Player Matchup

Rama
Rama
Inozar
Rama
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Pyoou
Nemesis
Level 22
God Stats
6W - 4L
1,580 SR
Queue Stats
29W - 31L
1,384 Elo+
Party 2
Achilles
Achilles
SemiGodLJ
Achilles
Level 29
God Stats
18W - 15L
1,505 SR
Queue Stats
115W - 133L
1,396 Elo+
Solo
Sylvanus
Sylvanus
Tdqq
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,370 Elo+
Solo
Kukulkan
Kukulkan
szarmanckizuczek
Kukulkan
Level 14
God Stats
5W - 2L
1,815 SR
Queue Stats
11W - 16L
1,408 Elo+
Party 2
Team Averages
Level 22
1,580 SR
1,412 Elo+

VS

Team Averages
Level 26
1,584 SR
1,473 Elo+
Scylla
Scylla
AYYDE
Scylla
Level 26
God Stats
6W - 2L
1,549 SR
Queue Stats
8W - 6L
1,464 Elo+
Solo
Loki
Loki
BANANAiDED
Loki
Level 29
God Stats
28W - 15L
1,613 SR
Queue Stats
191W - 180L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
GaJuAr
Ao Kuang
Level 23
God Stats
28W - 13L
1,605 SR
Queue Stats
181W - 162L
1,501 Elo+
Party 1
Jormungandr
Jormungandr
MiazJJ
Jormungandr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vormer1
Ah Muzen Cab
Level 29
God Stats
6W - 2L
1,652 SR
Queue Stats
34W - 43L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Inozar
Rama
8
0 / 6 / 1
5,219
401
3,319
9,086
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Pyoou
Nemesis
10
1 / 3 / 3
6,393
492
3,914
9,262
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
SemiGodLJ
Achilles
12
2 / 5 / 0
6,994
538
3,895
9,259
6,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Tdqq
Sylvanus
10
1 / 4 / 0
5,661
435
2,777
6,171
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 2
6,703
516
3,398
6,179
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AYYDE
Scylla
9
1 / 1 / 4
5,944
457
3,530
3,911
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 1
7,301
562
5,094
7,838
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
GaJuAr
Ao Kuang
14
6 / 2 / 0
8,148
627
8,858
8,694
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
MiazJJ
Jormungandr
12
5 / 0 / 7
6,958
535
5,749
7,423
4,069
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
vormer1
Ah Muzen Cab
11
5 / 1 / 6
6,788
522
6,369
6,439
1,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
21
21
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
AYYDE
Scylla
1
1
4
3
W
4
1
1
4.5
W
Ao Kuang
GaJuAr
Ao Kuang
6
2
0
3
L
Rama
Inozar
Rama
0
6
1
0.08
W
Jormungandr
MiazJJ
Jormungandr
5
0
7
8.5
L
Nemesis
Pyoou
Nemesis
1
3
3
0.83
L
Achilles
SemiGodLJ
Achilles
2
5
0
0.4
L
Sylvanus
Tdqq
Sylvanus
1
4
0
0.25
L
1
3
2
0.67
W
Ah Muzen Cab
vormer1
Ah Muzen Cab
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,303
Damage
29,600
39,957
Taken
34,305
17,848
Mitigated
12,806
7,410
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AYYDE
Scylla
3,530
214
0
500
3,911
1,135
0
1,189
2,603
14,448
0
W
5,094
1,165
0
3,385
7,838
2,360
414
1,699
5,988
0
39,072
W
Ao Kuang
GaJuAr
Ao Kuang
8,858
2,192
0
4,605
8,694
3,502
1,875
0
8,344
33,805
3,856
L
Rama
Inozar
Rama
3,319
2,298
0
1,661
9,086
2,482
0
2,796
6,252
0
21,391
W
Jormungandr
MiazJJ
Jormungandr
5,749
1,262
353
1,648
7,423
4,069
230
1,360
6,063
25,655
0
L
Nemesis
Pyoou
Nemesis
3,914
1,527
0
2,902
9,262
3,487
0
3,133
6,037
0
28,546
L
Achilles
SemiGodLJ
Achilles
3,895
917
0
1,766
9,259
6,069
0
6,224
3,035
0
23,739
L
Sylvanus
Tdqq
Sylvanus
2,777
947
318
763
6,171
3,510
0
2,853
3,194
20,798
3,237
L
3,398
380
0
0
6,179
2,300
686
2,396
3,669
32,420
0
W
Ah Muzen Cab
vormer1
Ah Muzen Cab
6,369
2,905
223
3,387
6,439
1,740
132
1,475
4,924
0
36,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
35,139
301
Minions Killed
302
0
Camps Cleared
0
1,099,378
Distance Traveled
1,294,656
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,944
457
38
3
0
237,652
1
W
Loki
7,301
562
76
6
0
263,003
7
W
Ao Kuang
8,148
627
73
6
0
253,344
2
L
Rama
5,219
401
50
4
0
180,547
4
W
Jormungandr
6,958
535
47
4
0
277,129
3
L
Nemesis
6,393
492
62
5
0
258,473
0
L
Achilles
6,994
538
60
5
0
226,075
3
L
Sylvanus
5,661
435
53
4
0
193,126
3
L
Kukulkan
6,703
516
76
6
0
241,157
0
W
Ah Muzen Cab
6,788
522
68
5
0
263,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role