Player Matchup

Cerberus
Cerberus
Fi050fa
Cerberus
Level 27
God Stats
6W - 8L
1,487 SR
Queue Stats
177W - 247L
1,381 Elo+
Solo
Thoth
Thoth
Quinnkey
Thoth
Level 12
God Stats
0W - 1L
1,299 SR
Queue Stats
4W - 6L
1,396 Elo+
Solo
Ymir
Ymir
deryagrs
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,429 SR
1,426 Elo+

VS

Team Averages
Level 38
1,545 SR
1,507 Elo+
Merlin
Merlin
ImOnBigBitsNow
Merlin
Level 29
God Stats
6W - 10L
1,439 SR
Queue Stats
46W - 62L
1,332 Elo+
Solo
Chaac
Chaac
KENTI224
Chaac
Level 29
God Stats
14W - 8L
1,694 SR
Queue Stats
66W - 50L
1,594 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ThaGez
Kumbhakarna
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 52L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fi050fa
Cerberus
10
0 / 3 / 2
7,241
658
2,590
11,654
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Quinnkey
Thoth
11
1 / 6 / 1
7,188
653
3,537
8,152
2,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
6
0 / 5 / 0
6,005
546
82
6,138
2,118
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 6
9,041
822
9,406
4,938
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
KENTI224
Chaac
11
2 / 0 / 11
8,454
769
4,723
4,401
3,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
ThaGez
Kumbhakarna
12
5 / 0 / 7
9,259
842
5,278
8,346
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
1
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Fi050fa
Cerberus
0
3
2
0.33
W
7
2
6
5
W
Chaac
KENTI224
Chaac
2
0
11
7.5
L
Thoth
Quinnkey
Thoth
1
6
1
0.25
W
Kumbhakarna
ThaGez
Kumbhakarna
5
0
7
8.5
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,209
Damage
19,407
25,944
Taken
17,685
10,570
Mitigated
11,012
3,653
Healing
2,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Fi050fa
Cerberus
2,590
140
0
3,338
11,654
5,938
90
5,939
5,373
14,824
0
W
9,406
451
0
548
4,938
1,717
803
1,799
3,139
43,007
0
W
Chaac
KENTI224
Chaac
4,723
363
0
1,077
4,401
3,127
1,008
1,038
3,363
0
30,643
L
Thoth
Quinnkey
Thoth
3,537
449
0
315
8,152
2,514
96
4,781
3,103
25,347
0
W
Kumbhakarna
ThaGez
Kumbhakarna
5,278
508
0
1,219
8,346
6,168
867
3,516
4,830
17,984
0
L
Ymir
82
47
0
0
6,138
2,118
46
3,194
2,780
1,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,434
Gold Earned
26,754
65
Minions Killed
132
0
Camps Cleared
0
443,973
Distance Traveled
601,435
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,241
658
18
2
0
191,051
1
W
Merlin
9,041
822
73
7
0
174,762
3
W
Chaac
8,454
769
39
4
0
212,117
0
L
Thoth
7,188
653
43
4
0
169,312
1
W
Kumbhakarna
9,259
842
20
2
0
214,556
4
L
Ymir
6,005
546
4
0
0
83,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role