Player Matchup

Khepri
Khepri
Prestoggy
Khepri
Level 10
God Stats
47W - 41L
1,546 SR
Queue Stats
114W - 119L
1,548 Elo+
Solo
Da Ji
Da Ji
WarBlade77999
Da Ji
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,184 Elo+
Solo
Nemesis
Nemesis
Xnillix
Nemesis
Level 8
God Stats
5W - 4L
1,704 SR
Queue Stats
83W - 87L
1,298 Elo+
Solo
Neith
Neith
goldenvinnie
Neith
Level 4
God Stats
2W - 1L
1,777 SR
Queue Stats
4W - 4L
1,707 Elo+
Solo
Skadi
Skadi
lobito_loby1995
Skadi
Level 28
God Stats
18W - 15L
1,166 SR
Queue Stats
204W - 190L
1,020 Elo+
Solo
Team Averages
Level 11
1,539 SR
1,351 Elo+

VS

Team Averages
Level 8
1,480 SR
1,388 Elo+
Hun Batz
Hun Batz
Darkmimigma
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,404 Elo+
Solo
Merlin
Merlin
Revali08
Merlin
Level 5
God Stats
0W - 3L
1,136 SR
Queue Stats
0W - 3L
1,135 Elo+
Solo
Ares
Ares
Theo_Cook
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
juanxomasiero97
Susano
Level 23
God Stats
8W - 4L
1,765 SR
Queue Stats
35W - 45L
1,401 Elo+
Solo
Ratatoskr
Ratatoskr
phoenix808
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Prestoggy
Khepri
19
4 / 2 / 21
13,249
1,104
13,035
21,293
23,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 7 / 17
12,539
1,045
18,119
17,081
6,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Xnillix
Nemesis
18
11 / 9 / 14
13,038
1,087
21,818
19,429
9,417
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
14 / 1 / 16
14,654
1,221
22,929
9,349
4,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 6 / 19
13,401
1,117
21,648
16,917
8,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Darkmimigma
Hun Batz
18
3 / 16 / 10
11,905
992
14,519
24,907
10,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Revali08
Merlin
18
4 / 7 / 10
12,034
1,003
9,767
16,169
6,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
18
1 / 7 / 14
11,580
965
8,028
22,554
25,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
8 / 4 / 8
12,882
1,074
21,461
16,510
6,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
phoenix808
Ratatoskr
19
9 / 8 / 9
13,845
1,154
22,681
26,252
17,685
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
76
42
Kills
25
25
Deaths
42
87
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Darkmimigma
Hun Batz
3
16
10
0.5
W
Khepri
Prestoggy
Khepri
4
2
21
7.25
L
Merlin
Revali08
Merlin
4
7
10
1.29
L
Ares
1
7
14
1.14
W
5
7
17
1.93
W
Nemesis
Xnillix
Nemesis
11
9
14
2
W
14
1
16
22
L
8
4
8
3
W
8
6
19
2.92
L
Ratatoskr
phoenix808
Ratatoskr
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,549
Damage
76,456
84,069
Taken
106,392
52,485
Mitigated
66,380
14,709
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Darkmimigma
Hun Batz
14,519
4,605
0
0
24,907
10,420
0
3,390
21,517
0
33,048
W
Khepri
Prestoggy
Khepri
13,035
1,512
0
7,119
21,293
23,068
0
4,003
17,290
26,624
0
L
Merlin
Revali08
Merlin
9,767
1,474
0
0
16,169
6,367
0
1,345
14,824
27,442
0
L
Ares
8,028
1,992
0
0
22,554
25,315
0
3,420
19,134
20,304
0
W
18,119
6,548
0
677
17,081
6,866
0
3,821
13,260
0
35,014
W
Nemesis
Xnillix
Nemesis
21,818
15,577
0
1,816
19,429
9,417
0
5,575
13,854
0
34,420
W
22,929
13,083
0
1,697
9,349
4,173
0
916
8,433
0
45,087
L
21,461
3,476
0
30
16,510
6,593
0
1,490
15,020
0
43,938
W
21,648
13,041
865
2,535
16,917
8,961
0
3,480
13,437
0
48,974
L
Ratatoskr
phoenix808
Ratatoskr
22,681
9,474
0
6,176
26,252
17,685
0
3,390
22,862
0
39,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,881
Gold Earned
62,246
209
Minions Killed
171
1
Camps Cleared
5
968,645
Distance Traveled
1,131,129
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,905
992
53
4
0
212,564
1
W
Khepri
13,249
1,104
19
2
0
221,439
0
L
Merlin
12,034
1,003
41
3
0
215,901
0
L
Ares
11,580
965
13
1
0
205,819
0
W
Da Ji
12,539
1,045
25
2
1
194,250
0
W
Nemesis
13,038
1,087
45
4
0
193,400
0
W
Neith
14,654
1,221
67
6
0
190,269
0
L
Susano
12,882
1,074
32
3
3
255,167
0
W
Skadi
13,401
1,117
53
4
0
169,287
0
L
Ratatoskr
13,845
1,154
32
3
2
241,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role