Player Matchup

Cernunnos
Cernunnos
DoubleDash927
Cernunnos
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
1,054W - 1,097L
1,509 Elo+
Solo
Merlin
Merlin
FiFouY17
Merlin
Level 114
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 71L
1,491 Elo+
Party 2
Artio
Artio
Krienki
Artio
Level 120
God Stats
10W - 6L
1,800 SR
Queue Stats
60W - 64L
1,554 Elo+
Solo
Tiamat
Tiamat
TOWAKK-
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 67L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
vinssey103
Erlang Shen
Level 84
God Stats
8W - 3L
1,666 SR
Queue Stats
83W - 72L
1,447 Elo+
Party 2
Team Averages
Level 117
1,593 SR
1,494 Elo+

VS

Team Averages
Level 93
1,566 SR
1,551 Elo+
Xing Tian
Xing Tian
AdzImortep666
Xing Tian
Level 87
God Stats
7W - 5L
1,725 SR
Queue Stats
134W - 117L
1,512 Elo+
Solo
Thanatos
Thanatos
H2888
Thanatos
Level 53
God Stats
6W - 6L
1,471 SR
Queue Stats
139W - 125L
1,519 Elo+
Party 1
Tiamat
Tiamat
Hackett09
Tiamat
Level 83
God Stats
1W - 1L
1,574 SR
Queue Stats
89W - 77L
1,623 Elo+
Party 1
Osiris
Osiris
JDalziel15
Osiris
Level 156
God Stats
6W - 6L
1,489 SR
Queue Stats
238W - 233L
1,632 Elo+
Party 1
Heimdallr
Heimdallr
NoT_Darkx7
Heimdallr
Level 87
God Stats
69W - 47L
1,572 SR
Queue Stats
465W - 461L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DoubleDash927
Cernunnos
17
2 / 4 / 0
10,425
496
8,702
18,085
8,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
FiFouY17
Merlin
16
0 / 6 / 2
8,793
419
7,669
13,042
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Krienki
Artio
7
0 / 5 / 3
6,463
308
770
5,316
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
TOWAKK-
Tiamat
19
2 / 1 / 0
10,875
518
6,790
9,649
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
vinssey103
Erlang Shen
16
2 / 4 / 2
9,600
457
3,927
16,686
8,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AdzImortep666
Xing Tian
15
1 / 1 / 9
10,202
486
5,983
15,155
12,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
H2888
Thanatos
16
1 / 1 / 2
10,389
495
3,199
12,670
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Hackett09
Tiamat
20
6 / 0 / 3
12,824
611
10,413
7,694
7,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
JDalziel15
Osiris
20
5 / 3 / 3
12,722
606
17,888
19,191
21,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
NoT_Darkx7
Heimdallr
20
7 / 1 / 4
12,797
609
10,596
12,888
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
20
20
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AdzImortep666
Xing Tian
1
1
9
5.5
L
Cernunnos
DoubleDash927
Cernunnos
2
4
0
0.5
L
Merlin
FiFouY17
Merlin
0
6
2
0.17
W
Thanatos
H2888
Thanatos
1
1
2
2
W
Tiamat
Hackett09
Tiamat
6
0
3
7.5
W
Osiris
JDalziel15
Osiris
5
3
3
2.17
L
Artio
Krienki
Artio
0
5
3
0.3
W
Heimdallr
NoT_Darkx7
Heimdallr
7
1
4
9
L
Tiamat
TOWAKK-
Tiamat
2
1
0
2
L
Erlang Shen
vinssey103
Erlang Shen
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
48,079
62,778
Taken
67,598
28,542
Mitigated
51,067
21,228
Healing
34,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AdzImortep666
Xing Tian
5,983
597
0
1,851
15,155
12,051
549
3,006
11,800
41,182
0
L
Cernunnos
DoubleDash927
Cernunnos
8,702
3,511
0
8,284
18,085
8,242
336
1,688
16,355
0
73,775
L
Merlin
FiFouY17
Merlin
7,669
883
0
1,930
13,042
3,893
0
3,429
9,459
50,928
0
W
Thanatos
H2888
Thanatos
3,199
400
0
13,471
12,670
4,828
0
1,032
11,580
0
72,844
W
Tiamat
Hackett09
Tiamat
10,413
752
0
4,828
7,694
7,902
972
2,886
4,536
102,445
0
W
Osiris
JDalziel15
Osiris
17,888
7,728
0
5,037
19,191
21,240
683
1,656
17,475
311
86,887
L
Artio
Krienki
Artio
770
86
320
533
5,316
2,567
0
3,004
2,182
3,854
0
W
Heimdallr
NoT_Darkx7
Heimdallr
10,596
7,329
0
8,896
12,888
5,046
4,201
5,606
6,978
0
101,345
L
Tiamat
TOWAKK-
Tiamat
6,790
878
0
3,732
9,649
5,645
28
4,795
4,422
73,150
0
L
Erlang Shen
vinssey103
Erlang Shen
3,927
758
0
6,429
16,686
8,195
0
2,919
13,651
0
63,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,156
Gold Earned
58,934
569
Minions Killed
679
0
Camps Cleared
0
1,682,152
Distance Traveled
1,971,299
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,202
486
48
2
0
384,108
13
L
Cernunnos
10,425
496
148
7
0
293,794
1
L
Merlin
8,793
419
113
5
0
397,651
0
W
Thanatos
10,389
495
109
5
0
444,955
0
W
Tiamat
12,824
611
204
10
0
405,064
1
W
Osiris
12,722
606
157
7
0
396,950
6
L
Artio
6,463
308
6
0
0
177,650
1
W
Heimdallr
12,797
609
161
8
0
340,222
2
L
Tiamat
10,875
518
172
8
0
380,680
7
L
Erlang Shen
9,600
457
130
6
0
432,377
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role