Player Matchup

Sylvanus
Sylvanus
AsburyOutlaw
Sylvanus
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 40L
1,650 Elo+
Solo
Hou Yi
Hou Yi
Buraq_QS_tomahwk
Hou Yi
Level 108
God Stats
3W - 3L
1,491 SR
Queue Stats
287W - 273L
1,535 Elo+
Party 2
Nox
Nox
THECODEBREAKER_8
Nox
Level 82
God Stats
5W - 4L
1,802 SR
Queue Stats
210W - 182L
1,569 Elo+
Party 2
Khepri
Khepri
kpok01
Khepri
Level 143
God Stats
1W - 6L
1,664 SR
Queue Stats
320W - 332L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
niskasan
Sun Wukong
Level 141
God Stats
12W - 8L
1,828 SR
Queue Stats
588W - 374L
1,495 Elo+
Solo
Team Averages
Level 102
1,657 SR
1,561 Elo+

VS

Team Averages
Level 119
1,588 SR
1,542 Elo+
Ah Muzen Cab
Ah Muzen Cab
CoCoA FiSiX
Ah Muzen Cab
Level 154
God Stats
5W - 3L
1,500 SR
Queue Stats
542W - 532L
1,491 Elo+
Party 1
Pele
Pele
NINJA_BK201
Pele
Level 129
God Stats
4W - 3L
1,690 SR
Queue Stats
463W - 473L
1,475 Elo+
Solo
Bellona
Bellona
NoeIito
Bellona
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 178L
1,626 Elo+
Party 1
Yemoja
Yemoja
PackedXavier
Yemoja
Level 132
God Stats
4W - 1L
1,500 SR
Queue Stats
320W - 297L
1,640 Elo+
Solo
Ah Puch
Ah Puch
saiwat
Ah Puch
Level 108
God Stats
2W - 0L
1,751 SR
Queue Stats
10W - 13L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AsburyOutlaw
Sylvanus
14
1 / 3 / 5
8,652
666
4,946
14,125
14,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 2 / 3
9,561
735
15,551
13,909
7,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 2 / 6
9,105
700
13,140
10,547
5,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
kpok01
Khepri
15
1 / 2 / 6
9,271
713
9,678
26,146
21,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
niskasan
Sun Wukong
15
1 / 3 / 3
8,309
639
11,361
15,255
13,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CoCoA FiSiX
Ah Muzen Cab
17
1 / 1 / 8
9,449
727
20,910
12,590
6,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 7
9,790
753
17,333
17,477
10,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bellona
NoeIito
Bellona
16
2 / 1 / 8
9,658
743
9,906
17,851
13,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
17
2 / 1 / 8
10,438
803
5,344
9,565
10,692
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Puch
saiwat
Ah Puch
16
4 / 2 / 0
10,113
778
20,579
8,410
4,542
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
8
Kills
12
12
Deaths
8
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AsburyOutlaw
Sylvanus
1
3
5
1.17
L
4
2
3
2.75
W
Ah Muzen Cab
CoCoA FiSiX
Ah Muzen Cab
1
1
8
5
W
3
3
7
2.17
W
Bellona
NoeIito
Bellona
2
1
8
6
W
Yemoja
2
1
8
6
L
1
2
6
2
L
Khepri
kpok01
Khepri
1
2
6
2
L
Sun Wukong
niskasan
Sun Wukong
1
3
3
0.83
W
Ah Puch
saiwat
Ah Puch
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,676
Damage
74,072
79,982
Taken
65,893
63,080
Mitigated
46,366
39,359
Healing
44,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AsburyOutlaw
Sylvanus
4,946
1,952
6,065
3,848
14,125
14,574
102
7,172
6,953
8,073
0
L
15,551
6,900
2,766
3,295
13,909
7,495
87
5,400
8,509
0
31,030
W
Ah Muzen Cab
CoCoA FiSiX
Ah Muzen Cab
20,910
6,398
2,326
4,414
12,590
6,394
2,038
4,787
7,803
0
45,654
W
17,333
3,154
3,295
5,817
17,477
10,763
982
7,348
10,129
0
31,621
W
Bellona
NoeIito
Bellona
9,906
2,282
2,216
2,665
17,851
13,975
1,205
7,606
10,245
0
14,897
W
Yemoja
5,344
1,275
15,560
4,646
9,565
10,692
1,023
4,016
5,549
9,832
0
L
13,140
856
3,797
1,279
10,547
5,792
0
3,352
7,195
36,324
0
L
Khepri
kpok01
Khepri
9,678
381
2,232
9,761
26,146
21,682
0
6,253
19,893
19,511
0
L
Sun Wukong
niskasan
Sun Wukong
11,361
722
2,851
3,465
15,255
13,537
0
3,746
11,509
389
15,705
W
Ah Puch
saiwat
Ah Puch
20,579
677
1,926
1,581
8,410
4,542
0
4,396
4,014
45,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,898
Gold Earned
49,448
164
Minions Killed
157
0
Camps Cleared
0
1,183,042
Distance Traveled
1,166,795
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,652
666
17
1
0
213,891
0
L
Hou Yi
9,561
735
62
5
0
235,516
0
W
Ah Muzen Cab
9,449
727
36
3
0
247,531
1
W
Pele
9,790
753
26
2
0
235,289
1
W
Bellona
9,658
743
8
1
0
270,510
0
W
Yemoja
10,438
803
12
1
0
194,664
4
L
Nox
9,105
700
56
4
0
219,883
0
L
Khepri
9,271
713
13
1
0
257,356
2
L
Sun Wukong
8,309
639
16
1
0
256,396
3
W
Ah Puch
10,113
778
75
6
0
218,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role