Player Matchup

Erlang Shen
Erlang Shen
Aquariuqs
Erlang Shen
Level 22
God Stats
20W - 18L
1,381 SR
Queue Stats
420W - 384L
1,424 Elo+
Solo
Yemoja
Yemoja
Avelinee
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Avelineisgay
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
Nolotil
Hera
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,441 Elo+
Solo
Ra
Ra
gabe318
Ra
Level 18
God Stats
3W - 8L
1,371 SR
Queue Stats
16W - 28L
1,446 Elo+
Solo
Team Averages
Level 11
1,451 SR
1,462 Elo+

VS

Team Averages
Level 15
1,512 SR
1,466 Elo+
Bakasura
Bakasura
AshDjon
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,376 Elo+
Solo
Hou Yi
Hou Yi
Khadirka
Hou Yi
Level 15
God Stats
3W - 1L
1,652 SR
Queue Stats
8W - 12L
1,350 Elo+
Solo
Neith
Neith
MaRkElFC
Neith
Level 8
God Stats
1W - 2L
1,410 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Sol
Sol
ddavid72
Sol
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
grosero666
Ne Zha
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 102L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aquariuqs
Erlang Shen
11
1 / 3 / 0
6,760
423
5,392
10,320
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Avelinee
Yemoja
11
0 / 9 / 0
6,709
419
4,425
13,199
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Avelineisgay
Heimdallr
12
0 / 3 / 0
6,880
430
8,717
12,070
5,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Nolotil
Hera
11
1 / 5 / 0
7,064
442
2,075
7,587
2,272
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
2 / 2 / 0
8,756
547
5,852
4,747
1,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AshDjon
Bakasura
15
4 / 1 / 2
8,794
550
2,990
9,663
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
Khadirka
Hou Yi
14
5 / 0 / 7
8,420
526
8,292
9,037
3,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
MaRkElFC
Neith
12
2 / 2 / 4
7,801
488
4,572
6,489
2,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 1 / 1
8,163
510
3,112
8,473
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
grosero666
Ne Zha
14
11 / 0 / 6
9,960
623
10,568
9,643
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
4
Kills
22
22
Deaths
4
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aquariuqs
Erlang Shen
1
3
0
0.33
W
Bakasura
AshDjon
Bakasura
4
1
2
5
L
Yemoja
Avelinee
Yemoja
0
9
0
0
L
Heimdallr
Avelineisgay
Heimdallr
0
3
0
0
W
Hou Yi
Khadirka
Hou Yi
5
0
7
8.5
W
Neith
MaRkElFC
Neith
2
2
4
2
L
Hera
Nolotil
Hera
1
5
0
0.2
W
0
1
1
0.5
L
2
2
0
1
W
Ne Zha
grosero666
Ne Zha
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
29,534
47,923
Taken
43,305
23,317
Mitigated
19,350
8,597
Healing
15,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aquariuqs
Erlang Shen
5,392
2,254
0
3,194
10,320
6,536
0
968
9,342
225
39,083
W
Bakasura
AshDjon
Bakasura
2,990
2,257
0
3,454
9,663
5,114
774
1,800
7,863
0
46,720
L
Yemoja
Avelinee
Yemoja
4,425
1,417
357
620
13,199
7,348
356
0
13,129
26,224
0
L
Heimdallr
Avelineisgay
Heimdallr
8,717
5,439
0
3,255
12,070
5,231
254
0
12,000
0
48,751
W
Hou Yi
Khadirka
Hou Yi
8,292
5,804
0
4,745
9,037
3,047
536
3,138
5,899
0
39,273
W
Neith
MaRkElFC
Neith
4,572
1,720
0
524
6,489
2,170
861
1,548
4,941
0
33,600
L
Hera
Nolotil
Hera
2,075
506
0
250
7,587
2,272
0
0
7,559
29,174
0
W
3,112
304
0
2,377
8,473
3,334
2,924
4,212
4,261
43,688
1,415
L
5,852
722
405
516
4,747
1,930
561
2,108
2,639
57,598
0
W
Ne Zha
grosero666
Ne Zha
10,568
3,525
0
4,255
9,643
5,685
0
1,778
7,865
0
36,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
43,138
350
Minions Killed
375
0
Camps Cleared
0
1,307,547
Distance Traveled
1,614,263
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,760
423
71
4
0
248,462
2
W
Bakasura
8,794
550
108
7
0
350,436
5
L
Yemoja
6,709
419
34
2
0
259,523
7
L
Heimdallr
6,880
430
67
4
0
276,864
0
W
Hou Yi
8,420
526
65
4
0
289,210
0
W
Neith
7,801
488
53
3
0
322,561
0
L
Hera
7,064
442
61
4
0
228,452
0
W
Sol
8,163
510
101
6
0
325,712
0
L
Ra
8,756
547
117
7
0
294,246
4
W
Ne Zha
9,960
623
48
3
0
326,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role