Player Matchup

Bellona
Bellona
BoKeyser
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,404 Elo+
Party 3
Ne Zha
Ne Zha
Dioxe08
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,431 Elo+
Party 2
Aphrodite
Aphrodite
OmEgAg23
Aphrodite
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,431 Elo+
Party 2
Chernobog
Chernobog
OryACarboN
Chernobog
Level 15
God Stats
0W - 3L
1,131 SR
Queue Stats
16W - 11L
1,320 Elo+
Party 3
Kukulkan
Kukulkan
Snefdoes
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,316 Elo+
Solo
Team Averages
Level 11
1,426 SR
1,380 Elo+

VS

Team Averages
Level 20
1,535 SR
1,418 Elo+
Nu Wa
Nu Wa
DiosJota
Nu Wa
Level 24
God Stats
5W - 5L
1,248 SR
Queue Stats
308W - 367L
1,392 Elo+
Solo
Hercules
Hercules
LucaDaz
Hercules
Level 8
God Stats
2W - 0L
1,734 SR
Queue Stats
2W - 2L
1,354 Elo+
Solo
Izanami
Izanami
capio3
Izanami
Level 13
God Stats
3W - 1L
1,656 SR
Queue Stats
12W - 6L
1,494 Elo+
Party 1
Chang'e
Chang'e
ducks03
Chang'e
Level 25
God Stats
10W - 5L
1,673 SR
Queue Stats
54W - 38L
1,447 Elo+
Party 1
Bakasura
Bakasura
vormer1
Bakasura
Level 29
God Stats
2W - 3L
1,363 SR
Queue Stats
34W - 43L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoKeyser
Bellona
20
5 / 6 / 4
15,279
449
23,358
31,587
33,321
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Dioxe08
Ne Zha
20
10 / 14 / 9
15,370
452
23,917
32,823
13,971
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
OmEgAg23
Aphrodite
20
2 / 11 / 13
13,347
393
18,301
29,562
12,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
OryACarboN
Chernobog
20
6 / 9 / 13
14,016
412
19,629
27,417
9,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Snefdoes
Kukulkan
20
7 / 7 / 5
15,800
465
40,725
24,307
10,646
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DiosJota
Nu Wa
20
9 / 9 / 22
16,852
496
23,709
33,541
54,383
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
LucaDaz
Hercules
20
4 / 2 / 15
15,933
469
17,766
31,937
39,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
capio3
Izanami
20
8 / 8 / 8
16,465
484
21,916
24,614
14,637
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
ducks03
Chang'e
20
14 / 5 / 13
17,235
507
32,929
33,407
20,520
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bakasura
vormer1
Bakasura
20
11 / 7 / 12
17,429
513
20,029
35,929
19,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
116
30
Kills
46
47
Deaths
31
44
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bellona
BoKeyser
Bellona
5
6
4
1.17
W
Nu Wa
DiosJota
Nu Wa
9
9
22
2.22
L
Ne Zha
Dioxe08
Ne Zha
10
14
9
1.04
W
Hercules
LucaDaz
Hercules
4
2
15
5.75
L
Aphrodite
OmEgAg23
Aphrodite
2
11
13
0.77
L
Chernobog
OryACarboN
Chernobog
6
9
13
1.39
L
Kukulkan
Snefdoes
Kukulkan
7
7
5
1.36
W
Izanami
capio3
Izanami
8
8
8
1.5
W
Chang'e
ducks03
Chang'e
14
5
13
4.1
W
Bakasura
vormer1
Bakasura
11
7
12
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,930
Damage
116,349
145,696
Taken
159,428
80,564
Mitigated
148,900
37,184
Healing
62,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BoKeyser
Bellona
23,358
6,883
0
4,316
31,587
33,321
0
9,865
20,480
1,208
108,238
W
Nu Wa
DiosJota
Nu Wa
23,709
7,867
1,557
3,158
33,541
54,383
1,780
12,824
20,717
73,527
0
L
Ne Zha
Dioxe08
Ne Zha
23,917
10,180
0
6,709
32,823
13,971
133
9,248
22,399
0
81,082
W
Hercules
LucaDaz
Hercules
17,766
3,997
0
12,874
31,937
39,779
211
13,160
18,777
0
73,399
L
Aphrodite
OmEgAg23
Aphrodite
18,301
2,219
7,625
13,010
29,562
12,755
534
13,875
15,330
84,567
0
L
Chernobog
OryACarboN
Chernobog
19,629
11,105
0
4,748
27,417
9,871
1,905
12,295
14,757
0
77,988
L
Kukulkan
Snefdoes
Kukulkan
40,725
3,128
0
776
24,307
10,646
378
10,348
13,153
166,698
0
W
Izanami
capio3
Izanami
21,916
13,843
0
5,239
24,614
14,637
6,222
7,533
17,081
0
149,682
W
Chang'e
ducks03
Chang'e
32,929
996
8,120
16,663
33,407
20,520
1,663
13,159
20,168
109,242
0
W
Bakasura
vormer1
Bakasura
20,029
13,788
964
14,369
35,929
19,581
295
13,461
22,468
0
115,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,812
Gold Earned
83,914
704
Minions Killed
765
0
Camps Cleared
0
2,853,187
Distance Traveled
3,141,477
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,279
449
166
5
0
619,214
9
W
Nu Wa
16,852
496
60
2
0
539,353
2
L
Ne Zha
15,370
452
85
3
0
539,914
1
W
Hercules
15,933
469
138
4
0
690,957
0
L
Aphrodite
13,347
393
126
4
0
518,385
2
L
Chernobog
14,016
412
84
2
0
539,273
0
L
Kukulkan
15,800
465
243
7
0
636,401
2
W
Izanami
16,465
484
191
6
0
604,306
0
W
Chang'e
17,235
507
171
5
0
633,835
0
W
Bakasura
17,429
513
205
6
0
673,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role