Player Matchup

Tsukuyomi
Tsukuyomi
B0bisgreat
Tsukuyomi
Level 34
God Stats
4W - 8L
1,500 SR
Queue Stats
302W - 301L
1,474 Elo+
Solo
Skadi
Skadi
LDSGamingUK
Skadi
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ochakion
Aphrodite
Level 88
God Stats
12W - 13L
1,446 SR
Queue Stats
132W - 146L
1,445 Elo+
Solo
King Arthur
King Arthur
VRG_Nadir
King Arthur
Level 44
God Stats
10W - 6L
1,486 SR
Queue Stats
21W - 25L
1,457 Elo+
Solo
Agni
Agni
codesg25
Agni
Level 69
God Stats
10W - 12L
1,590 SR
Queue Stats
356W - 340L
1,497 Elo+
Solo
Team Averages
Level 57
1,504 SR
1,475 Elo+

VS

Team Averages
Level 95
1,665 SR
1,485 Elo+
Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ArcNugget199
Discordia
Level 107
God Stats
3W - 0L
1,741 SR
Queue Stats
384W - 347L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Ghana_Giraffe
Cthulhu
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 40L
1,523 Elo+
Solo
Chaac
Chaac
Sadi am eddie
Chaac
Level 99
God Stats
4W - 0L
2,009 SR
Queue Stats
482W - 413L
1,501 Elo+
Party 1
Neith
Neith
oscar_garcia97
Neith
Level 67
God Stats
65W - 57L
1,573 SR
Queue Stats
197W - 228L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
B0bisgreat
Tsukuyomi
9
1 / 2 / 1
4,988
499
2,193
7,842
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 3 / 0
3,465
347
24
1,754
274
Aphrodite
Ochakion
Aphrodite
9
1 / 1 / 0
4,948
495
773
6,106
1,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
VRG_Nadir
King Arthur
10
0 / 1 / 0
5,527
553
3,296
7,588
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
7
2 / 5 / 0
4,786
479
2,659
5,334
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 3 / 1
5,495
550
3,018
6,099
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
ArcNugget199
Discordia
10
5 / 1 / 0
6,205
621
5,883
2,724
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
9
2 / 0 / 1
5,399
540
1,130
5,718
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 0
6,307
631
5,389
6,826
5,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 2
5,309
531
3,169
3,418
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
12
12
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
3
1
1.17
W
Discordia
ArcNugget199
Discordia
5
1
0
5
L
Tsukuyomi
B0bisgreat
Tsukuyomi
1
2
1
0.75
W
Cthulhu
2
0
1
2.5
L
0
3
0
0
L
Aphrodite
Ochakion
Aphrodite
1
1
0
1
W
2
0
0
2
L
King Arthur
VRG_Nadir
King Arthur
0
1
0
0
L
Agni
2
5
0
0.4
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,945
Damage
18,589
28,624
Taken
24,785
10,226
Mitigated
11,941
10,551
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,018
2,028
0
2,396
6,099
2,292
0
1,104
4,881
0
26,980
W
Discordia
ArcNugget199
Discordia
5,883
398
0
820
2,724
750
251
996
1,636
28,654
0
L
Tsukuyomi
B0bisgreat
Tsukuyomi
2,193
422
0
2,669
7,842
2,217
0
2,932
4,623
0
19,288
W
Cthulhu
1,130
168
175
1,637
5,718
2,433
87
838
4,794
22,682
0
L
24
24
0
0
1,754
274
0
768
952
0
96
L
Aphrodite
Ochakion
Aphrodite
773
27
0
3,620
6,106
1,905
0
661
5,445
21,593
0
W
5,389
789
0
3,513
6,826
5,471
471
0
6,526
0
37,022
L
King Arthur
VRG_Nadir
King Arthur
3,296
571
0
3,360
7,588
4,411
0
71
7,170
0
29,808
L
Agni
2,659
266
0
902
5,334
1,419
0
2,025
3,049
17,748
0
W
3,169
1,476
0
2,026
3,418
995
594
202
3,216
0
27,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,714
Gold Earned
28,715
193
Minions Killed
284
0
Camps Cleared
0
853,299
Distance Traveled
903,795
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,495
550
56
6
0
208,835
1
W
Discordia
6,205
621
75
8
0
181,550
1
L
Tsukuyomi
4,988
499
38
4
0
200,987
3
W
Cthulhu
5,399
540
20
2
0
186,006
2
L
Skadi
3,465
347
0
0
0
106,063
0
L
Aphrodite
4,948
495
34
3
0
192,405
3
W
Chaac
6,307
631
69
7
0
168,830
1
L
King Arthur
5,527
553
80
8
0
187,981
3
L
Agni
4,786
479
41
4
0
165,863
4
W
Neith
5,309
531
64
6
0
158,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role