Player Matchup

Tsukuyomi
Tsukuyomi
Darelus
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,078 Elo+
Solo
Bacchus
Bacchus
ErasmusFreak
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 192L
1,341 Elo+
Party 2
Hera
Hera
Jaymulder
Hera
Level 27
God Stats
1W - 1L
1,734 SR
Queue Stats
57W - 42L
1,403 Elo+
Solo
King Arthur
King Arthur
KaloN03
King Arthur
Level 6
God Stats
0W - 2L
1,373 SR
Queue Stats
10W - 12L
1,252 Elo+
Party 2
Ullr
Ullr
PRO100YkRoP
Ullr
Level 27
God Stats
4W - 11L
1,304 SR
Queue Stats
52W - 65L
1,366 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,288 Elo+

VS

Team Averages
Level 26
1,407 SR
1,414 Elo+
Arachne
Arachne
AppleLeg
Arachne
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 88L
1,433 Elo+
Party 1
Chang'e
Chang'e
BeluyKoTzZz
Chang'e
Level 24
God Stats
2W - 2L
1,396 SR
Queue Stats
35W - 30L
1,461 Elo+
Solo
Hou Yi
Hou Yi
George_1_Jarret
Hou Yi
Level 29
God Stats
5W - 9L
1,235 SR
Queue Stats
221W - 227L
1,428 Elo+
Solo
Anubis
Anubis
ImonolocoI
Anubis
Level 24
God Stats
38W - 28L
1,534 SR
Queue Stats
55W - 54L
1,372 Elo+
Solo
Bellona
Bellona
andrius112
Bellona
Level 27
God Stats
62W - 46L
1,370 SR
Queue Stats
757W - 747L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darelus
Tsukuyomi
6
0 / 3 / 0
4,099
410
2,071
5,036
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
ErasmusFreak
Bacchus
6
0 / 1 / 0
3,876
388
1,691
5,302
1,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
9
1 / 3 / 0
5,061
506
2,368
4,465
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
KaloN03
King Arthur
9
0 / 2 / 0
4,560
456
1,570
4,782
2,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 5 / 0
4,177
418
1,892
7,208
1,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AppleLeg
Arachne
11
5 / 0 / 1
6,317
632
2,872
5,192
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
BeluyKoTzZz
Chang'e
9
3 / 0 / 2
5,632
563
2,976
4,272
1,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 0 / 3
5,241
524
4,878
3,768
997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
ImonolocoI
Anubis
11
3 / 1 / 2
6,160
616
3,957
4,267
1,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
andrius112
Bellona
10
0 / 0 / 3
5,702
570
2,724
3,811
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
14
14
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
AppleLeg
Arachne
5
0
1
5.5
W
Chang'e
BeluyKoTzZz
Chang'e
3
0
2
4
L
Tsukuyomi
Darelus
Tsukuyomi
0
3
0
0
L
Bacchus
ErasmusFreak
Bacchus
0
1
0
0
W
3
0
3
4.5
W
Anubis
ImonolocoI
Anubis
3
1
2
4
L
Hera
1
3
0
0.33
L
King Arthur
KaloN03
King Arthur
0
2
0
0
L
0
5
0
0
W
Bellona
andrius112
Bellona
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,592
Damage
17,407
26,793
Taken
21,310
8,432
Mitigated
8,216
5,141
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AppleLeg
Arachne
2,872
1,862
0
2,400
5,192
2,046
0
703
4,442
0
31,046
W
Chang'e
BeluyKoTzZz
Chang'e
2,976
440
1,095
2,606
4,272
1,579
438
961
3,287
17,974
0
L
Tsukuyomi
Darelus
Tsukuyomi
2,071
676
0
1,220
5,036
1,470
0
102
4,934
0
14,378
L
Bacchus
ErasmusFreak
Bacchus
1,691
67
128
333
5,302
1,783
0
1,992
3,310
7,263
0
W
4,878
2,042
0
995
3,768
997
860
785
2,981
0
23,183
W
Anubis
ImonolocoI
Anubis
3,957
267
0
2,084
4,267
1,919
288
1,428
2,705
36,943
0
L
Hera
2,368
846
0
1,166
4,465
942
0
3,144
1,321
24,287
0
L
King Arthur
KaloN03
King Arthur
1,570
204
0
704
4,782
2,626
0
0
4,782
0
11,223
L
1,892
889
87
1,503
7,208
1,611
0
1,695
5,513
0
16,552
W
Bellona
andrius112
Bellona
2,724
778
0
2,378
3,811
1,675
440
0
3,561
0
23,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,773
Gold Earned
29,052
168
Minions Killed
258
0
Camps Cleared
0
921,515
Distance Traveled
955,851
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,317
632
68
7
0
211,485
2
W
Chang'e
5,632
563
31
3
0
193,797
0
L
Tsukuyomi
4,099
410
35
4
0
199,910
0
L
Bacchus
3,876
388
11
1
0
198,265
0
W
Hou Yi
5,241
524
38
4
0
175,579
1
W
Anubis
6,160
616
70
7
0
180,119
0
L
Hera
5,061
506
64
6
0
156,087
2
L
King Arthur
4,560
456
19
2
0
204,576
0
L
Ullr
4,177
418
39
4
0
162,677
1
W
Bellona
5,702
570
51
5
0
194,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role