Player Matchup

Kuzenbo
Kuzenbo
BlueEyedDem0n
Kuzenbo
Level 112
God Stats
3W - 0L
1,875 SR
Queue Stats
160W - 134L
1,623 Elo+
Solo
Xbalanque
Xbalanque
Doug Dimmadomee
Xbalanque
Level 89
God Stats
9W - 12L
1,500 SR
Queue Stats
303W - 317L
1,616 Elo+
Solo
Neith
Neith
EdgyMcEdgerman
Neith
Level 115
God Stats
3W - 0L
1,715 SR
Queue Stats
181W - 158L
1,636 Elo+
Solo
Zhong Kui
Zhong Kui
SodiumThiopental
Zhong Kui
Level 144
God Stats
14W - 7L
1,500 SR
Queue Stats
601W - 633L
1,558 Elo+
Solo
Bastet
Bastet
ThePussGrabber
Bastet
Level 122
God Stats
2W - 0L
1,821 SR
Queue Stats
20W - 21L
1,568 Elo+
Solo
Team Averages
Level 116
1,682 SR
1,600 Elo+

VS

Team Averages
Level 130
1,560 SR
1,564 Elo+
Artemis
Artemis
BigDaddyDankz
Artemis
Level 142
God Stats
7W - 8L
1,492 SR
Queue Stats
801W - 856L
1,516 Elo+
Solo
Pele
Pele
ChessuChrist
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Herohero1
Persephone
Level 126
God Stats
1W - 3L
1,702 SR
Queue Stats
391W - 363L
1,620 Elo+
Solo
Erlang Shen
Erlang Shen
Yuiimoe
Erlang Shen
Level 80
God Stats
5W - 2L
1,513 SR
Queue Stats
623W - 508L
1,590 Elo+
Party 1
Hera
Hera
lZérÓl
Hera
Level 144
God Stats
7W - 8L
1,595 SR
Queue Stats
818W - 685L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
1 / 5 / 20
11,091
693
6,190
24,159
41,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Doug Dimmadomee
Xbalanque
19
6 / 6 / 13
11,923
745
17,663
13,756
6,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

19
3 / 4 / 13
11,552
722
13,351
16,985
8,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
19
5 / 4 / 14
11,675
730
14,977
18,513
16,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
13 / 4 / 11
13,287
830
19,044
17,203
11,660
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
7 / 7 / 9
11,533
721
17,729
15,264
7,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 5 / 12
11,997
750
12,047
16,450
10,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
Herohero1
Persephone
19
4 / 3 / 11
11,555
722
21,131
13,676
6,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Yuiimoe
Erlang Shen
18
4 / 5 / 13
11,310
707
8,560
19,471
20,108
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
18
2 / 7 / 11
11,102
694
14,743
11,594
4,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
78
28
Kills
22
23
Deaths
27
71
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artemis
7
7
9
1.64
W
Kuzenbo
1
5
20
2.2
L
5
5
12
2.2
W
Xbalanque
Doug Dimmadomee
Xbalanque
6
6
13
2.08
W
3
4
13
2.38
L
Persephone
Herohero1
Persephone
4
3
11
3.17
W
Zhong Kui
5
4
14
3
W
13
4
11
4.63
L
Erlang Shen
Yuiimoe
Erlang Shen
4
5
13
2.1
L
Hera
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,225
Damage
74,210
90,616
Taken
76,455
85,212
Mitigated
48,854
32,750
Healing
20,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
17,729
7,453
881
2,796
15,264
7,038
1,455
4,908
10,281
0
27,020
W
Kuzenbo
6,190
1,237
2,232
2,460
24,159
41,487
339
8,887
15,100
10,380
0
L
12,047
1,243
963
5,582
16,450
10,041
292
5,496
10,854
0
37,077
W
Xbalanque
Doug Dimmadomee
Xbalanque
17,663
4,973
1,717
2,691
13,756
6,793
4,273
5,712
7,969
0
47,014
W
13,351
4,092
2,188
6,315
16,985
8,894
547
7,334
9,381
0
37,792
L
Persephone
Herohero1
Persephone
21,131
1,081
1,494
3,883
13,676
6,784
0
1,974
11,575
40,725
0
W
Zhong Kui
14,977
1,175
2,684
7,351
18,513
16,378
2,091
6,807
11,576
33,992
0
W
19,044
4,760
2,633
2,479
17,203
11,660
130
6,925
10,157
0
35,943
L
Erlang Shen
Yuiimoe
Erlang Shen
8,560
2,912
239
3,086
19,471
20,108
775
5,984
13,365
0
10,924
L
Hera
14,743
2,689
377
1,014
11,594
4,883
765
2,805
8,714
33,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,528
Gold Earned
57,497
182
Minions Killed
211
0
Camps Cleared
0
1,359,728
Distance Traveled
1,261,566
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,533
721
33
2
0
216,520
0
W
Kuzenbo
11,091
693
4
0
0
265,545
0
L
Pele
11,997
750
45
3
0
263,775
0
W
Xbalanque
11,923
745
47
3
0
257,558
1
W
Neith
11,552
722
41
3
0
247,508
3
L
Persephone
11,555
722
56
4
0
255,809
0
W
Zhong Kui
11,675
730
58
4
0
260,651
0
W
Bastet
13,287
830
32
2
0
328,466
4
L
Erlang Shen
11,310
707
17
1
0
290,351
1
L
Hera
11,102
694
60
4
0
235,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role