Player Matchup

Hachiman
Hachiman
BAZ_WOLFZ
Hachiman
Level 109
God Stats
1W - 2L
1,433 SR
Queue Stats
43W - 39L
1,514 Elo+
Solo
Scylla
Scylla
Furii01
Scylla
Level 126
God Stats
6W - 5L
1,549 SR
Queue Stats
90W - 94L
1,514 Elo+
Solo
Artio
Artio
Scolopandra
Artio
Level 64
God Stats
6W - 6L
1,534 SR
Queue Stats
212W - 217L
1,426 Elo+
Solo
Mercury
Mercury
demon_sword_end
Mercury
Level 48
God Stats
14W - 15L
1,280 SR
Queue Stats
317W - 310L
1,369 Elo+
Solo
Bellona
Bellona
hi The kappo
Bellona
Level 145
God Stats
14W - 10L
1,718 SR
Queue Stats
515W - 532L
1,446 Elo+
Solo
Team Averages
Level 98
1,503 SR
1,454 Elo+

VS

Team Averages
Level 111
1,410 SR
1,444 Elo+
Jormungandr
Jormungandr
DutchHoven
Jormungandr
Level 125
God Stats
0W - 2L
1,328 SR
Queue Stats
29W - 35L
1,427 Elo+
Solo
Chiron
Chiron
GODSUPREME
Chiron
Level 122
God Stats
4W - 4L
1,542 SR
Queue Stats
181W - 205L
1,433 Elo+
Solo
Olorun
Olorun
Scahsaint
Olorun
Level 33
God Stats
1W - 7L
1,244 SR
Queue Stats
2W - 9L
1,254 Elo+
Solo
Kali
Kali
UncleAfroThaFob
Kali
Level 137
God Stats
3W - 5L
1,435 SR
Queue Stats
790W - 814L
1,476 Elo+
Solo
Janus
Janus
renemelendez
Janus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BAZ_WOLFZ
Hachiman
20
15 / 1 / 18
16,569
1,275
28,436
14,770
6,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Scylla
Furii01
Scylla
20
11 / 1 / 19
14,383
1,106
28,883
9,207
3,456
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 4 / 28
15,056
1,158
24,563
28,723
36,782
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 4 / 11
12,692
976
4,850
13,569
5,852
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
hi The kappo
Bellona
20
5 / 5 / 23
13,507
1,039
15,746
19,309
22,486
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DutchHoven
Jormungandr
19
5 / 10 / 8
13,209
1,016
15,404
25,412
26,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
GODSUPREME
Chiron
17
1 / 9 / 6
11,533
887
16,744
24,572
9,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Scahsaint
Olorun
19
1 / 15 / 10
12,129
933
10,866
29,745
12,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 2 / 2
12,186
937
4,445
15,424
5,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 7 / 9
13,478
1,037
32,291
15,181
6,425
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
50
43
Kills
15
15
Deaths
43
99
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BAZ_WOLFZ
Hachiman
15
1
18
24
L
Jormungandr
DutchHoven
Jormungandr
5
10
8
0.9
W
Scylla
Furii01
Scylla
11
1
19
20.5
L
Chiron
GODSUPREME
Chiron
1
9
6
0.44
L
Olorun
Scahsaint
Olorun
1
15
10
0.4
W
6
4
28
5
L
3
2
2
2
W
6
4
11
2.88
W
Bellona
hi The kappo
Bellona
5
5
23
3.3
L
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,478
Damage
79,750
85,578
Taken
110,334
74,737
Mitigated
61,057
21,217
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BAZ_WOLFZ
Hachiman
28,436
21,983
0
3,369
14,770
6,161
0
11,831
2,939
0
77,087
L
Jormungandr
DutchHoven
Jormungandr
15,404
2,439
0
313
25,412
26,909
0
12,945
12,467
33,408
0
W
Scylla
Furii01
Scylla
28,883
3,453
0
1,201
9,207
3,456
0
6,696
2,511
52,601
0
L
Chiron
GODSUPREME
Chiron
16,744
6,614
2,369
2,746
24,572
9,184
0
13,007
11,561
0
39,758
L
Olorun
Scahsaint
Olorun
10,866
7,157
950
5,530
29,745
12,644
0
12,725
17,020
33,577
0
W
24,563
2,512
4,218
10,440
28,723
36,782
0
17,556
11,167
32,880
0
L
4,445
1,890
0
878
15,424
5,895
0
8,086
7,338
0
27,164
W
4,850
2,160
765
956
13,569
5,852
0
7,844
5,725
0
18,815
W
Bellona
hi The kappo
Bellona
15,746
4,420
0
268
19,309
22,486
0
14,634
4,675
0
27,440
L
32,291
2,879
0
0
15,181
6,425
0
6,679
8,502
66,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,207
Gold Earned
62,535
247
Minions Killed
252
8
Camps Cleared
8
1,247,485
Distance Traveled
1,148,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,569
1,275
104
8
5
246,280
0
L
Jormungandr
13,209
1,016
29
2
1
231,143
0
W
Scylla
14,383
1,106
67
5
0
247,511
0
L
Chiron
11,533
887
49
4
2
215,180
0
L
Olorun
12,129
933
52
4
0
178,888
0
W
Artio
15,056
1,158
10
1
0
247,249
0
L
Kali
12,186
937
42
3
4
281,634
0
W
Mercury
12,692
976
41
3
3
262,607
0
W
Bellona
13,507
1,039
25
2
0
243,838
0
L
Janus
13,478
1,037
80
6
1
241,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role