Player Matchup

Bacchus
Bacchus
Citharae-
Bacchus
Level 148
God Stats
4W - 3L
1,583 SR
Queue Stats
92W - 81L
1,527 Elo+
Party 2
Anhur
Anhur
Froschiii
Anhur
Level 45
God Stats
1W - 0L
1,176 SR
Queue Stats
13W - 11L
1,437 Elo+
Solo
Nox
Nox
Grumpy_Sander
Nox
Level 26
God Stats
3W - 0L
1,280 SR
Queue Stats
48W - 36L
1,514 Elo+
Party 2
Sobek
Sobek
Huettengaudi22
Sobek
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 85L
1,407 Elo+
Solo
Pele
Pele
shemtov-benny12
Pele
Level 78
God Stats
43W - 53L
1,499 SR
Queue Stats
709W - 739L
1,429 Elo+
Solo
Team Averages
Level 71
1,408 SR
1,463 Elo+

VS

Team Averages
Level 38
1,609 SR
1,387 Elo+
Ymir
Ymir
Berlinstar001
Ymir
Level 29
God Stats
2W - 2L
1,774 SR
Queue Stats
47W - 60L
1,392 Elo+
Party 1
Scylla
Scylla
ErLibanese49
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,274 Elo+
Solo
Apollo
Apollo
Pownd_ya
Apollo
Level 43
God Stats
11W - 11L
1,641 SR
Queue Stats
72W - 90L
1,423 Elo+
Party 1
Loki
Loki
Pump Vampir
Loki
Level 40
God Stats
4W - 5L
1,578 SR
Queue Stats
97W - 99L
1,425 Elo+
Solo
King Arthur
King Arthur
gaizkito
King Arthur
Level 45
God Stats
28W - 30L
1,552 SR
Queue Stats
332W - 354L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Citharae-
Bacchus
20
8 / 1 / 5
12,642
575
23,570
17,627
24,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Froschiii
Anhur
16
1 / 4 / 7
10,192
463
11,362
17,036
7,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 2 / 7
12,719
578
13,568
10,289
5,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 1 / 8
10,880
495
7,328
19,833
29,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 3 / 7
11,397
518
16,477
14,762
8,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,091
368
4,766
16,818
11,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
13
0 / 6 / 4
8,094
368
1,666
13,366
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Apollo
Pownd_ya
Apollo
15
3 / 5 / 2
9,222
419
11,558
15,986
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 3
10,429
474
7,437
16,676
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
gaizkito
King Arthur
17
4 / 6 / 1
10,982
499
16,870
32,011
20,073
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
27
Kills
11
11
Deaths
27
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Bacchus
Citharae-
Bacchus
8
1
5
10.5
L
Scylla
0
6
4
0.33
W
Anhur
Froschiii
Anhur
1
4
7
1.13
W
10
2
7
6.75
W
4
1
8
8
L
Apollo
Pownd_ya
Apollo
3
5
2
0.8
L
4
5
3
1.1
L
King Arthur
gaizkito
King Arthur
4
6
1
0.75
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,305
Damage
42,297
79,547
Taken
94,857
75,240
Mitigated
46,857
27,505
Healing
26,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,766
751
0
2,780
16,818
11,607
0
5,999
10,819
31,738
0
W
Bacchus
Citharae-
Bacchus
23,570
3,641
0
7,159
17,627
24,493
261
126
17,470
84,875
0
L
Scylla
1,666
97
926
1,774
13,366
4,460
0
6,321
7,045
22,060
0
W
Anhur
Froschiii
Anhur
11,362
5,091
498
6,295
17,036
7,333
2,667
2,710
14,276
0
72,810
W
13,568
694
0
3,343
10,289
5,319
1,151
620
9,409
92,344
0
W
7,328
308
0
7,330
19,833
29,125
172
2,347
17,446
38,781
0
L
Apollo
Pownd_ya
Apollo
11,558
8,931
0
5,573
15,986
5,001
0
6,850
9,136
0
60,335
L
7,437
2,019
0
5,083
16,676
5,716
0
6,491
10,185
0
65,425
L
King Arthur
gaizkito
King Arthur
16,870
2,693
0
10,137
32,011
20,073
90
18,805
13,206
0
72,542
W
16,477
3,229
0
2,880
14,762
8,970
2,141
428
14,334
0
96,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,830
Gold Earned
46,818
618
Minions Killed
434
0
Camps Cleared
0
2,134,474
Distance Traveled
1,890,810
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,091
368
53
2
0
370,352
2
W
Bacchus
12,642
575
131
6
0
428,565
2
L
Scylla
8,094
368
46
2
0
324,560
1
W
Anhur
10,192
463
122
6
0
373,674
2
W
Nox
12,719
578
157
7
0
415,601
0
W
Sobek
10,880
495
55
3
0
424,271
6
L
Apollo
9,222
419
105
5
0
385,594
2
L
Loki
10,429
474
100
5
0
420,745
0
L
King Arthur
10,982
499
130
6
0
389,559
1
W
Pele
11,397
518
153
7
0
492,363
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role