Player Matchup

Artemis
Artemis
LePyxx
Artemis
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
226W - 233L
1,514 Elo+
Party 1
Awilix
Awilix
Munaimeja
Awilix
Level 101
God Stats
8W - 7L
1,198 SR
Queue Stats
88W - 65L
1,489 Elo+
Solo
King Arthur
King Arthur
Vochse
King Arthur
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,328 Elo+
Solo
Olorun
Olorun
spiderurrieta
Olorun
Level 66
God Stats
1W - 4L
1,409 SR
Queue Stats
227W - 215L
1,493 Elo+
Solo
Cerberus
Cerberus
tranchelame
Cerberus
Level 62
God Stats
3W - 3L
1,803 SR
Queue Stats
91W - 82L
1,509 Elo+
Party 1
Team Averages
Level 68
1,482 SR
1,467 Elo+

VS

Team Averages
Level 99
1,474 SR
1,521 Elo+
Janus
Janus
Kikosg17
Janus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,743 Elo+
Solo
Kali
Kali
RoboBlobKiller
Kali
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,502 Elo+
Solo
Ares
Ares
Shadouraifu
Ares
Level 107
God Stats
34W - 32L
1,512 SR
Queue Stats
205W - 187L
1,469 Elo+
Solo
Izanami
Izanami
SlayerAnubis
Izanami
Level 102
God Stats
177W - 145L
1,553 SR
Queue Stats
561W - 519L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Stockboy
Guan Yu
Level 97
God Stats
25W - 23L
1,303 SR
Queue Stats
202W - 196L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LePyxx
Artemis
12
2 / 6 / 3
7,196
450
6,211
9,251
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
Munaimeja
Awilix
13
3 / 8 / 4
7,865
492
7,912
14,917
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Vochse
King Arthur
12
0 / 9 / 3
7,398
462
4,643
13,192
8,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 6 / 2
7,797
487
4,260
11,644
4,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
tranchelame
Cerberus
12
5 / 6 / 1
8,028
502
5,279
14,606
10,884
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kikosg17
Janus
16
6 / 1 / 10
10,237
640
8,974
5,977
1,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 3 / 11
10,138
634
10,724
13,514
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 13
8,396
525
5,907
10,960
8,058
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SlayerAnubis
Izanami
14
8 / 2 / 9
9,262
579
11,235
9,747
4,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Stockboy
Guan Yu
16
9 / 1 / 11
10,078
630
11,290
10,561
12,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
10
Kills
35
35
Deaths
10
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Janus
Kikosg17
Janus
6
1
10
11
L
Artemis
LePyxx
Artemis
2
6
3
0.58
L
Awilix
Munaimeja
Awilix
3
8
4
0.63
W
9
3
11
4.83
W
3
3
13
3.17
W
Izanami
SlayerAnubis
Izanami
8
2
9
6.25
W
Guan Yu
Stockboy
Guan Yu
9
1
11
14.5
L
King Arthur
Vochse
King Arthur
0
9
3
0.17
L
0
6
2
0.17
L
Cerberus
tranchelame
Cerberus
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,305
Damage
48,130
63,610
Taken
50,759
33,121
Mitigated
34,291
12,499
Healing
22,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Kikosg17
Janus
8,974
764
94
3,001
5,977
1,927
2,206
1,410
4,567
66,960
0
L
Artemis
LePyxx
Artemis
6,211
2,719
0
1,685
9,251
3,673
0
1,365
7,836
0
26,184
L
Awilix
Munaimeja
Awilix
7,912
2,653
0
3,741
14,917
4,794
0
2,757
12,035
0
53,410
W
10,724
6,370
0
5,131
13,514
7,941
2,353
1,097
12,417
0
46,521
W
5,907
103
520
3,022
10,960
8,058
428
2,059
8,901
25,250
0
W
Izanami
SlayerAnubis
Izanami
11,235
7,906
0
3,863
9,747
4,163
5,219
2,147
7,600
0
52,831
W
Guan Yu
Stockboy
Guan Yu
11,290
1,450
1,018
5,536
10,561
12,202
2,396
2,826
7,735
0
46,922
L
King Arthur
Vochse
King Arthur
4,643
1,101
0
760
13,192
8,827
126
2,263
10,681
0
34,196
L
4,260
1,607
0
3,481
11,644
4,943
0
5,177
6,467
56,637
0
L
Cerberus
tranchelame
Cerberus
5,279
397
270
2,562
14,606
10,884
0
3,319
11,187
16,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,284
Gold Earned
48,111
335
Minions Killed
391
0
Camps Cleared
0
1,370,498
Distance Traveled
1,555,918
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,237
640
119
7
0
329,629
6
L
Artemis
7,196
450
41
3
0
262,219
2
L
Awilix
7,865
492
88
6
0
310,585
4
W
Kali
10,138
634
74
5
0
319,204
3
W
Ares
8,396
525
25
2
0
328,676
7
W
Izanami
9,262
579
97
6
0
271,260
7
W
Guan Yu
10,078
630
76
5
0
307,149
4
L
King Arthur
7,398
462
68
4
0
267,357
3
L
Olorun
7,797
487
107
7
0
264,404
7
L
Cerberus
8,028
502
31
2
0
265,933
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role