Player Matchup

Athena
Athena
AkariSun
Athena
Level 11
God Stats
31W - 28L
1,585 SR
Queue Stats
35W - 33L
1,475 Elo+
Party 3
Anubis
Anubis
Mneumonia
Anubis
Level 3
God Stats
3W - 5L
1,752 SR
Queue Stats
108W - 84L
1,669 Elo+
Solo
Apollo
Apollo
MonMoransie
Apollo
Level 28
God Stats
22W - 15L
1,522 SR
Queue Stats
43W - 32L
1,495 Elo+
Party 3
Sun Wukong
Sun Wukong
vMischobst
Sun Wukong
Level 18
God Stats
8W - 4L
1,330 SR
Queue Stats
31W - 36L
1,456 Elo+
Party 2
Thanatos
Thanatos
xS3LECT
Thanatos
Level 21
God Stats
2W - 3L
1,265 SR
Queue Stats
32W - 39L
1,453 Elo+
Party 2
Team Averages
Level 16
1,491 SR
1,510 Elo+

VS

Team Averages
Level 48
1,682 SR
1,510 Elo+
Mercury
Mercury
Falillo5
Mercury
Level 23
God Stats
5W - 1L
1,747 SR
Queue Stats
47W - 24L
1,712 Elo+
Solo
Khepri
Khepri
VetoQAQ
Khepri
Level 28
God Stats
6W - 1L
1,848 SR
Queue Stats
94W - 90L
1,513 Elo+
Solo
Izanami
Izanami
forerefore
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,331 Elo+
Party 1
Anubis
Anubis
wjxVampire
Anubis
Level 154
God Stats
13W - 6L
1,815 SR
Queue Stats
160W - 163L
1,496 Elo+
Party 1
Bellona
Bellona
xvxFMMxvx
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AkariSun
Athena
16
4 / 8 / 7
11,635
485
7,640
23,285
18,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Mneumonia
Anubis
20
7 / 4 / 2
14,420
601
12,876
14,023
6,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
19
9 / 10 / 6
13,618
567
17,139
24,720
9,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
vMischobst
Sun Wukong
15
0 / 8 / 2
9,066
378
7,389
18,157
10,568
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
xS3LECT
Thanatos
16
3 / 9 / 1
10,405
434
7,786
22,578
8,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Falillo5
Mercury
20
9 / 3 / 11
14,676
612
18,398
23,083
11,523
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
VetoQAQ
Khepri
16
2 / 4 / 19
11,959
498
5,459
12,974
12,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
forerefore
Izanami
16
1 / 5 / 12
11,108
463
3,928
8,086
3,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
wjxVampire
Anubis
20
11 / 7 / 10
14,307
596
25,220
19,288
10,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
xvxFMMxvx
Bellona
20
15 / 4 / 8
14,102
588
26,965
26,976
20,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
23
Kills
38
39
Deaths
23
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Athena
AkariSun
Athena
4
8
7
0.94
W
Mercury
Falillo5
Mercury
9
3
11
4.83
L
Anubis
Mneumonia
Anubis
7
4
2
2
L
Apollo
9
10
6
1.2
W
Khepri
VetoQAQ
Khepri
2
4
19
2.88
W
Izanami
forerefore
Izanami
1
5
12
1.4
L
Sun Wukong
vMischobst
Sun Wukong
0
8
2
0.13
W
Anubis
wjxVampire
Anubis
11
7
10
2.29
L
Thanatos
xS3LECT
Thanatos
3
9
1
0.39
W
Bellona
xvxFMMxvx
Bellona
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,830
Damage
79,970
102,763
Taken
90,407
53,671
Mitigated
58,427
27,695
Healing
31,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AkariSun
Athena
7,640
1,544
0
2,507
23,285
18,428
0
12,731
10,474
22,675
0
W
Mercury
Falillo5
Mercury
18,398
10,719
0
8,572
23,083
11,523
0
3,002
20,081
0
138,812
L
Anubis
Mneumonia
Anubis
12,876
586
0
6,110
14,023
6,723
159
5,917
8,106
112,263
0
L
Apollo
17,139
11,121
0
7,093
24,720
9,860
1,376
8,729
15,831
0
81,157
W
Khepri
VetoQAQ
Khepri
5,459
1,011
0
1,959
12,974
12,451
472
2,120
10,854
17,767
0
W
Izanami
forerefore
Izanami
3,928
3,539
0
1,543
8,086
3,243
4,672
539
7,547
0
45,950
L
Sun Wukong
vMischobst
Sun Wukong
7,389
2,257
0
304
18,157
10,568
497
1,059
17,098
0
41,430
W
Anubis
wjxVampire
Anubis
25,220
999
0
6,590
19,288
10,762
2,043
10,649
8,639
101,985
0
L
Thanatos
xS3LECT
Thanatos
7,786
2,612
0
11,681
22,578
8,092
1,482
2,243
20,255
0
54,985
W
Bellona
xvxFMMxvx
Bellona
26,965
15,180
0
12,814
26,976
20,448
2,140
4,635
22,084
0
102,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,144
Gold Earned
66,152
538
Minions Killed
576
0
Camps Cleared
0
1,892,861
Distance Traveled
2,234,345
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,635
485
29
1
0
402,141
3
W
Mercury
14,676
612
193
8
0
549,192
4
L
Anubis
14,420
601
206
9
0
381,854
7
L
Apollo
13,618
567
135
6
0
349,733
2
W
Khepri
11,959
498
24
1
0
489,883
0
W
Izanami
11,108
463
79
3
0
345,296
1
L
Sun Wukong
9,066
378
75
3
0
382,143
2
W
Anubis
14,307
596
145
6
0
396,693
6
L
Thanatos
10,405
434
93
4
0
376,990
2
W
Bellona
14,102
588
135
6
0
453,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role