Player Matchup

Sol
Sol
Aquadea
Sol
Level 15
God Stats
6W - 15L
1,236 SR
Queue Stats
27W - 29L
1,153 Elo+
Solo
Cthulhu
Cthulhu
BoevayaCrevedka
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Pirexus
Artemis
Level 6
God Stats
1W - 3L
1,808 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Olorun
Olorun
Rasta-eron
Olorun
Level 9
God Stats
0W - 2L
1,188 SR
Queue Stats
4W - 6L
1,016 Elo+
Solo
Hera
Hera
ZeldaG2
Hera
Level 23
God Stats
5W - 5L
1,733 SR
Queue Stats
41W - 50L
1,300 Elo+
Solo
Team Averages
Level 11
1,493 SR
1,294 Elo+

VS

Team Averages
Level 19
1,536 SR
1,341 Elo+
Athena
Athena
Blood_night_tv
Athena
Level 17
God Stats
3W - 4L
1,390 SR
Queue Stats
162W - 176L
1,412 Elo+
Party 1
Loki
Loki
Maaanu22x
Loki
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 11L
1,284 Elo+
Solo
Fenrir
Fenrir
Purple_Skyz3x_
Fenrir
Level 15
God Stats
10W - 8L
1,778 SR
Queue Stats
83W - 97L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
Purple_Tdy_
Kukulkan
Level 14
God Stats
3W - 5L
1,547 SR
Queue Stats
81W - 87L
1,299 Elo+
Party 1
Neith
Neith
pray n spray yo
Neith
Level 21
God Stats
27W - 22L
1,465 SR
Queue Stats
27W - 22L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
6
2 / 4 / 2
5,035
458
2,808
4,952
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 2 / 2
4,787
435
2,130
5,433
2,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Pirexus
Artemis
7
1 / 6 / 3
5,131
466
1,961
6,134
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Rasta-eron
Olorun
9
0 / 2 / 2
5,138
467
3,756
7,228
2,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
ZeldaG2
Hera
8
2 / 6 / 1
5,224
475
4,449
6,698
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 5
6,048
550
4,240
7,398
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
8
3 / 3 / 4
5,688
517
3,992
5,904
1,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
7 / 1 / 2
6,602
600
4,500
6,474
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Purple_Tdy_
Kukulkan
10
4 / 2 / 5
6,037
549
5,824
4,922
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 1
6,504
591
1,392
3,378
1,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
18
20
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
2
4
2
0.75
W
4
0
5
6.5
L
1
2
2
1
W
Loki
3
3
4
1.67
L
Artemis
Pirexus
Artemis
1
6
3
0.42
W
7
1
2
8
W
Kukulkan
Purple_Tdy_
Kukulkan
4
2
5
3.25
L
Olorun
Rasta-eron
Olorun
0
2
2
0.5
L
Hera
ZeldaG2
Hera
2
6
1
0.42
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,104
Damage
19,948
30,445
Taken
28,076
9,526
Mitigated
9,233
3,909
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
2,808
983
0
276
4,952
1,420
0
2,510
2,202
11,066
1,142
W
4,240
917
0
2,237
7,398
3,010
382
5,422
1,681
11,385
0
L
2,130
418
0
356
5,433
2,895
192
1,393
3,994
11,078
0
W
Loki
3,992
1,558
0
443
5,904
1,543
66
1,402
4,419
0
16,333
L
Artemis
Pirexus
Artemis
1,961
1,313
0
0
6,134
1,438
140
1,524
4,494
0
12,045
W
4,500
836
0
1,213
6,474
1,996
1,201
941
5,493
0
24,020
W
Kukulkan
Purple_Tdy_
Kukulkan
5,824
1,103
0
0
4,922
1,586
594
3,121
1,597
26,683
0
L
Olorun
Rasta-eron
Olorun
3,756
1,535
0
2,566
7,228
2,051
0
834
6,360
24,448
0
L
Hera
ZeldaG2
Hera
4,449
1,210
0
711
6,698
1,722
608
3,145
3,331
19,190
0
W
1,392
259
0
1,791
3,378
1,098
2,046
1,454
1,924
0
35,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,315
Gold Earned
30,879
148
Minions Killed
216
0
Camps Cleared
0
1,000,371
Distance Traveled
1,070,783
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,035
458
20
2
0
203,184
0
W
Athena
6,048
550
13
1
0
242,298
0
L
Cthulhu
4,787
435
23
2
0
206,436
0
W
Loki
5,688
517
30
3
0
216,300
0
L
Artemis
5,131
466
27
2
0
200,862
1
W
Fenrir
6,602
600
47
4
0
232,744
0
W
Kukulkan
6,037
549
49
4
0
200,480
0
L
Olorun
5,138
467
45
4
0
197,857
2
L
Hera
5,224
475
33
3
0
192,032
2
W
Neith
6,504
591
77
7
0
178,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role