Player Matchup

Geb
Geb
Boosh_Cakes
Geb
Level 68
God Stats
3W - 4L
1,642 SR
Queue Stats
225W - 204L
1,492 Elo+
Party 1
Mercury
Mercury
Jeal_Christ
Mercury
Level 16
God Stats
12W - 14L
1,618 SR
Queue Stats
63W - 58L
1,411 Elo+
Party 1
Izanami
Izanami
SirrBeele
Izanami
Level 83
God Stats
10W - 8L
1,830 SR
Queue Stats
305W - 365L
1,452 Elo+
Party 3
Scylla
Scylla
jentelinho
Scylla
Level 58
God Stats
18W - 28L
1,419 SR
Queue Stats
234W - 297L
1,429 Elo+
Party 3
Ravana
Ravana
oofer_doofer_1
Ravana
Level 118
God Stats
4W - 1L
1,737 SR
Queue Stats
408W - 442L
1,504 Elo+
Party 1
Team Averages
Level 69
1,649 SR
1,458 Elo+

VS

Team Averages
Level 46
1,491 SR
1,373 Elo+
Scylla
Scylla
CER2_MACETOMAN66
Scylla
Level 32
God Stats
0W - 1L
1,232 SR
Queue Stats
3W - 6L
1,363 Elo+
Solo
Hercules
Hercules
Der_Poebel_
Hercules
Level 29
God Stats
2W - 2L
1,424 SR
Queue Stats
169W - 241L
1,355 Elo+
Party 2
Awilix
Awilix
Lixn177
Awilix
Level 82
God Stats
29W - 21L
1,550 SR
Queue Stats
103W - 121L
1,482 Elo+
Solo
Medusa
Medusa
Owned2win
Medusa
Level 44
God Stats
126W - 125L
1,507 SR
Queue Stats
429W - 529L
1,387 Elo+
Party 2
Zeus
Zeus
VasChar93
Zeus
Level 43
God Stats
1W - 1L
1,746 SR
Queue Stats
351W - 456L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
11,115
556
3,101
11,861
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Jeal_Christ
Mercury
17
5 / 3 / 5
11,640
582
4,807
12,775
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
SirrBeele
Izanami
17
4 / 2 / 4
11,380
569
4,967
10,091
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
jentelinho
Scylla
17
8 / 2 / 5
11,862
593
9,960
5,355
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 2 / 6
12,444
622
13,823
12,429
12,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
6,496
325
1,253
4,466
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Der_Poebel_
Hercules
13
0 / 5 / 4
7,726
386
3,786
14,450
13,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
Lixn177
Awilix
15
6 / 5 / 1
9,753
488
8,813
13,016
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Owned2win
Medusa
16
3 / 6 / 0
9,518
476
4,835
11,838
4,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
8
0 / 9 / 1
6,562
328
2,930
8,599
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
28
Kills
9
9
Deaths
29
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
0
4
2
0.25
L
Hercules
Der_Poebel_
Hercules
0
5
4
0.4
W
Mercury
Jeal_Christ
Mercury
5
3
5
2.5
L
Awilix
Lixn177
Awilix
6
5
1
1.3
L
Medusa
Owned2win
Medusa
3
6
0
0.5
W
Izanami
SirrBeele
Izanami
4
2
4
3
L
Zeus
0
9
1
0.06
W
Scylla
jentelinho
Scylla
8
2
5
5.25
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,658
Damage
21,617
52,511
Taken
52,369
34,599
Mitigated
26,037
14,302
Healing
5,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,101
582
0
3,840
11,861
11,586
865
589
11,184
14,225
0
L
1,253
223
0
0
4,466
1,122
48
1,423
2,933
13,966
0
L
Hercules
Der_Poebel_
Hercules
3,786
365
0
1,481
14,450
13,310
0
4,239
9,987
0
27,981
W
Mercury
Jeal_Christ
Mercury
4,807
2,308
0
708
12,775
5,506
3,715
454
12,277
0
86,833
L
Awilix
Lixn177
Awilix
8,813
4,365
0
2,012
13,016
5,150
0
1,248
11,762
0
45,712
L
Medusa
Owned2win
Medusa
4,835
1,791
0
1,939
11,838
4,054
872
2,389
9,373
0
49,441
W
Izanami
SirrBeele
Izanami
4,967
2,593
0
3,237
10,091
3,481
4,465
788
9,187
0
75,699
L
Zeus
2,930
298
0
406
8,599
2,401
0
3,228
5,253
19,633
0
W
Scylla
jentelinho
Scylla
9,960
509
0
2,232
5,355
1,652
2,247
293
4,992
61,872
0
W
13,823
4,336
0
4,285
12,429
12,374
3,030
1,583
10,688
0
71,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,441
Gold Earned
40,055
505
Minions Killed
300
0
Camps Cleared
0
1,950,255
Distance Traveled
1,238,219
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,115
556
13
1
0
405,473
2
L
Scylla
6,496
325
29
1
0
178,782
0
L
Hercules
7,726
386
56
3
0
254,819
0
W
Mercury
11,640
582
121
6
0
422,809
0
L
Awilix
9,753
488
86
4
0
301,538
1
L
Medusa
9,518
476
96
5
0
303,892
0
W
Izanami
11,380
569
134
7
0
333,979
0
L
Zeus
6,562
328
33
2
0
199,188
2
W
Scylla
11,862
593
107
5
0
391,608
0
W
Ravana
12,444
622
130
7
0
396,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role