Player Matchup

Anhur
Anhur
AREM1234
Anhur
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 244L
1,591 Elo+
Solo
Fenrir
Fenrir
BadToTheBoneYA
Fenrir
Level 103
God Stats
1W - 2L
1,326 SR
Queue Stats
43W - 45L
1,498 Elo+
Solo
Fafnir
Fafnir
ItsSorv
Fafnir
Level 144
God Stats
25W - 24L
1,635 SR
Queue Stats
588W - 580L
1,577 Elo+
Solo
Ullr
Ullr
Nix281
Ullr
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
429W - 405L
1,673 Elo+
Solo
Kukulkan
Kukulkan
TheTemperance
Kukulkan
Level 59
God Stats
1W - 1L
1,392 SR
Queue Stats
177W - 216L
1,401 Elo+
Solo
Team Averages
Level 120
1,471 SR
1,548 Elo+

VS

Team Averages
Level 110
1,576 SR
1,502 Elo+
Loki
Loki
 
Loki
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BeepBeepImABuick
Izanami
Level 146
God Stats
13W - 8L
1,607 SR
Queue Stats
698W - 689L
1,621 Elo+
Solo
Sylvanus
Sylvanus
Kythira
Sylvanus
Level 155
God Stats
6W - 4L
1,888 SR
Queue Stats
555W - 556L
1,578 Elo+
Solo
Ra
Ra
TSCMaven
Ra
Level 127
God Stats
6W - 12L
1,485 SR
Queue Stats
48W - 70L
1,420 Elo+
Solo
Achilles
Achilles
palmerhazen321
Achilles
Level 21
God Stats
24W - 29L
1,401 SR
Queue Stats
29W - 41L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AREM1234
Anhur
15
2 / 1 / 7
9,453
556
6,963
8,178
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 7
9,818
578
12,505
12,898
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
ItsSorv
Fafnir
15
5 / 1 / 7
10,328
608
6,721
8,777
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Nix281
Ullr
16
3 / 1 / 6
9,832
578
4,690
12,505
5,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TheTemperance
Kukulkan
15
5 / 8 / 5
8,922
525
10,209
11,676
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 6 / 1
8,481
499
3,302
12,028
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 3 / 1
8,536
502
8,643
12,280
4,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Kythira
Sylvanus
14
8 / 7 / 2
9,252
544
11,311
18,111
8,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 1
7,055
415
2,382
6,793
4,921
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
12
0 / 2 / 4
7,317
430
8,029
10,721
7,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
21
Kills
12
13
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
6
1
0.42
W
Anhur
AREM1234
Anhur
2
1
7
5.5
W
6
2
7
4.75
L
2
3
1
0.83
W
Fafnir
ItsSorv
Fafnir
5
1
7
8.5
L
Sylvanus
Kythira
Sylvanus
8
7
2
1.29
W
Ullr
Nix281
Ullr
3
1
6
6
L
0
3
1
0.17
W
Kukulkan
TheTemperance
Kukulkan
5
8
5
0.94
L
Achilles
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,088
Damage
33,667
54,034
Taken
59,933
25,869
Mitigated
29,027
18,696
Healing
19,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,302
377
0
3,553
12,028
3,894
512
3,099
8,860
0
48,369
W
Anhur
AREM1234
Anhur
6,963
2,562
0
3,729
8,178
2,473
255
799
7,354
0
63,916
W
12,505
4,540
0
6,881
12,898
5,280
0
2,416
10,432
0
62,428
L
8,643
5,137
0
4,545
12,280
4,319
1,850
677
11,603
0
67,716
W
Fafnir
ItsSorv
Fafnir
6,721
1,179
0
3,682
8,777
8,540
7
1,785
6,892
40,850
0
L
Sylvanus
Kythira
Sylvanus
11,311
2,789
310
5,252
18,111
8,714
0
9,021
8,868
38,867
4,406
W
Ullr
Nix281
Ullr
4,690
1,540
0
3,524
12,505
5,267
244
1,656
10,574
0
74,807
L
2,382
336
904
1,762
6,793
4,921
0
1,259
5,466
32,503
0
W
Kukulkan
TheTemperance
Kukulkan
10,209
850
0
880
11,676
4,309
216
6,580
5,046
42,902
0
L
Achilles
8,029
1,270
0
3,048
10,721
7,179
390
2,427
8,206
0
28,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,353
Gold Earned
40,641
486
Minions Killed
385
0
Camps Cleared
0
1,637,462
Distance Traveled
1,487,709
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,481
499
97
6
0
315,444
0
W
Anhur
9,453
556
117
7
0
306,923
2
W
Fenrir
9,818
578
107
6
0
370,050
3
L
Izanami
8,536
502
116
7
0
294,556
5
W
Fafnir
10,328
608
65
4
0
336,504
4
L
Sylvanus
9,252
544
62
4
0
251,766
2
W
Ullr
9,832
578
112
7
0
324,138
1
L
Ra
7,055
415
59
3
0
304,074
7
W
Kukulkan
8,922
525
85
5
0
299,847
1
L
Achilles
7,317
430
51
3
0
321,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role