Player Matchup

Chang'e
Chang'e
BenKenobi030
Chang'e
Level 24
God Stats
37W - 42L
1,531 SR
Queue Stats
301W - 312L
1,458 Elo+
Solo
Kali
Kali
DarkLionSparkles
Kali
Level 8
God Stats
13W - 14L
1,283 SR
Queue Stats
30W - 35L
1,197 Elo+
Solo
Bacchus
Bacchus
OddjobGod
Bacchus
Level 29
God Stats
5W - 1L
1,961 SR
Queue Stats
65W - 49L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
Приколдес
Tsukuyomi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,572 Elo+
Party 1
Olorun
Olorun
пакестанец
Olorun
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,572 Elo+
Party 1
Team Averages
Level 15
1,555 SR
1,472 Elo+

VS

Team Averages
Level 11
1,407 SR
1,442 Elo+
Thor
Thor
DarkDevil741
Thor
Level 5
God Stats
1W - 4L
1,678 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
Fateonfree
Tiamat
Level 7
God Stats
1W - 2L
1,319 SR
Queue Stats
1W - 2L
1,208 Elo+
Solo
Artemis
Artemis
Orlog0213
Artemis
Level 5
God Stats
2W - 3L
1,464 SR
Queue Stats
3W - 3L
1,503 Elo+
Solo
Nu Wa
Nu Wa
tentfists
Nu Wa
Level 26
God Stats
15W - 18L
1,451 SR
Queue Stats
53W - 56L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
zuesisbalanced
Tsukuyomi
Level 12
God Stats
1W - 2L
1,124 SR
Queue Stats
74W - 90L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BenKenobi030
Chang'e
20
11 / 1 / 15
16,027
1,145
17,926
20,846
7,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 8 / 21
15,815
1,130
21,481
32,103
11,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
OddjobGod
Bacchus
20
9 / 4 / 20
15,625
1,116
21,905
23,257
30,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 10 / 17
14,173
1,012
15,627
24,012
9,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 9 / 20
14,307
1,022
18,605
25,309
10,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 22
13,448
961
14,369
21,006
20,880
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Fateonfree
Tiamat
20
6 / 5 / 16
14,322
1,023
28,385
16,734
19,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Orlog0213
Artemis
20
3 / 9 / 10
13,170
941
16,275
20,305
7,840
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
tentfists
Nu Wa
20
14 / 9 / 14
16,521
1,180
38,945
19,504
7,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
zuesisbalanced
Tsukuyomi
20
7 / 11 / 14
15,812
1,129
20,527
26,239
14,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
108
40
Kills
32
32
Deaths
40
93
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BenKenobi030
Chang'e
11
1
15
18.5
L
2
6
22
2.17
W
8
8
21
2.31
L
Tiamat
Fateonfree
Tiamat
6
5
16
2.8
W
Bacchus
OddjobGod
Bacchus
9
4
20
4.75
L
Artemis
Orlog0213
Artemis
3
9
10
0.89
L
Nu Wa
tentfists
Nu Wa
14
9
14
2.33
L
Tsukuyomi
zuesisbalanced
Tsukuyomi
7
11
14
1.27
W
6
10
17
1.45
W
6
9
20
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,544
Damage
118,501
125,527
Taken
103,788
69,273
Mitigated
69,342
38,230
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BenKenobi030
Chang'e
17,926
1,449
7,712
8,937
20,846
7,836
0
9,849
10,997
65,163
0
L
14,369
4,078
530
1,131
21,006
20,880
0
12,202
8,804
0
21,685
W
21,481
14,172
780
13,319
32,103
11,948
0
21,237
10,866
261
41,015
L
Tiamat
Fateonfree
Tiamat
28,385
2,373
310
3,805
16,734
19,234
0
9,033
7,701
43,666
0
W
Bacchus
OddjobGod
Bacchus
21,905
2,029
0
985
23,257
30,319
0
11,626
11,631
43,420
0
L
Artemis
Orlog0213
Artemis
16,275
7,480
0
1,892
20,305
7,840
0
13,239
7,066
0
51,789
L
Nu Wa
tentfists
Nu Wa
38,945
9,471
1,443
2,318
19,504
7,114
0
8,296
11,208
68,317
0
L
Tsukuyomi
zuesisbalanced
Tsukuyomi
20,527
7,164
0
1,927
26,239
14,274
0
15,918
10,321
0
48,773
W
15,627
5,194
0
183
24,012
9,114
0
13,138
10,874
0
41,789
W
18,605
9,450
311
6,003
25,309
10,056
0
11,480
13,829
62,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,947
Gold Earned
73,273
309
Minions Killed
228
11
Camps Cleared
3
1,198,927
Distance Traveled
1,143,586
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,027
1,145
118
8
5
244,864
0
L
Thor
13,448
961
24
2
0
207,231
6
W
Kali
15,815
1,130
20
1
3
230,069
0
L
Tiamat
14,322
1,023
36
3
2
247,131
0
W
Bacchus
15,625
1,116
41
3
0
274,207
0
L
Artemis
13,170
941
58
4
1
207,049
0
L
Nu Wa
16,521
1,180
60
4
0
242,833
1
L
Tsukuyomi
15,812
1,129
50
4
0
239,342
0
W
Tsukuyomi
14,173
1,012
51
4
2
241,763
0
W
Olorun
14,307
1,022
79
6
1
208,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role