Player Matchup

Danzaburou
Danzaburou
BenVolak
Danzaburou
Level 18
God Stats
4W - 5L
1,370 SR
Queue Stats
39W - 59L
1,227 Elo+
Solo
Bacchus
Bacchus
HE231RO502
Bacchus
Level 27
God Stats
1W - 6L
1,275 SR
Queue Stats
36W - 69L
1,195 Elo+
Party 1
Da Ji
Da Ji
HoodPhoenix
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 274L
1,226 Elo+
Solo
Janus
Janus
Piccori_X
Janus
Level 29
God Stats
1W - 3L
1,233 SR
Queue Stats
46W - 83L
1,195 Elo+
Party 1
Osiris
Osiris
uri_destruction
Osiris
Level 8
God Stats
0W - 1L
1,430 SR
Queue Stats
9W - 16L
1,213 Elo+
Party 1
Team Averages
Level 22
1,362 SR
1,211 Elo+

VS

Team Averages
Level 19
1,398 SR
1,195 Elo+
Sol
Sol
Aquadea
Sol
Level 16
God Stats
6W - 15L
1,223 SR
Queue Stats
27W - 29L
1,142 Elo+
Solo
Bastet
Bastet
Rasta-eron
Bastet
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 6L
968 Elo+
Solo
Poseidon
Poseidon
Simplu1234
Poseidon
Level 10
God Stats
3W - 3L
1,741 SR
Queue Stats
84W - 62L
1,216 Elo+
Solo
Achilles
Achilles
coo1dude04
Achilles
Level 29
God Stats
3W - 6L
1,169 SR
Queue Stats
187W - 230L
1,400 Elo+
Solo
Neith
Neith
milicia
Neith
Level 29
God Stats
16W - 14L
1,359 SR
Queue Stats
98W - 143L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BenVolak
Danzaburou
19
4 / 7 / 7
12,743
455
11,928
18,620
8,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
HE231RO502
Bacchus
9
1 / 5 / 4
8,663
309
1,750
13,244
6,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
9 / 8 / 3
12,601
450
10,440
21,423
8,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Piccori_X
Janus
20
7 / 11 / 6
13,377
478
23,518
21,843
15,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
4 / 8 / 1
12,288
439
6,640
20,540
19,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
4 / 3 / 7
12,874
460
12,352
14,865
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
Rasta-eron
Bastet
20
10 / 9 / 9
14,603
522
13,712
20,690
9,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Simplu1234
Poseidon
20
8 / 11 / 12
15,116
540
16,202
16,118
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
coo1dude04
Achilles
20
6 / 3 / 6
14,193
507
12,217
19,741
30,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
milicia
Neith
20
10 / 4 / 5
15,044
537
18,569
17,746
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
25
Kills
38
39
Deaths
30
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
4
3
7
2.5
L
Danzaburou
BenVolak
Danzaburou
4
7
7
1.07
L
Bacchus
HE231RO502
Bacchus
1
5
4
0.6
L
9
8
3
1.31
L
Janus
Piccori_X
Janus
7
11
6
0.91
W
Bastet
Rasta-eron
Bastet
10
9
9
1.61
W
Poseidon
Simplu1234
Poseidon
8
11
12
1.27
W
Achilles
coo1dude04
Achilles
6
3
6
3
W
Neith
milicia
Neith
10
4
5
3.13
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,276
Damage
73,052
95,670
Taken
89,160
58,938
Mitigated
59,360
9,160
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
12,352
1,816
0
3,352
14,865
5,314
1,070
8,365
6,176
43,508
1,553
L
Danzaburou
BenVolak
Danzaburou
11,928
5,347
0
4,023
18,620
8,401
1,619
5,838
12,432
0
58,599
L
Bacchus
HE231RO502
Bacchus
1,750
0
0
1,830
13,244
6,234
165
5,436
7,808
7,354
0
L
10,440
2,612
0
690
21,423
8,928
240
4,809
16,389
0
62,092
L
Janus
Piccori_X
Janus
23,518
1,034
0
2,314
21,843
15,710
481
9,969
11,799
90,164
0
W
Bastet
Rasta-eron
Bastet
13,712
3,582
0
600
20,690
9,603
1,332
4,194
16,421
0
110,955
W
Poseidon
Simplu1234
Poseidon
16,202
2,071
0
1,950
16,118
5,763
4,550
6,082
9,686
84,280
0
W
Achilles
coo1dude04
Achilles
12,217
3,614
0
3,434
19,741
30,842
1,427
2,717
16,924
0
79,862
W
Neith
milicia
Neith
18,569
12,195
0
4,231
17,746
7,838
7,209
2,936
14,647
0
87,626
L
6,640
2,245
0
303
20,540
19,665
960
2,231
18,259
0
54,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,672
Gold Earned
71,830
470
Minions Killed
626
0
Camps Cleared
0
1,925,651
Distance Traveled
2,444,385
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,874
460
72
3
0
532,975
0
L
Danzaburou
12,743
455
116
4
0
425,924
3
L
Bacchus
8,663
309
10
0
0
167,194
0
L
Da Ji
12,601
450
111
4
0
455,809
2
L
Janus
13,377
478
155
6
0
439,134
4
W
Bastet
14,603
522
114
4
0
537,853
0
W
Poseidon
15,116
540
167
6
0
429,178
1
W
Achilles
14,193
507
119
4
0
467,020
3
W
Neith
15,044
537
154
6
0
477,359
0
L
Osiris
12,288
439
78
3
0
437,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role