Player Matchup

Thor
Thor
Darelus
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Solo
Erlang Shen
Erlang Shen
Odfsad
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,034 Elo+
Party 1
Nemesis
Nemesis
OvoSh2343
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,338 Elo+
Party 1
Guan Yu
Guan Yu
Tuduminjo
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Sol
Sol
kaoxiang
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,269 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,256 Elo+

VS

Team Averages
Level 14
1,572 SR
1,466 Elo+
Ao Kuang
Ao Kuang
Callen02
Ao Kuang
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ra
Ra
ImNotAdapting
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MikuraAfura
Cernunnos
Level 29
God Stats
51W - 45L
1,646 SR
Queue Stats
318W - 370L
1,376 Elo+
Solo
Thanatos
Thanatos
metq
Thanatos
Level 26
God Stats
11W - 10L
1,716 SR
Queue Stats
112W - 99L
1,454 Elo+
Solo
Horus
Horus
nariou2
Horus
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Darelus
Thor
8
0 / 6 / 1
5,815
388
3,796
10,642
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Odfsad
Erlang Shen
9
0 / 11 / 1
6,014
401
6,666
12,405
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
OvoSh2343
Nemesis
8
2 / 6 / 1
6,224
415
5,810
10,898
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Tuduminjo
Guan Yu
11
2 / 9 / 2
7,259
484
4,479
11,114
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 7 / 1
8,332
555
9,780
11,791
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Callen02
Ao Kuang
12
13 / 1 / 13
8,650
577
10,659
11,073
3,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 5 / 4
9,258
617
7,543
11,200
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MikuraAfura
Cernunnos
13
7 / 1 / 11
8,502
567
11,674
7,429
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
metq
Thanatos
14
9 / 2 / 11
8,823
588
7,902
11,592
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
nariou2
Horus
12
4 / 1 / 16
7,665
511
4,568
9,967
6,869
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
10
Kills
39
39
Deaths
10
6
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Callen02
Ao Kuang
13
1
13
19.5
L
Thor
Darelus
Thor
0
6
1
0.08
W
6
5
4
1.6
W
Cernunnos
MikuraAfura
Cernunnos
7
1
11
12.5
L
Erlang Shen
Odfsad
Erlang Shen
0
11
1
0.05
L
Nemesis
OvoSh2343
Nemesis
2
6
1
0.42
L
Guan Yu
Tuduminjo
Guan Yu
2
9
2
0.33
L
6
7
1
0.93
W
Thanatos
metq
Thanatos
9
2
11
7.25
W
Horus
nariou2
Horus
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,531
Damage
42,346
56,850
Taken
51,261
22,222
Mitigated
22,731
6,697
Healing
32,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Callen02
Ao Kuang
10,659
3,765
366
6,047
11,073
3,695
580
1,593
9,455
18,164
0
L
Thor
Darelus
Thor
3,796
1,415
0
1,646
10,642
2,745
0
2,367
8,247
0
19,606
W
7,543
1,237
1,114
4,113
11,200
4,577
131
4,288
6,787
61,040
0
W
Cernunnos
MikuraAfura
Cernunnos
11,674
6,442
793
3,342
7,429
3,390
2,786
1,083
6,346
0
45,495
L
Erlang Shen
Odfsad
Erlang Shen
6,666
3,838
0
749
12,405
5,828
388
3,958
8,417
0
26,131
L
Nemesis
OvoSh2343
Nemesis
5,810
1,941
0
1,054
10,898
3,827
428
2,167
8,725
0
24,770
L
Guan Yu
Tuduminjo
Guan Yu
4,479
688
135
672
11,114
6,117
0
5,608
5,382
0
15,387
L
9,780
3,609
0
2,441
11,791
3,705
0
3,678
7,877
35,613
1,496
W
Thanatos
metq
Thanatos
7,902
2,734
0
12,069
11,592
4,200
1,352
916
10,601
0
47,525
W
Horus
nariou2
Horus
4,568
2,667
2,255
2,478
9,967
6,869
799
1,412
8,430
0
10,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
42,898
193
Minions Killed
282
0
Camps Cleared
0
1,324,661
Distance Traveled
1,421,858
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,650
577
16
1
0
276,698
0
L
Thor
5,815
388
42
3
0
278,809
0
W
Ra
9,258
617
110
7
0
283,622
3
W
Cernunnos
8,502
567
71
5
0
243,704
1
L
Erlang Shen
6,014
401
37
2
0
264,765
0
L
Nemesis
6,224
415
34
2
0
261,811
2
L
Guan Yu
7,259
484
24
2
0
269,460
2
L
Sol
8,332
555
56
4
0
249,816
0
W
Thanatos
8,823
588
76
5
0
316,690
4
W
Horus
7,665
511
9
1
0
301,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role