Player Matchup

Mercury
Mercury
CompleteTrash123
Mercury
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 23L
1,406 Elo+
Solo
Neith
Neith
MaRkElFC
Neith
Level 10
God Stats
1W - 2L
1,432 SR
Queue Stats
1W - 4L
1,502 Elo+
Party 2
Hercules
Hercules
Playoops
Hercules
Level 18
God Stats
4W - 9L
1,188 SR
Queue Stats
88W - 84L
1,468 Elo+
Solo
Hun Batz
Hun Batz
SamXIII
Hun Batz
Level 22
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 5L
1,396 Elo+
Solo
Sol
Sol
ddavid72
Sol
Level 10
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 4L
1,502 Elo+
Party 2
Team Averages
Level 13
1,426 SR
1,455 Elo+

VS

Team Averages
Level 19
1,479 SR
1,568 Elo+
Ao Kuang
Ao Kuang
GaJuAr
Ao Kuang
Level 23
God Stats
28W - 13L
1,652 SR
Queue Stats
181W - 162L
1,528 Elo+
Party 1
Athena
Athena
Medo2x2
Athena
Level 6
God Stats
12W - 7L
1,850 SR
Queue Stats
57W - 51L
1,640 Elo+
Solo
Xing Tian
Xing Tian
MiazJJ
Xing Tian
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MilitaryPoice
Neith
Level 17
God Stats
1W - 4L
1,100 SR
Queue Stats
28W - 28L
1,540 Elo+
Solo
Izanami
Izanami
ijskill
Izanami
Level 24
God Stats
7W - 3L
1,294 SR
Queue Stats
20W - 11L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,828
471
457
1,247
229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
MaRkElFC
Neith
5
0 / 4 / 0
3,165
528
1,144
3,124
679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Playoops
Hercules
7
1 / 1 / 0
4,194
699
3,567
5,087
1,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
SamXIII
Hun Batz
5
0 / 4 / 0
3,200
533
565
4,079
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 5 / 0
3,471
579
614
3,785
1,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GaJuAr
Ao Kuang
7
0 / 1 / 1
3,572
595
2,297
4,346
1,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Medo2x2
Athena
6
2 / 0 / 2
4,109
685
2,557
3,287
1,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
MiazJJ
Xing Tian
6
1 / 0 / 5
4,270
712
1,240
2,960
1,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
5 / 0 / 1
4,338
723
2,111
1,279
318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
ijskill
Izanami
9
7 / 0 / 1
5,681
947
4,216
3,597
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
15
15
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ao Kuang
GaJuAr
Ao Kuang
0
1
1
0.5
L
Neith
MaRkElFC
Neith
0
4
0
0
W
Athena
Medo2x2
Athena
2
0
2
3
W
Xing Tian
MiazJJ
Xing Tian
1
0
5
3.5
W
5
0
1
5.5
L
Hercules
Playoops
Hercules
1
1
0
1
L
Hun Batz
SamXIII
Hun Batz
0
4
0
0
L
0
5
0
0
W
Izanami
ijskill
Izanami
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,347
Damage
12,421
17,322
Taken
15,469
4,627
Mitigated
5,275
3,730
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
457
169
0
504
1,247
229
0
159
1,088
0
2,847
W
Ao Kuang
GaJuAr
Ao Kuang
2,297
650
0
2,011
4,346
1,578
0
0
4,346
8,704
1,809
L
Neith
MaRkElFC
Neith
1,144
346
0
248
3,124
679
0
797
2,327
0
7,662
W
Athena
Medo2x2
Athena
2,557
1,175
0
628
3,287
1,035
0
113
3,174
12,219
0
W
Xing Tian
MiazJJ
Xing Tian
1,240
109
0
564
2,960
1,368
0
0
2,960
7,173
0
W
2,111
1,526
0
803
1,279
318
0
0
1,279
0
14,356
L
Hercules
Playoops
Hercules
3,567
1,128
0
2,199
5,087
1,648
0
3,754
1,333
0
19,888
L
Hun Batz
SamXIII
Hun Batz
565
285
0
511
4,079
1,005
0
1,026
3,053
0
6,893
L
614
153
0
268
3,785
1,066
0
142
3,643
9,447
740
W
Izanami
ijskill
Izanami
4,216
2,684
0
1,434
3,597
976
468
469
3,128
0
31,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,858
Gold Earned
21,970
98
Minions Killed
150
0
Camps Cleared
0
554,556
Distance Traveled
629,897
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,828
471
9
2
0
49,760
0
W
Ao Kuang
3,572
595
15
3
0
124,783
0
L
Neith
3,165
528
12
2
0
118,614
0
W
Athena
4,109
685
28
5
0
150,635
0
W
Xing Tian
4,270
712
10
2
0
133,335
2
W
Neith
4,338
723
27
5
0
115,509
2
L
Hercules
4,194
699
39
7
0
130,619
1
L
Hun Batz
3,200
533
14
2
0
127,697
0
L
Sol
3,471
579
24
4
0
127,866
0
W
Izanami
5,681
947
70
12
0
105,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role