Player Matchup

Bellona
Bellona
Bejita0ji
Bellona
Level 23
God Stats
0W - 1L
1,096 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Fleuflam
Anubis
Level 149
God Stats
12W - 6L
1,755 SR
Queue Stats
402W - 387L
1,487 Elo+
Party 2
Arachne
Arachne
xX GRO KON Xx
Arachne
Level 158
God Stats
10W - 8L
1,563 SR
Queue Stats
180W - 136L
1,470 Elo+
Party 2
Team Averages
Level 110
1,471 SR
1,485 Elo+

VS

Team Averages
Level 45
1,548 SR
1,503 Elo+
Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Bellepoubelle
Jing Wei
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
83W - 51L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
King_Kong_832
Tsukuyomi
Level 21
God Stats
20W - 21L
1,643 SR
Queue Stats
78W - 91L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bejita0ji
Bellona
13
4 / 8 / 5
11,372
669
7,254
23,475
14,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Fleuflam
Anubis
16
6 / 4 / 6
11,788
693
16,472
13,859
5,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
15
4 / 7 / 8
11,324
666
8,819
20,636
12,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
12 / 3 / 6
13,586
799
24,050
14,206
16,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Bellepoubelle
Jing Wei
16
5 / 4 / 11
12,633
743
17,402
16,270
4,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
King_Kong_832
Tsukuyomi
12
2 / 7 / 8
10,695
629
11,631
13,507
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
14
Kills
19
19
Deaths
14
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
12
3
6
5
L
Bellona
Bejita0ji
Bellona
4
8
5
0.81
W
Jing Wei
Bellepoubelle
Jing Wei
5
4
11
2.63
L
Anubis
Fleuflam
Anubis
6
4
6
2.25
W
Tsukuyomi
King_Kong_832
Tsukuyomi
2
7
8
0.86
L
Arachne
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,545
Damage
53,083
57,970
Taken
43,983
33,096
Mitigated
25,473
10,846
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
24,050
3,606
0
5,665
14,206
16,921
589
2,345
11,861
74,343
0
L
Bellona
Bejita0ji
Bellona
7,254
2,790
0
3,335
23,475
14,777
0
8,469
15,006
0
38,011
W
Jing Wei
Bellepoubelle
Jing Wei
17,402
14,310
633
6,083
16,270
4,615
2,306
7,279
8,991
0
52,115
L
Anubis
Fleuflam
Anubis
16,472
682
0
5,335
13,859
5,928
48
7,108
6,751
70,581
0
W
Tsukuyomi
King_Kong_832
Tsukuyomi
11,631
2,966
0
1,272
13,507
3,937
0
6,880
6,627
0
28,795
L
Arachne
8,819
7,059
0
2,176
20,636
12,391
0
8,570
12,066
0
32,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,484
Gold Earned
36,914
228
Minions Killed
205
0
Camps Cleared
0
828,863
Distance Traveled
928,556
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,586
799
98
6
0
299,216
2
L
Bellona
11,372
669
54
3
0
279,194
0
W
Jing Wei
12,633
743
75
4
0
325,446
1
L
Anubis
11,788
693
115
7
0
253,781
1
W
Tsukuyomi
10,695
629
32
2
0
303,894
0
L
Arachne
11,324
666
59
3
0
295,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role