Player Matchup

Medusa
Medusa
Abyssell whip
Medusa
Level 86
God Stats
1W - 1L
1,292 SR
Queue Stats
54W - 44L
1,752 Elo+
Party 1
Thoth
Thoth
FallenCorpse
Thoth
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KyleeLAD
Scylla
Level 154
God Stats
3W - 1L
1,390 SR
Queue Stats
33W - 30L
1,521 Elo+
Party 1
Apollo
Apollo
Wolmen27
Apollo
Level 141
God Stats
2W - 2L
1,207 SR
Queue Stats
178W - 163L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zahid
Tsukuyomi
Level 46
God Stats
6W - 2L
1,497 SR
Queue Stats
426W - 409L
1,546 Elo+
Solo
Team Averages
Level 112
1,377 SR
1,576 Elo+

VS

Team Averages
Level 133
1,655 SR
1,595 Elo+
Sun Wukong
Sun Wukong
ELRef
Sun Wukong
Level 108
God Stats
1W - 1L
1,756 SR
Queue Stats
63W - 45L
1,665 Elo+
Party 2
Bacchus
Bacchus
angelo64123
Bacchus
Level 123
God Stats
3W - 1L
1,904 SR
Queue Stats
89W - 68L
1,621 Elo+
Party 2
Medusa
Medusa
elfiiii
Medusa
Level 160
God Stats
4W - 3L
1,526 SR
Queue Stats
166W - 164L
1,493 Elo+
Party 2
Hachiman
Hachiman
malis95220
Hachiman
Level 146
God Stats
1W - 1L
1,588 SR
Queue Stats
124W - 102L
1,578 Elo+
Party 2
Merlin
Merlin
ГорящиеБулки
Merlin
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 193L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 20
11,337
810
18,822
18,873
7,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 6 / 14
12,863
919
21,435
13,873
5,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
KyleeLAD
Scylla
19
6 / 4 / 20
11,614
830
15,665
11,937
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Wolmen27
Apollo
17
3 / 8 / 17
10,928
781
10,841
17,143
6,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Zahid
Tsukuyomi
17
7 / 7 / 18
11,558
826
17,126
15,392
7,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELRef
Sun Wukong
18
6 / 6 / 13
12,045
860
8,760
17,259
16,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
angelo64123
Bacchus
18
7 / 7 / 14
11,416
815
12,871
23,656
19,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
elfiiii
Medusa
17
5 / 8 / 15
11,205
800
6,729
16,535
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
malis95220
Hachiman
18
10 / 6 / 14
12,031
859
19,847
17,751
6,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 8 / 17
10,837
774
13,938
16,899
5,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
104
35
Kills
31
31
Deaths
35
89
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
6
20
2.67
L
Sun Wukong
ELRef
Sun Wukong
6
6
13
2.08
W
13
6
14
3.33
W
Scylla
KyleeLAD
Scylla
6
4
20
4
W
Apollo
Wolmen27
Apollo
3
8
17
1.44
W
Tsukuyomi
Zahid
Tsukuyomi
7
7
18
2.29
L
Bacchus
angelo64123
Bacchus
7
7
14
2
L
Medusa
elfiiii
Medusa
5
8
15
1.56
L
Hachiman
malis95220
Hachiman
10
6
14
2.83
L
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,889
Damage
62,145
77,218
Taken
92,100
32,407
Mitigated
53,936
28,652
Healing
25,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,822
9,037
2,655
5,416
18,873
7,889
1,966
8,828
9,509
0
30,656
L
Sun Wukong
ELRef
Sun Wukong
8,760
1,102
2,435
3,856
17,259
16,324
453
6,606
10,653
3
19,025
W
21,435
814
1,783
2,030
13,873
5,730
1,458
3,448
10,167
38,548
0
W
Scylla
KyleeLAD
Scylla
15,665
1,851
2,003
3,167
11,937
4,452
936
2,976
8,785
36,660
0
W
Apollo
Wolmen27
Apollo
10,841
6,213
3,719
3,429
17,143
6,642
966
6,176
10,450
0
19,822
W
Tsukuyomi
Zahid
Tsukuyomi
17,126
4,191
2,861
1,589
15,392
7,694
741
3,614
11,498
0
32,375
L
Bacchus
angelo64123
Bacchus
12,871
182
1,534
4,710
23,656
19,928
548
10,803
12,853
15,990
0
L
Medusa
elfiiii
Medusa
6,729
1,939
253
1,835
16,535
5,522
1,241
6,322
10,213
0
22,401
L
Hachiman
malis95220
Hachiman
19,847
12,605
1,123
5,860
17,751
6,340
2,161
5,673
12,078
0
33,267
L
13,938
1,250
1,552
2,092
16,899
5,822
846
7,696
9,203
28,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,300
Gold Earned
57,534
140
Minions Killed
134
0
Camps Cleared
0
1,301,608
Distance Traveled
1,148,085
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,337
810
24
2
0
255,893
1
L
Sun Wukong
12,045
860
19
1
0
262,369
0
W
Thoth
12,863
919
37
3
0
251,952
0
W
Scylla
11,614
830
42
3
0
271,837
0
W
Apollo
10,928
781
15
1
0
245,140
0
W
Tsukuyomi
11,558
826
22
2
0
276,786
2
L
Bacchus
11,416
815
6
0
0
243,503
2
L
Medusa
11,205
800
26
2
0
263,782
0
L
Hachiman
12,031
859
39
3
0
212,738
0
L
Merlin
10,837
774
44
3
0
165,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role