Player Matchup

Cabrakan
Cabrakan
Kentа
Cabrakan
Level 129
God Stats
4W - 9L
1,365 SR
Queue Stats
220W - 219L
1,535 Elo+
Party 1
Neith
Neith
Matafantasmaz
Neith
Level 145
God Stats
11W - 19L
1,397 SR
Queue Stats
779W - 813L
1,415 Elo+
Solo
Vulcan
Vulcan
Uclikorde
Vulcan
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
200W - 198L
1,558 Elo+
Party 1
Skadi
Skadi
lmNotADr
Skadi
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 97L
1,364 Elo+
Solo
Tyr
Tyr
Галлифрей
Tyr
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
368W - 337L
1,527 Elo+
Party 1
Team Averages
Level 121
1,453 SR
1,480 Elo+

VS

Team Averages
Level 108
1,485 SR
1,507 Elo+
Ah Puch
Ah Puch
JackTheReaaaper
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JohnThunder
Sol
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 62L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Simalia
Kukulkan
Level 104
God Stats
1W - 0L
1,296 SR
Queue Stats
6W - 6L
1,495 Elo+
Solo
Freya
Freya
WokiD89
Freya
Level 89
God Stats
3W - 5L
1,632 SR
Queue Stats
420W - 397L
1,545 Elo+
Party 2
Heimdallr
Heimdallr
elpumaquefuma
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kentа
Cabrakan
20
6 / 7 / 12
12,905
807
11,633
19,740
32,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 5 / 9
11,508
719
14,066
18,549
8,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Uclikorde
Vulcan
19
4 / 4 / 9
11,436
715
15,669
11,226
5,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
lmNotADr
Skadi
19
6 / 6 / 12
11,357
710
10,353
13,784
6,453
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 6 / 15
11,095
693
7,319
17,842
24,597
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 12
11,709
732
21,810
20,012
7,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 5 / 19
12,037
752
10,728
14,326
5,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Simalia
Kukulkan
20
7 / 3 / 12
13,434
840
14,597
12,174
5,537
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
WokiD89
Freya
18
6 / 7 / 13
11,841
740
9,212
14,636
6,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
elpumaquefuma
Heimdallr
20
4 / 3 / 17
11,993
750
12,160
11,150
5,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
101
22
Kills
28
28
Deaths
23
57
Assists
73
Player
Kills
Deaths
Assists
KDA
W
7
5
12
2.6
W
4
5
19
2.7
L
Cabrakan
Kentа
Cabrakan
6
7
12
1.71
L
4
5
9
1.7
W
Kukulkan
Simalia
Kukulkan
7
3
12
4.33
L
Vulcan
Uclikorde
Vulcan
4
4
9
2.13
W
Freya
WokiD89
Freya
6
7
13
1.79
W
Heimdallr
elpumaquefuma
Heimdallr
4
3
17
4.17
L
Skadi
lmNotADr
Skadi
6
6
12
2
L
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,040
Damage
68,507
81,141
Taken
72,298
77,010
Mitigated
29,860
25,964
Healing
32,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,810
1,366
2,109
7,994
20,012
7,974
464
6,397
13,540
33,945
0
W
10,728
898
2,550
4,490
14,326
5,032
2,373
5,511
8,640
29,461
0
L
Cabrakan
Kentа
Cabrakan
11,633
1,132
1,624
3,096
19,740
32,076
704
12,692
6,812
17,892
0
L
14,066
1,238
2,390
6,368
18,549
8,779
1,073
13,280
5,011
0
32,529
W
Kukulkan
Simalia
Kukulkan
14,597
1,003
2,521
3,383
12,174
5,537
1,398
5,844
6,280
49,952
0
L
Vulcan
Uclikorde
Vulcan
15,669
3,795
2,363
2,101
11,226
5,105
1,101
8,705
2,233
36,686
0
W
Freya
WokiD89
Freya
9,212
3,372
2,706
3,207
14,636
6,022
173
5,027
9,509
19,912
0
W
Heimdallr
elpumaquefuma
Heimdallr
12,160
4,547
890
2,671
11,150
5,295
1,298
4,523
6,577
0
38,639
L
Skadi
lmNotADr
Skadi
10,353
3,615
966
1,392
13,784
6,453
1,680
9,540
4,073
0
32,265
L
7,319
170
2,118
3,546
17,842
24,597
729
10,937
6,665
0
14,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,301
Gold Earned
61,014
170
Minions Killed
229
0
Camps Cleared
0
1,455,976
Distance Traveled
1,378,756
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,709
732
27
2
0
272,768
0
W
Sol
12,037
752
38
2
0
285,412
1
L
Cabrakan
12,905
807
11
1
0
256,724
1
L
Neith
11,508
719
36
2
0
298,205
5
W
Kukulkan
13,434
840
94
6
0
313,186
2
L
Vulcan
11,436
715
61
4
0
310,316
0
W
Freya
11,841
740
25
2
0
257,728
1
W
Heimdallr
11,993
750
45
3
0
249,662
4
L
Skadi
11,357
710
45
3
0
255,767
0
L
Tyr
11,095
693
17
1
0
334,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role