Player Matchup

Olorun
Olorun
ConcernedSeal
Olorun
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Kaistal
Da Ji
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
NezhaBOY
Apollo
Level 125
God Stats
11W - 8L
1,549 SR
Queue Stats
186W - 194L
1,495 Elo+
Solo
Tiamat
Tiamat
Olympusdeciple
Tiamat
Level 160
God Stats
106W - 98L
1,548 SR
Queue Stats
359W - 386L
1,475 Elo+
Solo
Cabrakan
Cabrakan
xCR0Wx
Cabrakan
Level 133
God Stats
9W - 12L
1,385 SR
Queue Stats
285W - 283L
1,568 Elo+
Solo
Team Averages
Level 118
1,496 SR
1,508 Elo+

VS

Team Averages
Level 102
1,643 SR
1,520 Elo+
Tsukuyomi
Tsukuyomi
AusCamSmith
Tsukuyomi
Level 144
God Stats
24W - 41L
1,855 SR
Queue Stats
341W - 471L
1,500 Elo+
Party 1
Zeus
Zeus
Dervinity
Zeus
Level 127
God Stats
8W - 10L
1,617 SR
Queue Stats
646W - 357L
1,655 Elo+
Party 1
Set
Set
Feqou
Set
Level 108
God Stats
228W - 153L
1,716 SR
Queue Stats
918W - 685L
1,638 Elo+
Party 1
Ullr
Ullr
MixinUpMedicine
Ullr
Level 123
God Stats
3W - 4L
1,713 SR
Queue Stats
268W - 307L
1,575 Elo+
Party 1
Cerberus
Cerberus
wolfgod9000
Cerberus
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 4L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,890
626
2,546
4,145
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
Kaistal
Da Ji
12
5 / 1 / 2
6,826
621
4,486
7,192
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
NezhaBOY
Apollo
13
5 / 0 / 1
8,247
750
6,059
5,419
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 2
6,195
563
3,265
6,120
7,128
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
xCR0Wx
Cabrakan
9
1 / 1 / 7
6,229
566
2,554
4,281
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AusCamSmith
Tsukuyomi
8
0 / 3 / 1
4,925
448
2,335
6,360
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
10
1 / 4 / 0
5,753
523
5,048
6,347
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
Feqou
Set
12
2 / 1 / 0
6,477
589
4,646
5,483
2,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 2 / 0
5,409
492
1,940
6,090
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
wolfgod9000
Cerberus
3
0 / 6 / 0
3,858
351
553
5,560
2,334
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
3
3
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AusCamSmith
Tsukuyomi
0
3
1
0.17
W
4
0
2
5
L
Zeus
1
4
0
0.25
L
Set
Feqou
Set
2
1
0
2
W
Da Ji
Kaistal
Da Ji
5
1
2
6
L
0
2
0
0
W
Apollo
NezhaBOY
Apollo
5
0
1
5.5
W
1
1
2
2
L
Cerberus
wolfgod9000
Cerberus
0
6
0
0
W
Cabrakan
xCR0Wx
Cabrakan
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,910
Damage
14,522
27,157
Taken
29,840
16,812
Mitigated
10,598
12,533
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AusCamSmith
Tsukuyomi
2,335
481
0
2,364
6,360
2,103
0
1,262
5,098
0
20,299
W
2,546
1,182
148
2,812
4,145
1,340
469
1,477
2,668
43,738
0
L
Zeus
5,048
725
0
500
6,347
1,773
0
1,731
4,616
32,096
0
L
Set
Feqou
Set
4,646
2,439
0
2,914
5,483
2,729
0
1,882
3,601
0
41,851
W
Da Ji
Kaistal
Da Ji
4,486
1,128
0
2,966
7,192
3,720
0
2,529
4,663
0
39,474
L
1,940
1,068
0
1,735
6,090
1,659
0
0
6,090
0
29,008
W
Apollo
NezhaBOY
Apollo
6,059
4,550
0
3,753
5,419
1,879
2,326
674
4,745
0
50,425
W
3,265
571
0
2,228
6,120
7,128
189
343
5,566
30,008
0
L
Cerberus
wolfgod9000
Cerberus
553
169
0
674
5,560
2,334
0
3,490
2,070
3,674
0
W
Cabrakan
xCR0Wx
Cabrakan
2,554
399
0
626
4,281
2,745
0
578
3,703
14,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
26,422
377
Minions Killed
326
0
Camps Cleared
0
989,057
Distance Traveled
928,288
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,925
448
48
4
0
202,875
0
W
Olorun
6,890
626
91
8
0
225,125
5
L
Zeus
5,753
523
74
7
0
174,128
4
L
Set
6,477
589
119
11
0
215,045
1
W
Da Ji
6,826
621
78
7
0
225,359
2
L
Ullr
5,409
492
65
6
0
163,149
5
W
Apollo
8,247
750
106
10
0
177,883
1
W
Tiamat
6,195
563
77
7
0
160,404
0
L
Cerberus
3,858
351
20
2
0
173,091
1
W
Cabrakan
6,229
566
25
2
0
200,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role