Player Matchup

Janus
Janus
AnsweredPort420
Janus
Level 32
God Stats
5W - 7L
1,270 SR
Queue Stats
248W - 216L
1,480 Elo+
Party 1
Geb
Geb
MeatyManwitch
Geb
Level 114
God Stats
34W - 31L
1,586 SR
Queue Stats
186W - 150L
1,540 Elo+
Solo
Cupid
Cupid
ZzumeChan
Cupid
Level 27
God Stats
6W - 8L
1,805 SR
Queue Stats
282W - 266L
1,441 Elo+
Party 1
Team Averages
Level 58
1,554 SR
1,487 Elo+

VS

Team Averages
Level 23
1,412 SR
1,297 Elo+
Neith
Neith
Salem01
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,198 Elo+
Party 2
Ares
Ares
Squid_3_Percent
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Raijin
Raijin
titan8322
Raijin
Level 28
God Stats
1W - 6L
1,235 SR
Queue Stats
30W - 56L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 5
9,676
968
8,067
3,960
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 13
8,540
854
5,538
11,211
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
ZzumeChan
Cupid
11
6 / 0 / 10
8,432
843
7,139
4,645
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Salem01
Neith
8
0 / 5 / 1
6,049
605
4,645
7,575
2,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 8 / 0
6,364
636
2,389
10,781
8,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
titan8322
Raijin
8
0 / 7 / 1
6,074
607
2,667
7,414
2,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
20
Kills
1
2
Deaths
20
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
11
0
5
13.5
W
3
2
13
4.75
L
Neith
Salem01
Neith
0
5
1
0.1
L
1
8
0
0.13
W
Cupid
ZzumeChan
Cupid
6
0
10
11
L
Raijin
titan8322
Raijin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,744
Damage
9,701
19,816
Taken
25,770
14,173
Mitigated
13,976
7,057
Healing
1,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,067
572
124
1,530
3,960
1,250
541
1,091
2,869
42,380
0
W
5,538
762
0
2,311
11,211
11,165
1,359
2,992
8,093
14,574
0
L
Neith
Salem01
Neith
4,645
2,411
0
335
7,575
2,574
0
4,413
2,992
0
15,820
L
2,389
203
594
564
10,781
8,942
0
5,998
4,465
9,900
0
W
Cupid
ZzumeChan
Cupid
7,139
3,341
604
2,488
4,645
1,758
802
1,029
3,616
0
32,874
L
Raijin
titan8322
Raijin
2,667
949
0
0
7,414
2,460
0
2,618
4,708
12,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,648
Gold Earned
18,487
136
Minions Killed
58
0
Camps Cleared
0
535,881
Distance Traveled
438,806
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,676
968
72
7
0
176,876
2
W
Geb
8,540
854
16
2
0
196,124
1
L
Neith
6,049
605
32
3
0
159,505
0
L
Ares
6,364
636
14
1
0
142,410
3
W
Cupid
8,432
843
48
5
0
162,881
0
L
Raijin
6,074
607
12
1
0
136,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role