Player Matchup

Chaac
Chaac
JKMessy
Chaac
Level 67
God Stats
2W - 1L
1,742 SR
Queue Stats
166W - 119L
1,614 Elo+
Solo
Khepri
Khepri
Lex Dean
Khepri
Level 109
God Stats
1W - 6L
1,500 SR
Queue Stats
298W - 303L
1,425 Elo+
Solo
Janus
Janus
N0fi
Janus
Level 69
God Stats
2W - 7L
1,051 SR
Queue Stats
200W - 187L
1,456 Elo+
Solo
Ymir
Ymir
RedBeardActualx
Ymir
Level 99
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 13L
1,457 Elo+
Solo
Pele
Pele
cArdBoARd gOatZ
Pele
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
234W - 255L
1,333 Elo+
Solo
Team Averages
Level 72
1,415 SR
1,457 Elo+

VS

Team Averages
Level 107
1,527 SR
1,514 Elo+
Ymir
Ymir
BattyCrabbies
Ymir
Level 61
God Stats
2W - 2L
1,653 SR
Queue Stats
167W - 134L
1,533 Elo+
Solo
Chernobog
Chernobog
HellsJoycee
Chernobog
Level 152
God Stats
4W - 6L
1,500 SR
Queue Stats
1,203W - 1,339L
1,414 Elo+
Solo
Anhur
Anhur
MadeBiologik
Anhur
Level 119
God Stats
1W - 0L
1,484 SR
Queue Stats
8W - 3L
1,593 Elo+
Solo
Fenrir
Fenrir
Shad0wWudong
Fenrir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,464 Elo+
Party 1
Merlin
Merlin
damo6577
Merlin
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 39L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JKMessy
Chaac
20
7 / 5 / 20
14,267
839
22,809
39,729
50,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Lex Dean
Khepri
17
3 / 5 / 19
11,050
650
6,381
21,035
25,664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
N0fi
Janus
20
11 / 4 / 14
12,911
759
27,918
16,804
10,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 5 / 18
12,118
713
13,797
33,539
29,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 10 / 13
11,054
650
9,125
22,003
10,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 23
13,610
801
17,375
29,776
42,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
HellsJoycee
Chernobog
20
6 / 6 / 18
12,952
762
18,173
17,485
9,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 5 / 12
14,159
833
33,006
16,114
8,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
14
1 / 10 / 12
10,190
599
10,526
18,010
12,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
damo6577
Merlin
20
3 / 2 / 24
12,759
751
34,378
11,962
5,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
118
29
Kills
29
29
Deaths
29
84
Assists
89
Player
Kills
Deaths
Assists
KDA
W
4
6
23
2.58
W
Chernobog
HellsJoycee
Chernobog
6
6
18
2.5
L
Chaac
JKMessy
Chaac
7
5
20
3.4
L
Khepri
Lex Dean
Khepri
3
5
19
2.5
W
15
5
12
4.2
L
Janus
N0fi
Janus
11
4
14
4.5
L
6
5
18
3
W
Fenrir
1
10
12
0.7
L
2
10
13
0.85
W
Merlin
damo6577
Merlin
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,030
Damage
113,458
133,110
Taken
93,347
127,339
Mitigated
79,762
48,115
Healing
28,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,375
2,154
2,599
6,028
29,776
42,997
447
14,230
15,546
28,400
0
W
Chernobog
HellsJoycee
Chernobog
18,173
6,478
2,263
2,194
17,485
9,344
2,333
8,282
9,203
0
48,518
L
Chaac
JKMessy
Chaac
22,809
4,507
1,369
14,770
39,729
50,912
576
9,768
29,961
0
47,225
L
Khepri
Lex Dean
Khepri
6,381
318
4,320
2,986
21,035
25,664
603
7,780
13,255
11,882
0
W
33,006
14,515
2,069
3,542
16,114
8,752
2,577
7,482
8,632
0
51,746
L
Janus
N0fi
Janus
27,918
2,182
4,192
2,490
16,804
10,182
1,453
8,819
7,985
51,568
0
L
13,797
1,264
3,238
10,374
33,539
29,906
1,214
17,397
16,142
24,956
0
W
Fenrir
10,526
1,451
2,835
2,359
18,010
12,790
0
11,724
6,286
0
15,879
L
9,125
670
2,114
2,262
22,003
10,675
488
7,989
14,014
0
21,529
W
Merlin
damo6577
Merlin
34,378
706
2,154
2,057
11,962
5,879
641
6,378
5,584
55,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,400
Gold Earned
63,670
150
Minions Killed
169
0
Camps Cleared
0
1,470,351
Distance Traveled
1,377,605
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,610
801
24
1
0
222,717
0
W
Chernobog
12,952
762
53
3
0
273,691
0
L
Chaac
14,267
839
41
2
0
331,997
0
L
Khepri
11,050
650
4
0
0
281,204
0
W
Anhur
14,159
833
29
2
0
267,704
1
L
Janus
12,911
759
59
3
0
311,804
0
L
Ymir
12,118
713
20
1
0
271,082
0
W
Fenrir
10,190
599
11
1
0
291,041
0
L
Pele
11,054
650
26
2
0
274,264
2
W
Merlin
12,759
751
52
3
0
322,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role