Player Matchup

Hun Batz
Hun Batz
C9Wiggin
Hun Batz
Level 12
God Stats
1W - 0L
1,236 SR
Queue Stats
18W - 17L
1,059 Elo+
Party 2
Ra
Ra
Home_Alon
Ra
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 175L
1,359 Elo+
Solo
Artemis
Artemis
Nelonely
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Skinnymofo
Ymir
Level 8
God Stats
1W - 3L
1,359 SR
Queue Stats
9W - 10L
1,055 Elo+
Party 2
Sol
Sol
SlipperyDOBBY
Sol
Level 16
God Stats
11W - 7L
1,510 SR
Queue Stats
33W - 32L
1,319 Elo+
Party 2
Team Averages
Level 11
1,421 SR
1,258 Elo+

VS

Team Averages
Level 13
1,562 SR
1,362 Elo+
Bacchus
Bacchus
Avalon Azazel
Bacchus
Level 15
God Stats
7W - 7L
1,727 SR
Queue Stats
59W - 58L
1,367 Elo+
Party 1
Pele
Pele
Superior_Death28
Pele
Level 25
God Stats
3W - 3L
1,642 SR
Queue Stats
163W - 181L
1,366 Elo+
Solo
Hun Batz
Hun Batz
XDSONx808X
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,426 Elo+
Solo
Tiamat
Tiamat
asasins2008
Tiamat
Level 15
God Stats
18W - 20L
1,441 SR
Queue Stats
35W - 51L
1,292 Elo+
Solo
Kukulkan
Kukulkan
sir-mojon1
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
C9Wiggin
Hun Batz
16
3 / 6 / 1
9,725
608
4,292
13,844
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 1
8,960
560
3,530
9,254
3,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Nelonely
Artemis
13
4 / 2 / 2
8,769
548
6,641
6,099
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 6
7,868
492
3,259
12,119
7,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 1 / 4
10,106
632
16,043
12,538
4,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 1 / 0
7,972
498
4,275
7,253
4,819
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 3 / 1
9,486
593
13,252
13,219
5,666
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
XDSONx808X
Hun Batz
12
2 / 9 / 2
7,599
475
5,508
15,544
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
0 / 4 / 2
6,913
432
4,012
8,877
4,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
sir-mojon1
Kukulkan
11
0 / 3 / 3
7,007
438
4,017
5,439
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
20
Kills
13
15
Deaths
20
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
1
0
3
W
Hun Batz
C9Wiggin
Hun Batz
3
6
1
0.58
W
2
2
1
1.25
W
Artemis
Nelonely
Artemis
4
2
2
2.5
W
1
4
6
1
W
10
1
4
12
L
8
3
1
2.83
L
Hun Batz
XDSONx808X
Hun Batz
2
9
2
0.33
L
Tiamat
0
4
2
0.25
L
Kukulkan
sir-mojon1
Kukulkan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,765
Damage
31,064
53,854
Taken
50,332
22,452
Mitigated
21,868
11,323
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
4,275
505
0
1,500
7,253
4,819
533
3,772
3,481
18,664
0
W
Hun Batz
C9Wiggin
Hun Batz
4,292
1,003
0
3,618
13,844
5,131
1,021
845
12,999
0
62,138
W
3,530
670
0
1,031
9,254
3,250
267
6,703
2,213
44,897
0
W
Artemis
Nelonely
Artemis
6,641
3,133
0
198
6,099
2,523
2,021
614
5,485
0
24,163
W
3,259
888
0
0
12,119
7,167
517
1,495
10,624
21,672
0
W
16,043
5,795
0
6,476
12,538
4,381
7,818
3,044
9,490
67,341
0
L
13,252
2,463
0
1,641
13,219
5,666
192
3,445
9,774
0
51,154
L
Hun Batz
XDSONx808X
Hun Batz
5,508
1,919
0
3,578
15,544
5,199
0
6,098
9,446
0
42,809
L
Tiamat
4,012
230
0
1,115
8,877
4,344
1,267
6,457
2,420
29,325
0
L
Kukulkan
sir-mojon1
Kukulkan
4,017
374
0
0
5,439
1,840
474
3,060
2,379
29,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,428
Gold Earned
38,977
403
Minions Killed
302
0
Camps Cleared
0
1,437,551
Distance Traveled
1,369,312
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,972
498
25
2
0
307,396
5
W
Hun Batz
9,725
608
121
8
0
334,307
0
W
Ra
8,960
560
94
6
0
295,339
0
W
Artemis
8,769
548
44
3
0
284,537
2
W
Ymir
7,868
492
46
3
0
251,685
2
W
Sol
10,106
632
98
6
0
271,683
0
L
Pele
9,486
593
74
5
0
297,831
2
L
Hun Batz
7,599
475
78
5
0
264,479
1
L
Tiamat
6,913
432
56
4
0
235,228
0
L
Kukulkan
7,007
438
69
4
0
264,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role