Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Machlas
Mulan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
YourVanilla
Nemesis
Level 29
God Stats
24W - 18L
1,589 SR
Queue Stats
55W - 37L
1,568 Elo+
Solo
Artemis
Artemis
in0mac
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
puma8
Kukulkan
Level 11
God Stats
41W - 42L
1,529 SR
Queue Stats
81W - 98L
1,383 Elo+
Solo
Team Averages
Level 23
1,524 SR
1,490 Elo+

VS

Team Averages
Level 15
1,458 SR
1,406 Elo+
Neith
Neith
Kakashix93
Neith
Level 14
God Stats
5W - 5L
1,339 SR
Queue Stats
28W - 28L
1,390 Elo+
Solo
Chaac
Chaac
KalliKaramba
Chaac
Level 28
God Stats
2W - 7L
1,500 SR
Queue Stats
226W - 316L
1,342 Elo+
Solo
Skadi
Skadi
Miladst021
Skadi
Level 27
God Stats
49W - 62L
1,449 SR
Queue Stats
248W - 307L
1,300 Elo+
Solo
Zeus
Zeus
Sayoir
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
wers00n
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
1 / 0 / 0
3,633
727
454
2,175
585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Machlas
Mulan
7
1 / 0 / 0
3,569
714
2,118
2,857
1,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Nemesis
YourVanilla
Nemesis
5
0 / 0 / 0
3,317
663
270
2,038
413
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
in0mac
Artemis
6
0 / 0 / 1
3,571
714
1,375
2,071
415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
puma8
Kukulkan
6
0 / 0 / 0
3,665
733
448
1,160
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 0 / 0
3,118
624
1,211
1,975
368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
3,522
704
1,069
2,691
1,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
6
0 / 0 / 0
3,532
706
815
1,661
412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
Sayoir
Zeus
5
0 / 1 / 0
3,037
607
1,310
1,308
110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
wers00n
Yemoja
1
0 / 0 / 0
2,520
504
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
0
1
L
Neith
0
0
0
0
L
0
1
0
0
W
Mulan
Machlas
Mulan
1
0
0
1
L
Skadi
0
0
0
0
L
Zeus
Sayoir
Zeus
0
1
0
0
W
Nemesis
YourVanilla
Nemesis
0
0
0
0
W
Artemis
in0mac
Artemis
0
0
1
0.5
W
Kukulkan
puma8
Kukulkan
0
0
0
0
L
Yemoja
wers00n
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,665
Damage
4,405
10,301
Taken
7,635
2,889
Mitigated
2,330
4,714
Healing
1,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
454
0
0
762
2,175
585
0
618
1,517
5,230
0
L
Neith
1,211
601
0
575
1,975
368
0
174
1,801
0
8,906
L
1,069
59
0
1,233
2,691
1,440
0
0
2,466
0
12,171
W
Mulan
Machlas
Mulan
2,118
150
0
1,766
2,857
1,189
0
0
2,682
0
11,181
L
Skadi
815
253
0
0
1,661
412
0
334
1,213
0
14,808
L
Zeus
Sayoir
Zeus
1,310
495
0
0
1,308
110
0
280
1,028
5,259
0
W
Nemesis
YourVanilla
Nemesis
270
144
111
928
2,038
413
0
0
2,038
0
8,493
W
Artemis
in0mac
Artemis
1,375
595
0
1,067
2,071
415
0
524
1,419
0
11,384
W
Kukulkan
puma8
Kukulkan
448
0
0
80
1,160
287
310
0
1,160
13,641
0
L
Yemoja
wers00n
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,755
Gold Earned
15,729
123
Minions Killed
88
0
Camps Cleared
0
512,074
Distance Traveled
384,695
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,633
727
5
1
0
105,624
0
L
Neith
3,118
624
22
4
0
99,659
0
L
Chaac
3,522
704
25
5
0
83,297
2
W
Mulan
3,569
714
13
3
0
97,695
1
L
Skadi
3,532
706
27
5
0
93,713
0
L
Zeus
3,037
607
14
3
0
108,026
1
W
Nemesis
3,317
663
37
7
0
101,193
0
W
Artemis
3,571
714
35
7
0
88,651
2
W
Kukulkan
3,665
733
33
7
0
118,911
0
L
Yemoja
2,520
504
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role