Player Matchup

Neith
Neith
MaRkElFC
Neith
Level 9
God Stats
1W - 2L
1,458 SR
Queue Stats
1W - 4L
1,706 Elo+
Party 1
Erlang Shen
Erlang Shen
MuschelKarl
Erlang Shen
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
1,737 Elo+
Solo
Zeus
Zeus
ddavid72
Zeus
Level 10
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 4L
1,706 Elo+
Party 1
Nike
Nike
idkbababa
Nike
Level 27
God Stats
1W - 1L
1,752 SR
Queue Stats
39W - 42L
1,540 Elo+
Solo
Cerberus
Cerberus
Árvimaster
Cerberus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
220W - 157L
1,707 Elo+
Solo
Team Averages
Level 15
1,516 SR
1,680 Elo+

VS

Team Averages
Level 19
1,669 SR
1,584 Elo+
Danzaburou
Danzaburou
Avicebron
Danzaburou
Level 25
God Stats
11W - 8L
1,850 SR
Queue Stats
81W - 69L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
Berserkeṛ
Tsukuyomi
Level 3
God Stats
6W - 3L
1,806 SR
Queue Stats
28W - 14L
1,739 Elo+
Solo
Hel
Hel
MadAndLying
Hel
Level 27
God Stats
10W - 14L
1,550 SR
Queue Stats
114W - 95L
1,658 Elo+
Solo
Serqet
Serqet
raulfrv
Serqet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
tolgasyus
Chaac
Level 15
God Stats
45W - 34L
1,638 SR
Queue Stats
105W - 99L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MaRkElFC
Neith
7
0 / 5 / 0
4,179
418
1,348
6,080
1,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
MuschelKarl
Erlang Shen
9
1 / 3 / 0
5,185
519
2,097
9,231
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
8
0 / 4 / 1
4,650
465
929
5,792
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
8
2 / 2 / 0
5,253
525
4,119
8,903
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Árvimaster
Cerberus
10
2 / 4 / 1
5,633
563
6,368
10,836
5,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avicebron
Danzaburou
10
2 / 1 / 5
6,337
634
5,648
4,503
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Berserkeṛ
Tsukuyomi
12
4 / 2 / 1
7,027
703
8,538
9,909
3,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 0 / 1
7,105
711
8,533
4,583
1,540
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
raulfrv
Serqet
10
2 / 2 / 2
6,127
613
3,297
5,874
1,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
tolgasyus
Chaac
10
5 / 1 / 2
5,642
564
4,538
7,069
3,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
18
18
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Avicebron
Danzaburou
2
1
5
4.5
W
Tsukuyomi
Berserkeṛ
Tsukuyomi
4
2
1
2.25
L
Neith
MaRkElFC
Neith
0
5
0
0
W
5
0
1
5.5
L
Erlang Shen
MuschelKarl
Erlang Shen
1
3
0
0.33
L
Zeus
0
4
1
0.13
L
Nike
2
2
0
1
W
Serqet
raulfrv
Serqet
2
2
2
1.5
W
Chaac
tolgasyus
Chaac
5
1
2
6
L
Cerberus
Árvimaster
Cerberus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,861
Damage
30,554
40,842
Taken
31,938
17,970
Mitigated
11,217
10,423
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Avicebron
Danzaburou
5,648
3,430
0
1,971
4,503
1,268
239
0
4,503
0
34,951
W
Tsukuyomi
Berserkeṛ
Tsukuyomi
8,538
2,091
0
3,276
9,909
3,582
0
5,281
4,628
0
38,373
L
Neith
MaRkElFC
Neith
1,348
544
0
603
6,080
1,444
0
0
6,080
0
14,364
W
8,533
1,003
373
2,924
4,583
1,540
188
809
3,654
47,479
0
L
Erlang Shen
MuschelKarl
Erlang Shen
2,097
1,325
0
2,976
9,231
3,287
0
2,711
6,520
0
26,746
L
Zeus
929
0
0
104
5,792
1,786
279
4,555
1,075
14,997
0
L
Nike
4,119
557
0
2,627
8,903
5,505
0
1,267
7,636
0
19,962
W
Serqet
raulfrv
Serqet
3,297
1,283
0
565
5,874
1,653
0
1,087
4,787
0
30,009
W
Chaac
tolgasyus
Chaac
4,538
818
0
3,667
7,069
3,174
798
0
7,069
0
19,384
L
Cerberus
Árvimaster
Cerberus
6,368
463
0
4,113
10,836
5,948
0
0
10,618
25,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,900
Gold Earned
32,238
216
Minions Killed
326
0
Camps Cleared
0
985,741
Distance Traveled
980,193
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,337
634
66
7
0
173,607
4
W
Tsukuyomi
7,027
703
83
8
0
200,363
3
L
Neith
4,179
418
35
4
0
186,151
0
W
Hel
7,105
711
92
9
0
196,239
2
L
Erlang Shen
5,185
519
66
7
0
218,716
3
L
Zeus
4,650
465
38
4
0
185,991
0
L
Nike
5,253
525
24
2
0
197,733
4
W
Serqet
6,127
613
57
6
0
200,643
1
W
Chaac
5,642
564
28
3
0
209,341
1
L
Cerberus
5,633
563
53
5
0
197,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role