Player Matchup

Kukulkan
Kukulkan
Clipzai
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Estusss
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Hércle
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Risllor
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Sarpdabakoglu
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,321 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,464 Elo+

VS

Team Averages
Level 22
1,458 SR
1,347 Elo+
Fenrir
Fenrir
Olive06160
Fenrir
Level 16
God Stats
8W - 6L
1,450 SR
Queue Stats
18W - 15L
1,259 Elo+
Party 1
Izanami
Izanami
alidavar11
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
mehdiodas
Achilles
Level 18
God Stats
11W - 7L
1,427 SR
Queue Stats
17W - 19L
1,236 Elo+
Party 1
Kukulkan
Kukulkan
snackyballs06
Kukulkan
Level 18
God Stats
7W - 8L
1,412 SR
Queue Stats
12W - 20L
1,240 Elo+
Party 1
Tiamat
Tiamat
victire
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clipzai
Kukulkan
3
0 / 2 / 0
3,123
446
476
1,291
361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Estusss
Nemesis
9
2 / 3 / 1
5,097
728
1,584
5,711
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Hércle
Guan Yu
7
1 / 2 / 0
3,948
564
1,231
4,582
2,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Risllor
Bellona
6
0 / 1 / 1
3,554
508
659
3,083
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Sarpdabakoglu
Heimdallr
6
1 / 1 / 0
3,979
568
1,761
2,861
871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Olive06160
Fenrir
8
2 / 1 / 4
4,712
673
3,136
3,459
950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
alidavar11
Izanami
3
0 / 0 / 0
3,306
472
0
491
54
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
mehdiodas
Achilles
7
4 / 1 / 0
4,929
704
1,745
2,692
1,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
snackyballs06
Kukulkan
7
1 / 1 / 0
4,550
650
1,457
2,345
618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
victire
Tiamat
8
1 / 1 / 1
4,359
623
3,127
3,508
2,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
8
9
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Clipzai
Kukulkan
0
2
0
0
L
Nemesis
Estusss
Nemesis
2
3
1
0.83
L
Guan Yu
Hércle
Guan Yu
1
2
0
0.5
W
Fenrir
Olive06160
Fenrir
2
1
4
4
L
Bellona
Risllor
Bellona
0
1
1
0.5
L
Heimdallr
Sarpdabakoglu
Heimdallr
1
1
0
1
W
Izanami
alidavar11
Izanami
0
0
0
0
W
Achilles
mehdiodas
Achilles
4
1
0
4
W
Kukulkan
snackyballs06
Kukulkan
1
1
0
1
W
Tiamat
victire
Tiamat
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,711
Damage
9,465
17,528
Taken
12,495
6,233
Mitigated
5,000
3,542
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Clipzai
Kukulkan
476
143
0
0
1,291
361
0
670
621
2,749
0
L
Nemesis
Estusss
Nemesis
1,584
764
0
2,214
5,711
1,522
679
0
5,711
0
22,712
L
Guan Yu
Hércle
Guan Yu
1,231
596
0
670
4,582
2,015
0
924
3,658
0
8,014
W
Fenrir
Olive06160
Fenrir
3,136
967
99
1,307
3,459
950
260
113
3,231
0
15,971
L
Bellona
Risllor
Bellona
659
189
0
155
3,083
1,464
0
1,671
1,412
0
6,750
L
Heimdallr
Sarpdabakoglu
Heimdallr
1,761
788
0
503
2,861
871
0
1,319
1,542
0
15,770
W
Izanami
alidavar11
Izanami
0
0
0
224
491
54
0
0
491
0
2,228
W
Achilles
mehdiodas
Achilles
1,745
449
0
753
2,692
1,011
264
0
2,667
0
9,228
W
Kukulkan
snackyballs06
Kukulkan
1,457
50
0
0
2,345
618
608
243
2,022
17,470
0
W
Tiamat
victire
Tiamat
3,127
1,042
0
1,623
3,508
2,367
308
0
3,483
18,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,701
Gold Earned
21,856
142
Minions Killed
117
0
Camps Cleared
0
606,647
Distance Traveled
676,958
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,123
446
2
0
0
62,508
0
L
Nemesis
5,097
728
60
9
0
148,459
0
L
Guan Yu
3,948
564
17
2
0
151,607
0
W
Fenrir
4,712
673
28
4
0
148,388
0
L
Bellona
3,554
508
21
3
0
125,500
1
L
Heimdallr
3,979
568
42
6
0
118,573
1
W
Izanami
3,306
472
6
1
0
38,806
0
W
Achilles
4,929
704
21
3
0
157,333
0
W
Kukulkan
4,550
650
35
5
0
160,330
0
W
Tiamat
4,359
623
27
4
0
172,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role