
Hun Batz
12,816
413
146
5
0
566,439
2
W
Ah Puch
13,191
426
51
2
0
572,902
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role