Player Matchup

Sun Wukong
Sun Wukong
Kingz_Law
Sun Wukong
Level 27
God Stats
2W - 1L
1,703 SR
Queue Stats
124W - 130L
1,467 Elo+
Party 3
Bellona
Bellona
Kingz_OwO
Bellona
Level 28
God Stats
6W - 4L
1,768 SR
Queue Stats
199W - 227L
1,464 Elo+
Party 3
Sol
Sol
Kingz_RAFxLGND
Sol
Level 25
God Stats
8W - 6L
1,703 SR
Queue Stats
163W - 182L
1,492 Elo+
Party 3
Chiron
Chiron
MonkWithAids
Chiron
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,620 Elo+
Party 1
Tyr
Tyr
MonkWithKids
Tyr
Level 18
God Stats
2W - 0L
1,732 SR
Queue Stats
17W - 10L
1,641 Elo+
Party 1
Team Averages
Level 24
1,681 SR
1,537 Elo+

VS

Team Averages
Level 20
1,520 SR
1,539 Elo+
Odin
Odin
ClintFlintwood
Odin
Level 11
God Stats
1W - 2L
1,319 SR
Queue Stats
3W - 2L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
Heckenkotzer
Cthulhu
Level 29
God Stats
8W - 6L
1,552 SR
Queue Stats
15W - 16L
1,534 Elo+
Party 2
Cupid
Cupid
alto-atento2
Cupid
Level 13
God Stats
8W - 8L
1,957 SR
Queue Stats
208W - 169L
1,716 Elo+
Solo
Baron Samedi
Baron Samedi
ezbk_V1ol3nt
Baron Samedi
Level 29
God Stats
7W - 5L
1,485 SR
Queue Stats
208W - 223L
1,395 Elo+
Solo
Hun Batz
Hun Batz
legnAAngel69
Hun Batz
Level 17
God Stats
0W - 2L
1,288 SR
Queue Stats
3W - 3L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kingz_Law
Sun Wukong
15
5 / 5 / 3
9,535
502
12,456
18,138
9,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Kingz_OwO
Bellona
17
7 / 2 / 4
11,380
599
11,335
13,843
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 8 / 7
9,362
493
17,012
16,407
6,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
20
10 / 1 / 4
12,488
657
15,226
13,287
6,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
8 / 0 / 4
11,534
607
11,195
13,106
9,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
8,163
430
7,835
17,777
9,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Heckenkotzer
Cthulhu
13
6 / 6 / 5
8,846
466
11,958
22,846
13,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 7 / 4
9,525
501
13,460
22,279
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ezbk_V1ol3nt
Baron Samedi
16
3 / 3 / 1
9,492
500
10,517
13,088
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
legnAAngel69
Hun Batz
12
0 / 8 / 0
7,374
388
3,715
15,807
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
32
Kills
16
16
Deaths
32
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Cthulhu
Heckenkotzer
Cthulhu
6
6
5
1.42
W
Sun Wukong
Kingz_Law
Sun Wukong
5
5
3
1.3
W
Bellona
Kingz_OwO
Bellona
7
2
4
4.5
W
2
8
7
0.69
W
Chiron
10
1
4
12
W
8
0
4
10
L
6
7
4
1.14
L
Baron Samedi
ezbk_V1ol3nt
Baron Samedi
3
3
1
1.17
L
Hun Batz
legnAAngel69
Hun Batz
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,224
Damage
47,485
74,781
Taken
91,797
39,805
Mitigated
39,960
28,321
Healing
29,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,835
4,670
57
3,143
17,777
9,168
144
2,175
15,602
0
46,430
L
Cthulhu
Heckenkotzer
Cthulhu
11,958
699
320
4,987
22,846
13,896
585
7,192
15,654
40,642
0
W
Sun Wukong
Kingz_Law
Sun Wukong
12,456
1,600
0
4,491
18,138
9,290
664
8,955
8,963
0
40,289
W
Bellona
Kingz_OwO
Bellona
11,335
5,266
0
4,688
13,843
8,743
2,384
2,136
11,640
0
64,406
W
17,012
5,429
0
7,381
16,407
6,206
4,067
5,418
10,907
55,136
0
W
Chiron
15,226
6,627
627
5,055
13,287
6,256
1,842
2,698
10,321
0
97,410
W
11,195
2,150
0
6,079
13,106
9,310
0
2,448
10,475
0
77,594
L
13,460
5,373
1,092
11,780
22,279
7,064
1,357
5,625
16,654
0
53,059
L
Baron Samedi
ezbk_V1ol3nt
Baron Samedi
10,517
505
795
4,110
13,088
5,011
0
1,485
11,603
50,565
0
L
Hun Batz
legnAAngel69
Hun Batz
3,715
1,179
0
2,774
15,807
4,821
0
535
15,272
0
39,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,299
Gold Earned
43,400
553
Minions Killed
404
0
Camps Cleared
0
1,797,355
Distance Traveled
1,715,577
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,163
430
98
5
0
314,553
1
L
Cthulhu
8,846
466
58
3
0
369,401
0
W
Sun Wukong
9,535
502
43
2
0
365,959
0
W
Bellona
11,380
599
128
7
0
360,397
2
W
Sol
9,362
493
83
4
0
303,407
0
W
Chiron
12,488
657
178
9
0
355,756
3
W
Tyr
11,534
607
121
6
0
411,836
0
L
Cupid
9,525
501
77
4
0
307,512
0
L
Baron Samedi
9,492
500
101
5
0
358,049
4
L
Hun Batz
7,374
388
70
4
0
366,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role