Player Matchup

Ra
Ra
Dahrling
Ra
Level 31
God Stats
8W - 5L
1,993 SR
Queue Stats
263W - 260L
1,578 Elo+
Solo
Mercury
Mercury
DarkDeity96
Mercury
Level 88
God Stats
2W - 2L
1,636 SR
Queue Stats
71W - 64L
1,400 Elo+
Party 3
Danzaburou
Danzaburou
Electropath
Danzaburou
Level 86
God Stats
0W - 3L
1,868 SR
Queue Stats
13W - 23L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
TingeOfGinge893
Sylvanus
Level 85
God Stats
1W - 1L
1,787 SR
Queue Stats
100W - 87L
1,447 Elo+
Party 3
Scylla
Scylla
gabe318
Scylla
Level 18
God Stats
0W - 3L
1,215 SR
Queue Stats
16W - 28L
1,403 Elo+
Party 1
Team Averages
Level 62
1,700 SR
1,447 Elo+

VS

Team Averages
Level 121
1,548 SR
1,560 Elo+
Guan Yu
Guan Yu
AlphaSixTwoSix
Guan Yu
Level 156
God Stats
21W - 22L
1,510 SR
Queue Stats
540W - 558L
1,610 Elo+
Party 2
Agni
Agni
IzekGwizek
Agni
Level 145
God Stats
1W - 0L
1,729 SR
Queue Stats
46W - 49L
1,691 Elo+
Party 2
Chernobog
Chernobog
Polkuand
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Szebabo
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
nisza88
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,105
508
5,437
9,741
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
DarkDeity96
Mercury
10
0 / 6 / 1
5,995
428
2,007
9,428
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Electropath
Danzaburou
10
4 / 3 / 1
6,828
488
5,357
6,771
2,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
9
0 / 3 / 5
6,212
444
4,910
9,563
7,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
gabe318
Scylla
10
2 / 6 / 0
5,858
418
2,461
8,867
2,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,046
575
5,948
11,870
6,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 0 / 7
9,031
645
9,149
4,762
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Polkuand
Chernobog
11
2 / 2 / 4
6,732
481
4,903
7,181
2,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Szebabo
Yemoja
10
1 / 2 / 6
6,000
429
2,809
6,734
5,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
nisza88
Erlang Shen
15
10 / 1 / 7
9,125
652
11,482
11,533
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
23
23
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
1
5
1
0.3
L
Mercury
DarkDeity96
Mercury
0
6
1
0.08
L
Danzaburou
Electropath
Danzaburou
4
3
1
1.5
W
7
0
7
10.5
W
Chernobog
Polkuand
Chernobog
2
2
4
2
W
Yemoja
Szebabo
Yemoja
1
2
6
2
L
Sylvanus
0
3
5
0.83
L
Scylla
gabe318
Scylla
2
6
0
0.33
W
Erlang Shen
nisza88
Erlang Shen
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,172
Damage
34,291
44,370
Taken
42,080
18,079
Mitigated
21,224
9,696
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,948
984
212
5,218
11,870
6,340
11
3,891
7,651
0
49,815
L
5,437
816
0
2,481
9,741
2,585
0
0
9,741
46,259
0
L
Mercury
DarkDeity96
Mercury
2,007
114
0
250
9,428
2,805
0
1,912
7,516
0
36,374
L
Danzaburou
Electropath
Danzaburou
5,357
2,803
0
2,107
6,771
2,928
0
1,785
4,986
0
26,550
W
9,149
758
0
497
4,762
1,677
0
1,052
3,685
63,334
0
W
Chernobog
Polkuand
Chernobog
4,903
2,960
0
1,572
7,181
2,064
1,314
2,592
4,466
0
39,453
W
Yemoja
Szebabo
Yemoja
2,809
766
2,038
2,087
6,734
5,658
545
1,526
5,083
12,880
0
L
Sylvanus
4,910
2,042
408
3,070
9,563
7,376
0
2,870
6,693
21,342
4,702
L
Scylla
gabe318
Scylla
2,461
421
0
1,380
8,867
2,385
0
5,391
3,476
14,952
0
W
Erlang Shen
nisza88
Erlang Shen
11,482
6,160
0
3,697
11,533
5,485
0
2,902
8,479
0
60,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,998
Gold Earned
38,934
295
Minions Killed
419
0
Camps Cleared
0
1,165,540
Distance Traveled
1,354,563
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,046
575
109
8
0
289,140
2
L
Ra
7,105
508
111
8
0
215,204
5
L
Mercury
5,995
428
68
5
0
260,786
0
L
Danzaburou
6,828
488
34
2
0
243,505
4
W
Agni
9,031
645
111
8
0
286,584
3
W
Chernobog
6,732
481
83
6
0
241,928
5
W
Yemoja
6,000
429
23
2
0
237,657
4
L
Sylvanus
6,212
444
49
4
0
219,472
1
L
Scylla
5,858
418
33
2
0
226,573
3
W
Erlang Shen
9,125
652
93
7
0
299,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role