Player Matchup

Neith
Neith
C4lum8jnr
Neith
Level 28
God Stats
13W - 12L
1,501 SR
Queue Stats
117W - 119L
1,470 Elo+
Solo
Olorun
Olorun
Djokman
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 63L
1,505 Elo+
Party 2
Anubis
Anubis
Gamemaniak80
Anubis
Level 8
God Stats
27W - 21L
1,865 SR
Queue Stats
39W - 33L
1,648 Elo+
Solo
Baron Samedi
Baron Samedi
Karatekickdown
Baron Samedi
Level 26
God Stats
33W - 46L
1,397 SR
Queue Stats
97W - 115L
1,467 Elo+
Solo
Nemesis
Nemesis
UnderDarkTiest
Nemesis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 90L
1,496 Elo+
Party 2
Team Averages
Level 23
1,553 SR
1,517 Elo+

VS

Team Averages
Level 12
1,370 SR
1,331 Elo+
Zeus
Zeus
Ace_Case_
Zeus
Level 10
God Stats
1W - 1L
1,462 SR
Queue Stats
1W - 2L
1,354 Elo+
Party 1
Danzaburou
Danzaburou
Ishiku5029
Danzaburou
Level 14
God Stats
0W - 3L
1,270 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 1
Nemesis
Nemesis
Sergeant Bean
Nemesis
Level 9
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
harry_2030
Cthulhu
Level 11
God Stats
1W - 1L
1,462 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 1
Bakasura
Bakasura
noon_ALDO
Bakasura
Level 14
God Stats
1W - 3L
1,282 SR
Queue Stats
1W - 3L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C4lum8jnr
Neith
8
3 / 0 / 8
5,291
529
3,754
3,410
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Djokman
Olorun
9
6 / 0 / 12
5,879
588
3,879
6,268
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
10
7 / 0 / 6
6,242
624
2,887
1,791
563
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Karatekickdown
Baron Samedi
8
4 / 0 / 13
5,804
580
4,354
4,591
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
10 / 0 / 12
7,019
702
6,720
7,431
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
0 / 8 / 0
4,394
439
6,403
7,268
1,844
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Ishiku5029
Danzaburou
5
0 / 6 / 0
4,053
405
3,599
6,262
1,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
5
0 / 5 / 0
3,923
392
1,393
4,890
1,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
harry_2030
Cthulhu
4
0 / 4 / 0
3,739
374
2,655
6,133
3,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
noon_ALDO
Bakasura
4
0 / 7 / 0
3,776
378
1,068
6,430
1,513

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
0
30
Kills
0
0
Deaths
30
51
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
8
0
0
W
Neith
C4lum8jnr
Neith
3
0
8
7
W
Olorun
Djokman
Olorun
6
0
12
12
W
Anubis
7
0
6
10
L
Danzaburou
Ishiku5029
Danzaburou
0
6
0
0
W
Baron Samedi
Karatekickdown
Baron Samedi
4
0
13
10.5
L
Nemesis
0
5
0
0
W
10
0
12
16
L
Cthulhu
harry_2030
Cthulhu
0
4
0
0
L
Bakasura
noon_ALDO
Bakasura
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
15,118
23,491
Taken
30,983
8,998
Mitigated
9,594
11,471
Healing
1,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,403
970
0
535
7,268
1,844
0
2,698
4,570
24,398
0
W
Neith
C4lum8jnr
Neith
3,754
1,337
0
660
3,410
1,006
1,143
1,578
1,782
0
19,507
W
Olorun
Djokman
Olorun
3,879
2,296
455
3,397
6,268
1,979
116
2,736
3,432
19,075
0
W
Anubis
2,887
967
0
990
1,791
563
924
395
1,396
22,419
0
L
Danzaburou
Ishiku5029
Danzaburou
3,599
2,151
0
311
6,262
1,650
0
1,830
4,432
0
16,943
W
Baron Samedi
Karatekickdown
Baron Samedi
4,354
453
1,786
2,286
4,591
2,921
372
1,997
2,494
9,675
0
L
Nemesis
1,393
571
0
368
4,890
1,240
0
1,890
3,000
0
7,455
W
6,720
2,444
0
1,897
7,431
2,529
118
2,052
5,289
0
32,768
L
Cthulhu
harry_2030
Cthulhu
2,655
221
0
262
6,133
3,347
0
2,176
3,957
7,023
0
L
Bakasura
noon_ALDO
Bakasura
1,068
641
0
257
6,430
1,513
0
2,526
3,904
0
5,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,235
Gold Earned
19,885
172
Minions Killed
106
0
Camps Cleared
0
947,452
Distance Traveled
974,281
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,394
439
37
4
0
165,043
0
W
Neith
5,291
529
38
4
0
171,404
1
W
Olorun
5,879
588
33
3
0
177,617
0
W
Anubis
6,242
624
38
4
0
173,118
0
L
Danzaburou
4,053
405
26
3
0
174,268
3
W
Baron Samedi
5,804
580
10
1
0
190,845
2
L
Nemesis
3,923
392
19
2
0
189,513
2
W
Nemesis
7,019
702
53
5
0
234,468
0
L
Cthulhu
3,739
374
8
1
0
238,278
0
L
Bakasura
3,776
378
16
2
0
207,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role