Player Matchup

Fenrir
Fenrir
HATE_AJ
Fenrir
Level 29
God Stats
1W - 0L
1,323 SR
Queue Stats
3W - 3L
1,355 Elo+
Party 1
Sol
Sol
b0w_HeLLoJkool78
Sol
Level 58
God Stats
1W - 0L
1,515 SR
Queue Stats
4W - 5L
1,265 Elo+
Party 1
Erlang Shen
Erlang Shen
lil_champion_gek
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,318 Elo+
Party 1
Team Averages
Level 35
1,446 SR
1,313 Elo+

VS

Team Averages
Level 22
1,500 SR
1,569 Elo+
Jormungandr
Jormungandr
Magier-DC
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,804 Elo+
Solo
Merlin
Merlin
Sirefen
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 31L
1,404 Elo+
Solo
Skadi
Skadi
shaïm
Skadi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 53L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HATE_AJ
Fenrir
12
5 / 1 / 5
9,086
699
5,802
9,070
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 0 / 6
9,737
749
13,824
9,668
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
lil_champion_gek
Erlang Shen
11
1 / 4 / 8
8,515
655
1,639
8,677
2,992
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Magier-DC
Jormungandr
12
1 / 4 / 3
8,173
629
6,037
14,506
9,633
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Sirefen
Merlin
11
3 / 6 / 0
8,120
625
8,275
8,762
3,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Skadi
shaïm
Skadi
4
0 / 2 / 1
6,602
508
1,023
1,731
435
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
4
5
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
HATE_AJ
Fenrir
5
1
5
7.5
L
Jormungandr
Magier-DC
Jormungandr
1
4
3
0.63
L
Merlin
Sirefen
Merlin
3
6
0
0.5
W
6
0
6
9
W
Erlang Shen
lil_champion_gek
Erlang Shen
1
4
8
1.25
L
Skadi
shaïm
Skadi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
15,335
27,415
Taken
24,999
10,592
Mitigated
13,132
12,272
Healing
490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
HATE_AJ
Fenrir
5,802
745
0
2,891
9,070
4,825
90
4,387
4,683
0
19,915
L
Jormungandr
Magier-DC
Jormungandr
6,037
1,215
0
490
14,506
9,633
0
9,463
4,943
25,181
0
L
Merlin
Sirefen
Merlin
8,275
757
0
0
8,762
3,064
0
4,019
4,593
23,734
0
W
13,824
5,632
0
7,582
9,668
2,775
1,434
5,561
4,107
58,954
0
W
Erlang Shen
lil_champion_gek
Erlang Shen
1,639
653
0
1,799
8,677
2,992
486
4,476
4,201
0
19,887
L
Skadi
shaïm
Skadi
1,023
290
0
0
1,731
435
0
342
1,364
0
4,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,338
Gold Earned
22,895
135
Minions Killed
70
0
Camps Cleared
0
675,944
Distance Traveled
462,038
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,086
699
26
2
0
236,462
0
L
Jormungandr
8,173
629
23
2
0
221,378
5
L
Merlin
8,120
625
40
3
0
198,324
3
W
Sol
9,737
749
81
6
0
222,068
1
W
Erlang Shen
8,515
655
28
2
0
217,414
0
L
Skadi
6,602
508
7
1
0
42,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role