Player Matchup

Sobek
Sobek
IBIBIBABO
Sobek
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
1,237W - 1,223L
1,497 Elo+
Solo
Heimdallr
Heimdallr
NockJos
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 281L
1,508 Elo+
Solo
Chang'e
Chang'e
Symtasthic
Chang'e
Level 53
God Stats
15W - 10L
1,741 SR
Queue Stats
209W - 214L
1,494 Elo+
Solo
Ah Puch
Ah Puch
ciborg00
Ah Puch
Level 128
God Stats
0W - 1L
1,626 SR
Queue Stats
83W - 65L
1,502 Elo+
Party 1
Vamana
Vamana
jamato00
Vamana
Level 133
God Stats
6W - 8L
1,396 SR
Queue Stats
293W - 277L
1,498 Elo+
Party 1
Team Averages
Level 116
1,553 SR
1,500 Elo+

VS

Team Averages
Level 128
1,494 SR
1,518 Elo+
He Bo
He Bo
BigBoiBaz
He Bo
Level 121
God Stats
3W - 3L
1,385 SR
Queue Stats
180W - 154L
1,534 Elo+
Solo
Ravana
Ravana
NeoSang
Ravana
Level 125
God Stats
8W - 5L
1,723 SR
Queue Stats
440W - 426L
1,518 Elo+
Solo
Terra
Terra
gtty1234
Terra
Level 120
God Stats
2W - 3L
1,130 SR
Queue Stats
312W - 298L
1,537 Elo+
Solo
Chaac
Chaac
laex98
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
rshrsh
Skadi
Level 157
God Stats
2W - 0L
1,731 SR
Queue Stats
87W - 91L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IBIBIBABO
Sobek
19
4 / 6 / 9
13,628
470
10,894
29,453
35,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
NockJos
Heimdallr
11
0 / 7 / 2
9,624
332
4,975
12,044
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Symtasthic
Chang'e
20
3 / 10 / 5
14,744
508
24,122
25,155
10,964
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
ciborg00
Ah Puch
20
9 / 7 / 18
16,430
567
31,521
25,421
10,284
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
jamato00
Vamana
20
17 / 7 / 2
16,918
583
30,590
36,545
22,160
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BigBoiBaz
He Bo
20
3 / 8 / 7
13,933
480
13,692
18,764
8,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
NeoSang
Ravana
20
7 / 8 / 6
15,738
543
20,047
23,019
16,387
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
gtty1234
Terra
20
1 / 5 / 12
13,632
470
10,698
23,554
26,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
laex98
Chaac
20
11 / 5 / 6
15,396
531
20,012
37,038
35,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
rshrsh
Skadi
20
15 / 7 / 4
17,572
606
30,200
28,723
12,007
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
72
33
Kills
37
37
Deaths
33
36
Assists
35
Player
Kills
Deaths
Assists
KDA
W
He Bo
BigBoiBaz
He Bo
3
8
7
0.81
L
Sobek
IBIBIBABO
Sobek
4
6
9
1.42
W
Ravana
NeoSang
Ravana
7
8
6
1.25
L
Heimdallr
NockJos
Heimdallr
0
7
2
0.14
L
Chang'e
Symtasthic
Chang'e
3
10
5
0.55
L
Ah Puch
ciborg00
Ah Puch
9
7
18
2.57
W
Terra
gtty1234
Terra
1
5
12
1.4
L
Vamana
jamato00
Vamana
17
7
2
2.57
W
Chaac
laex98
Chaac
11
5
6
2.8
W
Skadi
rshrsh
Skadi
15
7
4
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,102
Damage
94,649
128,618
Taken
131,098
82,282
Mitigated
98,345
37,687
Healing
44,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BigBoiBaz
He Bo
13,692
328
0
4,470
18,764
8,015
0
10,393
8,357
101,331
0
L
Sobek
IBIBIBABO
Sobek
10,894
993
0
7,000
29,453
35,483
495
6,991
22,382
39,367
0
W
Ravana
NeoSang
Ravana
20,047
7,259
0
5,274
23,019
16,387
979
10,074
12,829
0
119,843
L
Heimdallr
NockJos
Heimdallr
4,975
1,828
0
2,539
12,044
3,391
692
1,471
10,573
0
33,193
L
Chang'e
Symtasthic
Chang'e
24,122
1,552
2,662
9,386
25,155
10,964
1,800
3,217
21,938
114,971
0
L
Ah Puch
ciborg00
Ah Puch
31,521
958
69
9,493
25,421
10,284
1,936
2,764
22,321
104,904
0
W
Terra
gtty1234
Terra
10,698
1,407
4,678
5,366
23,554
26,382
321
13,630
9,800
38,176
0
L
Vamana
jamato00
Vamana
30,590
19,844
0
6,538
36,545
22,160
0
10,978
25,407
0
137,380
W
Chaac
laex98
Chaac
20,012
4,898
0
14,391
37,038
35,554
1,092
19,940
16,531
0
95,213
W
Skadi
rshrsh
Skadi
30,200
14,705
0
10,535
28,723
12,007
4,440
12,273
16,418
0
140,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,344
Gold Earned
76,271
595
Minions Killed
703
0
Camps Cleared
0
2,309,732
Distance Traveled
2,733,652
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,933
480
138
5
0
512,241
3
L
Sobek
13,628
470
45
2
0
524,395
10
W
Ravana
15,738
543
145
5
0
589,721
5
L
Heimdallr
9,624
332
54
2
0
301,091
0
L
Chang'e
14,744
508
203
7
0
445,761
1
L
Ah Puch
16,430
567
147
5
0
502,396
9
W
Terra
13,632
470
48
2
0
586,520
13
L
Vamana
16,918
583
146
5
0
536,089
6
W
Chaac
15,396
531
162
6
0
521,565
0
W
Skadi
17,572
606
210
7
0
523,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role