Player Matchup

Izanami
Izanami
Hott Salad
Izanami
Level 24
God Stats
35W - 24L
1,637 SR
Queue Stats
86W - 97L
1,466 Elo+
Solo
Chang'e
Chang'e
KyeAsher
Chang'e
Level 7
God Stats
13W - 30L
1,091 SR
Queue Stats
95W - 132L
934 Elo+
Solo
Serqet
Serqet
VanityVipress
Serqet
Level 9
God Stats
0W - 4L
1,274 SR
Queue Stats
9W - 17L
1,193 Elo+
Solo
Bellona
Bellona
ccz1
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
xXSpectre68Xx
Fenrir
Level 23
God Stats
2W - 9L
1,419 SR
Queue Stats
139W - 130L
1,441 Elo+
Solo
Team Averages
Level 13
1,384 SR
1,307 Elo+

VS

Team Averages
Level 19
1,613 SR
1,385 Elo+
Sun Wukong
Sun Wukong
EasyFoodz
Sun Wukong
Level 18
God Stats
6W - 3L
1,494 SR
Queue Stats
83W - 73L
1,484 Elo+
Party 1
Cerberus
Cerberus
Octopee
Cerberus
Level 22
God Stats
43W - 19L
1,684 SR
Queue Stats
120W - 122L
1,470 Elo+
Party 1
Hel
Hel
Shuuisinthehouse
Hel
Level 25
God Stats
19W - 14L
1,585 SR
Queue Stats
118W - 123L
1,471 Elo+
Party 1
Artemis
Artemis
beyker11
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,123 Elo+
Solo
Jing Wei
Jing Wei
あんこくのあなや
Jing Wei
Level 13
God Stats
3W - 1L
1,800 SR
Queue Stats
12W - 11L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hott Salad
Izanami
16
0 / 6 / 6
10,129
921
13,458
17,863
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
KyeAsher
Chang'e
15
0 / 9 / 3
9,430
857
4,921
15,820
5,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
0 / 8 / 2
9,017
820
3,094
14,080
4,578
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ccz1
Bellona
14
2 / 8 / 2
9,555
869
5,680
14,559
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 6 / 0
11,311
1,028
21,768
21,711
9,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EasyFoodz
Sun Wukong
18
8 / 1 / 19
11,699
1,064
15,731
11,621
9,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Octopee
Cerberus
19
10 / 0 / 17
12,387
1,126
14,853
16,198
18,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
13 / 2 / 16
13,234
1,203
22,209
10,871
3,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
beyker11
Artemis
17
4 / 4 / 15
10,526
957
14,077
8,417
3,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 20
10,733
976
8,397
7,166
2,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
124
8
Kills
37
37
Deaths
8
13
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EasyFoodz
Sun Wukong
8
1
19
17.5
L
Izanami
Hott Salad
Izanami
0
6
6
0.5
L
Chang'e
KyeAsher
Chang'e
0
9
3
0.17
W
Cerberus
Octopee
Cerberus
10
0
17
18.5
W
13
2
16
10.5
L
0
8
2
0.13
W
Artemis
beyker11
Artemis
4
4
15
2.88
L
Bellona
ccz1
Bellona
2
8
2
0.38
L
6
6
0
1
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,921
Damage
75,267
84,033
Taken
54,273
33,128
Mitigated
37,127
4,778
Healing
16,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EasyFoodz
Sun Wukong
15,731
4,265
0
824
11,621
9,129
0
1,785
9,113
231
24,496
L
Izanami
Hott Salad
Izanami
13,458
10,207
0
1,085
17,863
5,593
0
9,397
8,466
0
34,716
L
Chang'e
KyeAsher
Chang'e
4,921
1,204
723
1,517
15,820
5,780
0
5,944
9,876
22,648
0
W
Cerberus
Octopee
Cerberus
14,853
75
0
2,070
16,198
18,680
0
659
15,539
44,841
0
W
22,209
1,791
6,743
5,973
10,871
3,836
0
1,548
9,323
36,438
0
L
3,094
559
0
73
14,080
4,578
0
5,510
8,570
49
6,344
W
Artemis
beyker11
Artemis
14,077
6,650
0
506
8,417
3,036
0
435
7,982
0
24,171
L
Bellona
ccz1
Bellona
5,680
1,297
0
280
14,559
7,464
0
6,366
8,193
0
11,293
L
21,768
4,160
0
1,100
21,711
9,713
0
10,013
11,698
0
48,010
W
8,397
5,473
0
300
7,166
2,446
0
543
6,623
0
27,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,442
Gold Earned
58,579
158
Minions Killed
233
6
Camps Cleared
3
825,366
Distance Traveled
1,057,487
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,699
1,064
29
3
0
222,170
0
L
Izanami
10,129
921
48
4
3
193,712
0
L
Chang'e
9,430
857
40
4
0
110,946
0
W
Cerberus
12,387
1,126
91
8
0
225,095
0
W
Hel
13,234
1,203
46
4
1
222,403
0
L
Serqet
9,017
820
7
1
0
158,524
1
W
Artemis
10,526
957
34
3
0
146,070
0
L
Bellona
9,555
869
6
1
1
134,551
0
L
Fenrir
11,311
1,028
57
5
2
227,633
0
W
Jing Wei
10,733
976
33
3
2
241,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role