Player Matchup

Erlang Shen
Erlang Shen
AphroditesErlang
Erlang Shen
Level 27
God Stats
30W - 15L
1,703 SR
Queue Stats
74W - 40L
1,615 Elo+
Party 2
Nu Wa
Nu Wa
Eshidan
Nu Wa
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 114L
1,534 Elo+
Solo
Chang'e
Chang'e
Smilee90
Chang'e
Level 38
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 10L
1,201 Elo+
Solo
Neith
Neith
TheVodkaBear
Neith
Level 160
God Stats
385W - 286L
1,673 SR
Queue Stats
880W - 780L
1,595 Elo+
Party 2
Nike
Nike
juicy juicex
Nike
Level 109
God Stats
3W - 6L
1,460 SR
Queue Stats
375W - 342L
1,543 Elo+
Solo
Team Averages
Level 82
1,524 SR
1,497 Elo+

VS

Team Averages
Level 74
1,677 SR
1,616 Elo+
Ymir
Ymir
ChessyPizza05
Ymir
Level 66
God Stats
14W - 8L
1,613 SR
Queue Stats
275W - 234L
1,520 Elo+
Solo
Danzaburou
Danzaburou
HAL0 JAC0B
Danzaburou
Level 107
God Stats
2W - 1L
1,756 SR
Queue Stats
66W - 55L
1,454 Elo+
Solo
Tyr
Tyr
Jolksf
Tyr
Level 85
God Stats
15W - 15L
1,665 SR
Queue Stats
384W - 250L
1,710 Elo+
Party 1
Baron Samedi
Baron Samedi
TheRealJolksf
Baron Samedi
Level 26
God Stats
12W - 6L
1,707 SR
Queue Stats
322W - 165L
1,734 Elo+
Party 1
Osiris
Osiris
xExoticPainx
Osiris
Level 88
God Stats
17W - 8L
1,642 SR
Queue Stats
488W - 355L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AphroditesErlang
Erlang Shen
10
0 / 4 / 0
5,609
561
3,591
9,770
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Eshidan
Nu Wa
9
0 / 4 / 2
5,491
549
2,843
5,110
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
Smilee90
Chang'e
8
0 / 4 / 0
4,724
472
916
4,523
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
5,300
530
2,751
5,407
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 0
5,057
506
2,650
7,213
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 6
5,207
521
6,051
5,318
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HAL0 JAC0B
Danzaburou
10
0 / 0 / 5
6,095
610
1,536
2,962
828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
Jolksf
Tyr
8
6 / 0 / 1
5,639
564
4,020
4,806
3,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
TheRealJolksf
Baron Samedi
11
4 / 1 / 4
6,231
623
5,451
4,632
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
11
3 / 0 / 2
6,210
621
4,573
5,219
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
15
16
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AphroditesErlang
Erlang Shen
0
4
0
0
W
2
1
6
5
L
Nu Wa
Eshidan
Nu Wa
0
4
2
0.25
W
Danzaburou
HAL0 JAC0B
Danzaburou
0
0
5
2.5
W
Tyr
Jolksf
Tyr
6
0
1
6.5
L
Chang'e
Smilee90
Chang'e
0
4
0
0
W
Baron Samedi
TheRealJolksf
Baron Samedi
4
1
4
6
L
1
1
0
1
L
1
3
0
0.33
W
Osiris
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,751
Damage
21,631
32,023
Taken
22,937
10,515
Mitigated
11,273
7,666
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AphroditesErlang
Erlang Shen
3,591
1,930
0
3,329
9,770
3,793
620
854
8,916
0
31,218
W
6,051
2,568
0
1,058
5,318
2,043
0
899
4,345
19,482
0
L
Nu Wa
Eshidan
Nu Wa
2,843
370
0
347
5,110
1,562
0
3,170
1,940
30,566
0
W
Danzaburou
HAL0 JAC0B
Danzaburou
1,536
667
0
935
2,962
828
184
855
2,033
0
31,060
W
Tyr
Jolksf
Tyr
4,020
893
0
944
4,806
3,537
0
559
4,173
0
12,290
L
Chang'e
Smilee90
Chang'e
916
157
316
775
4,523
1,325
0
1,661
2,862
13,241
0
W
Baron Samedi
TheRealJolksf
Baron Samedi
5,451
955
432
1,490
4,632
1,864
104
709
3,848
31,177
0
L
2,751
586
0
2,069
5,407
1,491
0
1,861
3,546
0
32,501
L
2,650
889
0
830
7,213
2,344
0
3,956
3,257
0
26,654
W
Osiris
4,573
2,695
0
2,895
5,219
3,001
443
366
4,779
0
32,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,181
Gold Earned
29,382
300
Minions Killed
246
0
Camps Cleared
0
861,007
Distance Traveled
978,127
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,609
561
81
8
0
175,781
1
W
Ymir
5,207
521
31
3
0
196,561
0
L
Nu Wa
5,491
549
76
8
0
164,453
4
W
Danzaburou
6,095
610
65
7
0
207,940
2
W
Tyr
5,639
564
15
2
0
198,138
3
L
Chang'e
4,724
472
28
3
0
177,811
8
W
Baron Samedi
6,231
623
65
7
0
179,047
3
L
Neith
5,300
530
63
6
0
169,376
3
L
Nike
5,057
506
52
5
0
173,586
2
W
Osiris
6,210
621
70
7
0
196,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role