Player Matchup

Ares
Ares
Masters
DaCrane
Ares
Masters
Level 160
God Stats
3W - 4L
1,596 SR
Queue Stats
282W - 262L
2,038 MMR
Solo
Cthulhu
Cthulhu
Masters
Isaiahlj
Cthulhu
Masters
Level 160
God Stats
69W - 44L
1,736 SR
Queue Stats
352W - 301L
2,922 MMR
Solo
Eset
Eset
Masters
Remakami
Eset
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
TriIIium
Danzaburou
Diamond IV
Level 157
God Stats
1W - 3L
1,415 SR
Queue Stats
116W - 111L
2,095 MMR
Solo
Cupid
Cupid
Diamond IV
moonjumping
Cupid
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,549 SR
2,011 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,619 SR
2,423 MMR
Agni
Agni
Platinum II
Auronos
Agni
Platinum II
Level 160
God Stats
5W - 4L
1,128 SR
Queue Stats
734W - 730L
1,894 MMR
Solo
Set
Set
Masters
AutoSpeed
Set
Masters
Level 128
God Stats
9W - 3L
2,294 SR
Queue Stats
153W - 136L
3,334 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
ChuckFina
Xbalanque
Platinum II
Level 123
God Stats
109W - 96L
1,638 SR
Queue Stats
435W - 421L
1,928 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Sizks
Ah Muzen Cab
Masters
Level 89
God Stats
92W - 65L
1,748 SR
Queue Stats
213W - 163L
3,202 MMR
Party 1
Cerberus
Cerberus
Platinum III
swolehouse
Cerberus
Platinum III
Level 157
God Stats
4W - 2L
1,285 SR
Queue Stats
455W - 455L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DaCrane
Ares
12
1 / 8 / 7
8,235
433
9,289
19,799
18,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Isaiahlj
Cthulhu
16
4 / 4 / 1
9,771
514
10,872
14,437
10,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
15
4 / 8 / 5
9,631
507
10,072
16,461
8,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
TriIIium
Danzaburou
14
2 / 6 / 0
9,108
479
5,540
15,424
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 4 / 3
9,177
483
9,726
14,090
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ApolloAthenaGuan YuTiamatYmir

VS

Bans
TsukuyomiSusanoFafnirAwilixKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Auronos
Agni
18
8 / 5 / 11
12,357
650
16,819
12,662
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
10 / 2 / 9
12,255
645
17,276
20,070
9,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
ChuckFina
Xbalanque
19
4 / 4 / 10
12,191
642
8,700
11,622
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Sizks
Ah Muzen Cab
19
7 / 2 / 6
12,431
654
10,514
14,081
8,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
swolehouse
Cerberus
16
1 / 3 / 16
11,031
581
8,750
17,089
15,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
16
Kills
30
30
Deaths
16
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Agni
Auronos
Agni
8
5
11
2.7
W
10
2
9
7.25
W
Xbalanque
ChuckFina
Xbalanque
4
4
10
2.25
L
Ares
DaCrane
Ares
1
8
7
0.56
L
Cthulhu
Isaiahlj
Cthulhu
4
4
1
1.13
L
Eset
4
8
5
0.81
W
Ah Muzen Cab
Sizks
Ah Muzen Cab
7
2
6
5
L
Danzaburou
TriIIium
Danzaburou
2
6
0
0.33
L
5
4
3
1.63
W
Cerberus
swolehouse
Cerberus
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,499
Damage
62,059
80,211
Taken
75,524
47,714
Mitigated
41,913
16,638
Healing
26,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Auronos
Agni
16,819
1,252
0
3,077
12,662
4,497
912
7,087
5,521
79,456
0
W
17,276
6,717
0
7,034
20,070
9,011
192
8,209
11,701
0
91,059
W
Xbalanque
ChuckFina
Xbalanque
8,700
3,339
0
4,629
11,622
4,178
3,495
3,509
8,085
0
83,412
L
Ares
DaCrane
Ares
9,289
1,193
0
1,915
19,799
18,671
0
6,098
13,701
22,872
0
L
Cthulhu
Isaiahlj
Cthulhu
10,872
255
622
3,169
14,437
10,678
0
4,036
10,401
52,726
0
L
Eset
10,072
930
302
1,949
16,461
8,050
0
6,802
9,659
58,717
0
W
Ah Muzen Cab
Sizks
Ah Muzen Cab
10,514
5,146
0
6,552
14,081
8,787
5,541
7,410
6,363
0
91,405
L
Danzaburou
TriIIium
Danzaburou
5,540
2,311
0
4,212
15,424
5,106
1,082
3,729
11,695
0
55,943
L
9,726
5,360
129
4,340
14,090
5,209
18
5,277
8,813
0
50,999
W
Cerberus
swolehouse
Cerberus
8,750
491
0
5,565
17,089
15,440
0
4,350
12,638
38,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,922
Gold Earned
60,265
473
Minions Killed
605
0
Camps Cleared
0
1,660,040
Distance Traveled
1,873,745
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,357
650
134
7
0
355,187
7
W
Set
12,255
645
109
6
0
398,971
4
W
Xbalanque
12,191
642
149
8
0
331,377
4
L
Ares
8,235
433
24
1
0
340,580
2
L
Cthulhu
9,771
514
116
6
0
362,437
5
L
Eset
9,631
507
102
5
0
343,781
1
W
Ah Muzen Cab
12,431
654
142
7
0
397,301
9
L
Danzaburou
9,108
479
116
6
0
292,738
5
L
Cupid
9,177
483
115
6
0
320,504
6
W
Cerberus
11,031
581
71
4
0
390,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role