Player Matchup

Ganesha
Ganesha
Night Root99
Ganesha
Level 109
God Stats
22W - 13L
1,658 SR
Queue Stats
148W - 143L
1,520 Elo+
Party 2
Cernunnos
Cernunnos
USMC KRAKEN
Cernunnos
Level 26
God Stats
7W - 4L
1,500 SR
Queue Stats
84W - 65L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
xxNinjaMan3600x
Nu Wa
Level 128
God Stats
4W - 3L
1,830 SR
Queue Stats
80W - 62L
1,658 Elo+
Party 2
Team Averages
Level 88
1,663 SR
1,569 Elo+

VS

Team Averages
Level 89
1,754 SR
1,838 Elo+
Tiamat
Tiamat
Lustx8
Tiamat
Level 155
God Stats
39W - 12L
1,899 SR
Queue Stats
493W - 143L
1,825 Elo+
Party 1
Horus
Horus
Tazeranda
Horus
Level 105
God Stats
9W - 1L
1,863 SR
Queue Stats
110W - 30L
1,883 Elo+
Party 1
Kukulkan
Kukulkan
Zitsonmybutt
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 1L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Night Root99
Ganesha
10
0 / 1 / 2
8,681
620
4,176
10,927
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
USMC KRAKEN
Cernunnos
10
1 / 4 / 0
8,255
590
2,281
5,859
1,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 2
7,936
567
8,002
5,252
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lustx8
Tiamat
13
5 / 2 / 2
9,642
689
7,396
8,181
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Tazeranda
Horus
11
2 / 0 / 3
8,748
625
4,211
9,445
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Zitsonmybutt
Kukulkan
13
0 / 0 / 7
9,062
647
6,455
4,098
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
1
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Lustx8
Tiamat
5
2
2
3
L
Ganesha
Night Root99
Ganesha
0
1
2
1
W
Horus
Tazeranda
Horus
2
0
3
3.5
L
Cernunnos
USMC KRAKEN
Cernunnos
1
4
0
0.25
W
Kukulkan
Zitsonmybutt
Kukulkan
0
0
7
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,459
Damage
18,062
22,038
Taken
21,724
13,312
Mitigated
15,256
2,208
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Lustx8
Tiamat
7,396
1,380
0
3,537
8,181
5,014
324
4,547
3,634
47,208
0
L
Ganesha
Night Root99
Ganesha
4,176
322
0
1,739
10,927
9,617
0
5,797
4,303
17,271
0
W
Horus
Tazeranda
Horus
4,211
2,134
1,471
2,891
9,445
8,716
548
5,005
4,440
0
24,299
L
Cernunnos
USMC KRAKEN
Cernunnos
2,281
604
0
469
5,859
1,965
0
3,581
2,024
0
30,808
W
Kukulkan
Zitsonmybutt
Kukulkan
6,455
527
0
1,081
4,098
1,526
321
2,738
1,360
42,640
0
L
8,002
2,921
0
0
5,252
1,730
40
3,449
1,452
33,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,872
Gold Earned
27,452
165
Minions Killed
196
0
Camps Cleared
0
731,717
Distance Traveled
774,760
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,642
689
81
6
0
261,676
4
L
Ganesha
8,681
620
1
0
0
254,797
5
W
Horus
8,748
625
27
2
0
236,566
3
L
Cernunnos
8,255
590
90
6
0
233,726
2
W
Kukulkan
9,062
647
88
6
0
276,518
3
L
Nu Wa
7,936
567
74
5
0
243,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role