Player Matchup

Chaac
Chaac
BaronHavoc
Chaac
Level 17
God Stats
3W - 5L
1,567 SR
Queue Stats
52W - 50L
1,455 Elo+
Solo
Cerberus
Cerberus
Masayu
Cerberus
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 32L
1,386 Elo+
Solo
Tiamat
Tiamat
NAUNTLESS
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Solo
Nemesis
Nemesis
Wick473
Nemesis
Level 4
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
天山童姥
Artemis
Level 9
God Stats
2W - 7L
1,500 SR
Queue Stats
38W - 42L
1,322 Elo+
Solo
Team Averages
Level 8
1,553 SR
1,472 Elo+

VS

Team Averages
Level 18
1,539 SR
1,383 Elo+
Vulcan
Vulcan
Belhor
Vulcan
Level 20
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 21L
1,325 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gorefoot
Cu Chulainn
Level 7
God Stats
15W - 12L
1,417 SR
Queue Stats
98W - 89L
1,333 Elo+
Solo
Artemis
Artemis
ShisuiTheHokage
Artemis
Level 29
God Stats
10W - 8L
1,779 SR
Queue Stats
26W - 30L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
Voyajer
Baron Samedi
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 20L
1,313 Elo+
Party 1
Hel
Hel
dinoawesomeness
Hel
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
7 / 6 / 6
15,590
974
25,042
30,402
44,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Masayu
Cerberus
20
3 / 11 / 12
14,768
923
20,235
35,442
45,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
NAUNTLESS
Tiamat
19
1 / 8 / 7
13,082
818
16,102
24,887
13,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Wick473
Nemesis
20
3 / 5 / 8
13,806
863
10,405
20,534
9,653
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
天山童姥
Artemis
20
1 / 5 / 9
13,548
847
18,945
14,418
6,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Belhor
Vulcan
20
10 / 5 / 15
15,369
961
26,813
18,004
6,784
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Gorefoot
Cu Chulainn
20
4 / 3 / 26
15,304
957
16,478
32,150
29,628
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
18 / 2 / 14
16,922
1,058
52,604
18,276
8,472
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
Voyajer
Baron Samedi
20
2 / 3 / 21
14,169
886
12,977
15,522
6,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 2 / 22
13,494
843
8,332
10,780
7,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
133
15
Kills
35
35
Deaths
15
42
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Chaac
7
6
6
1.67
W
Vulcan
Belhor
Vulcan
10
5
15
3.5
W
Cu Chulainn
Gorefoot
Cu Chulainn
4
3
26
5.67
L
Cerberus
Masayu
Cerberus
3
11
12
0.82
L
Tiamat
NAUNTLESS
Tiamat
1
8
7
0.56
W
18
2
14
12.5
W
Baron Samedi
Voyajer
Baron Samedi
2
3
21
4.17
L
Nemesis
Wick473
Nemesis
3
5
8
1.4
W
1
2
22
6
L
Artemis
天山童姥
Artemis
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,729
Damage
117,204
125,683
Taken
94,732
119,414
Mitigated
59,641
20,475
Healing
29,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
25,042
3,041
0
9,365
30,402
44,622
0
12,406
17,996
0
80,704
W
Vulcan
Belhor
Vulcan
26,813
8,381
946
1,683
18,004
6,784
0
9,290
8,714
51,189
0
W
Cu Chulainn
Gorefoot
Cu Chulainn
16,478
1,656
0
7,275
32,150
29,628
0
9,515
22,635
2,893
50,415
L
Cerberus
Masayu
Cerberus
20,235
471
0
5,640
35,442
45,496
0
18,773
16,669
41,163
0
L
Tiamat
NAUNTLESS
Tiamat
16,102
515
0
3,536
24,887
13,098
0
8,206
16,681
36,724
0
W
52,604
32,417
0
5,436
18,276
8,472
0
6,449
11,827
0
80,425
W
Baron Samedi
Voyajer
Baron Samedi
12,977
573
5,488
3,079
15,522
6,952
0
6,785
8,737
46,754
0
L
Nemesis
Wick473
Nemesis
10,405
2,472
0
1,934
20,534
9,653
0
8,393
12,141
0
40,799
W
8,332
1,327
3,390
2,461
10,780
7,805
0
4,298
6,482
12,978
0
L
Artemis
天山童姥
Artemis
18,945
8,469
0
0
14,418
6,545
0
1,961
12,457
0
50,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,794
Gold Earned
75,258
350
Minions Killed
308
7
Camps Cleared
5
1,388,215
Distance Traveled
1,394,162
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,590
974
98
6
0
305,374
0
W
Vulcan
15,369
961
61
4
3
272,289
0
W
Cu Chulainn
15,304
957
53
3
2
299,940
2
L
Cerberus
14,768
923
56
4
1
289,033
0
L
Tiamat
13,082
818
55
3
1
268,876
0
W
Artemis
16,922
1,058
79
5
0
270,752
0
W
Baron Samedi
14,169
886
99
6
0
256,481
0
L
Nemesis
13,806
863
65
4
2
296,644
1
W
Hel
13,494
843
16
1
0
294,700
0
L
Artemis
13,548
847
76
5
3
228,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role