Player Matchup

Ao Kuang
Ao Kuang
Hilgamesh
Ao Kuang
Level 14
God Stats
8W - 1L
1,907 SR
Queue Stats
36W - 22L
1,708 Elo+
Solo
Janus
Janus
OneBigOwO
Janus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 10L
1,750 Elo+
Party 1
Neith
Neith
Sardiine
Neith
Level 10
God Stats
1W - 0L
1,846 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
slinci
Jormungandr
Level 28
God Stats
21W - 13L
1,710 SR
Queue Stats
134W - 127L
1,556 Elo+
Solo
Tyr
Tyr
许慢慢L
Tyr
Level 6
God Stats
2W - 0L
1,712 SR
Queue Stats
4W - 3L
1,437 Elo+
Solo
Team Averages
Level 17
1,735 SR
1,590 Elo+

VS

Team Averages
Level 22
1,590 SR
1,543 Elo+
Apollo
Apollo
CristianVk14
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Khalvins
Guan Yu
Level 28
God Stats
5W - 4L
1,539 SR
Queue Stats
44W - 57L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
Overlotd
Erlang Shen
Level 27
God Stats
2W - 2L
1,642 SR
Queue Stats
87W - 83L
1,500 Elo+
Solo
Olorun
Olorun
Wolfl3x
Olorun
Level 3
God Stats
1W - 2L
1,677 SR
Queue Stats
1W - 2L
1,698 Elo+
Solo
Nu Wa
Nu Wa
flow2131
Nu Wa
Level 24
God Stats
14W - 10L
1,591 SR
Queue Stats
150W - 174L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hilgamesh
Ao Kuang
19
14 / 2 / 4
12,150
675
13,821
18,460
7,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
OneBigOwO
Janus
20
9 / 0 / 8
13,032
724
14,070
8,256
3,105
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Sardiine
Neith
15
9 / 1 / 8
10,113
562
12,353
9,869
2,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
slinci
Jormungandr
14
4 / 1 / 16
9,496
528
8,784
9,344
5,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 4 / 3
9,036
502
4,624
11,991
9,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 7 / 0
6,705
373
2,591
11,798
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Khalvins
Guan Yu
16
4 / 4 / 3
10,173
565
9,534
17,527
19,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Overlotd
Erlang Shen
14
2 / 8 / 1
8,618
479
6,411
15,661
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Wolfl3x
Olorun
11
0 / 9 / 0
6,751
375
4,319
12,164
3,697
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
flow2131
Nu Wa
13
1 / 10 / 3
8,133
452
9,716
11,956
3,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
38
Kills
7
8
Deaths
38
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
7
0
0
W
Ao Kuang
Hilgamesh
Ao Kuang
14
2
4
8
L
Guan Yu
Khalvins
Guan Yu
4
4
3
1.38
W
Janus
OneBigOwO
Janus
9
0
8
13
L
Erlang Shen
Overlotd
Erlang Shen
2
8
1
0.31
W
Neith
Sardiine
Neith
9
1
8
13
L
Olorun
Wolfl3x
Olorun
0
9
0
0
L
Nu Wa
flow2131
Nu Wa
1
10
3
0.25
W
Jormungandr
slinci
Jormungandr
4
1
16
12
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,652
Damage
32,571
57,920
Taken
69,106
28,661
Mitigated
37,485
20,503
Healing
15,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,591
1,482
0
1,988
11,798
3,408
0
4,492
7,306
0
33,804
W
Ao Kuang
Hilgamesh
Ao Kuang
13,821
3,576
0
10,388
18,460
7,702
1,744
1,809
16,501
98,797
0
L
Guan Yu
Khalvins
Guan Yu
9,534
1,501
708
7,265
17,527
19,929
38
8,481
8,958
0
47,772
W
Janus
OneBigOwO
Janus
14,070
1,528
185
1,865
8,256
3,105
709
3,602
4,654
108,611
0
L
Erlang Shen
Overlotd
Erlang Shen
6,411
2,744
0
2,265
15,661
6,947
0
8,636
6,949
0
54,166
W
Neith
Sardiine
Neith
12,353
6,532
0
4,534
9,869
2,791
5,322
3,678
6,191
0
53,703
L
Olorun
Wolfl3x
Olorun
4,319
1,798
0
1,730
12,164
3,697
0
7,398
4,538
28,724
0
L
Nu Wa
flow2131
Nu Wa
9,716
3,782
568
1,110
11,956
3,504
862
7,238
4,680
35,740
0
W
Jormungandr
slinci
Jormungandr
8,784
1,184
486
2,020
9,344
5,640
847
4,184
5,085
40,359
0
W
4,624
1,754
0
1,025
11,991
9,423
864
762
10,979
0
33,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,827
Gold Earned
40,380
568
Minions Killed
348
0
Camps Cleared
0
1,808,867
Distance Traveled
1,569,288
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,705
373
58
3
0
289,153
4
W
Ao Kuang
12,150
675
161
9
0
358,939
3
L
Guan Yu
10,173
565
107
6
0
354,868
3
W
Janus
13,032
724
202
11
0
408,775
2
L
Erlang Shen
8,618
479
93
5
0
333,368
2
W
Neith
10,113
562
90
5
0
306,476
0
L
Olorun
6,751
375
43
2
0
273,245
3
L
Nu Wa
8,133
452
47
3
0
318,654
6
W
Jormungandr
9,496
528
52
3
0
349,977
2
W
Tyr
9,036
502
63
4
0
384,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role