Player Matchup

Danzaburou
Danzaburou
IcecoldMonster-j
Danzaburou
Level 29
God Stats
24W - 15L
1,585 SR
Queue Stats
81W - 89L
1,455 Elo+
Solo
Hera
Hera
Mastodon103
Hera
Level 24
God Stats
14W - 17L
1,463 SR
Queue Stats
466W - 562L
1,322 Elo+
Solo
Arachne
Arachne
SheetYogurt
Arachne
Level 27
God Stats
8W - 4L
1,418 SR
Queue Stats
56W - 43L
1,517 Elo+
Solo
Cerberus
Cerberus
SolidLobster238
Cerberus
Level 28
God Stats
4W - 2L
1,510 SR
Queue Stats
73W - 91L
1,338 Elo+
Solo
Yemoja
Yemoja
moxige3123
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,495 SR
1,426 Elo+

VS

Team Averages
Level 12
1,620 SR
1,374 Elo+
The Morrigan
The Morrigan
AnimalZeus46233
The Morrigan
Level 24
God Stats
14W - 17L
1,794 SR
Queue Stats
166W - 179L
1,373 Elo+
Solo
Kukulkan
Kukulkan
Echoes423
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,712 Elo+
Solo
Ra
Ra
Lutyn_PL
Ra
Level 7
God Stats
7W - 9L
1,356 SR
Queue Stats
37W - 47L
1,164 Elo+
Solo
Thor
Thor
dtge34gg
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,217 Elo+
Solo
Bakasura
Bakasura
over_soldier0301
Bakasura
Level 23
God Stats
8W - 6L
1,950 SR
Queue Stats
281W - 328L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IcecoldMonster-j
Danzaburou
20
14 / 1 / 6
14,206
618
12,472
14,023
6,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 2 / 6
10,425
453
8,252
12,214
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SheetYogurt
Arachne
20
22 / 1 / 2
16,145
702
20,272
22,040
11,542
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
19
5 / 2 / 10
12,552
546
10,159
17,935
18,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
moxige3123
Yemoja
15
2 / 8 / 7
10,892
474
3,593
16,328
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnimalZeus46233
The Morrigan
17
3 / 6 / 4
10,210
444
11,822
12,670
4,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Echoes423
Kukulkan
14
5 / 16 / 3
9,794
426
10,452
17,909
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 11 / 0
10,127
440
9,890
17,111
5,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
3
0 / 1 / 0
6,209
270
0
1,078
194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
4 / 11 / 5
9,949
433
14,335
22,291
10,004
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
44
Kills
14
14
Deaths
45
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AnimalZeus46233
The Morrigan
3
6
4
0.83
L
Kukulkan
Echoes423
Kukulkan
5
16
3
0.41
W
Danzaburou
IcecoldMonster-j
Danzaburou
14
1
6
17
L
2
11
0
0.18
W
1
2
6
2
W
Arachne
SheetYogurt
Arachne
22
1
2
23
W
Cerberus
5
2
10
5
L
Thor
0
1
0
0
W
Yemoja
moxige3123
Yemoja
2
8
7
0.69
L
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,748
Damage
46,499
82,540
Taken
71,059
52,780
Mitigated
26,086
29,176
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AnimalZeus46233
The Morrigan
11,822
4,767
0
2,786
12,670
4,530
1,130
2,161
10,390
62,592
10,493
L
Kukulkan
Echoes423
Kukulkan
10,452
912
0
170
17,909
5,959
432
4,497
13,115
37,485
0
W
Danzaburou
IcecoldMonster-j
Danzaburou
12,472
4,763
972
6,683
14,023
6,632
11,165
4,132
9,652
0
95,295
L
9,890
1,933
163
2,333
17,111
5,399
1,162
7,999
8,717
64,245
0
W
8,252
1,129
42
2,555
12,214
4,178
1,057
4,507
7,507
59,768
0
W
Arachne
SheetYogurt
Arachne
20,272
15,481
0
13,650
22,040
11,542
2,561
4,963
16,462
0
128,230
W
Cerberus
10,159
897
0
3,397
17,935
18,557
2,184
5,737
11,462
72,272
0
L
Thor
0
0
0
66
1,078
194
40
41
1,037
0
2,628
W
Yemoja
moxige3123
Yemoja
3,593
834
1,265
612
16,328
11,871
842
5,498
9,911
31,497
0
L
14,335
11,776
0
2,500
22,291
10,004
1,505
6,119
15,776
0
34,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,220
Gold Earned
46,289
668
Minions Killed
358
0
Camps Cleared
0
2,118,466
Distance Traveled
1,433,486
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,210
444
110
5
0
373,587
2
L
Kukulkan
9,794
426
67
3
0
278,424
0
W
Danzaburou
14,206
618
164
7
0
429,830
4
L
Ra
10,127
440
97
4
0
359,613
0
W
Hera
10,425
453
88
4
0
400,707
2
W
Arachne
16,145
702
194
8
0
529,754
0
W
Cerberus
12,552
546
167
7
0
404,049
1
L
Thor
6,209
270
8
0
0
41,878
0
W
Yemoja
10,892
474
55
2
0
354,126
0
L
Bakasura
9,949
433
76
3
0
379,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role