Player Matchup

Medusa
Medusa
lTykel
Medusa
Level 86
God Stats
19W - 7L
1,182 SR
Queue Stats
44W - 34L
1,156 Elo+
Party 2
Ra
Ra
neithsm
Ra
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 31L
1,160 Elo+
Party 2
Da Ji
Da Ji
tikkaiz
Da Ji
Level 14
God Stats
1W - 2L
1,260 SR
Queue Stats
17W - 33L
1,319 Elo+
Solo
Team Averages
Level 38
1,314 SR
1,212 Elo+

VS

Team Averages
Level 52
1,468 SR
1,345 Elo+
Janus
Janus
On3gal
Janus
Level 27
God Stats
9W - 12L
1,449 SR
Queue Stats
12W - 16L
1,439 Elo+
Solo
Bellona
Bellona
Paracetamol666
Bellona
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,299 Elo+
Party 1
Sol
Sol
Voltaren666
Sol
Level 14
God Stats
5W - 9L
1,455 SR
Queue Stats
14W - 26L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
lTykel
Medusa
14
8 / 2 / 10
9,995
769
15,892
12,239
4,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 15
9,812
755
5,081
6,295
2,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
tikkaiz
Da Ji
12
7 / 1 / 7
9,528
733
3,076
6,909
2,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
On3gal
Janus
11
2 / 8 / 2
8,398
646
6,775
8,412
2,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 5 / 2
8,869
682
4,433
11,165
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 6 / 2
7,794
600
8,073
9,955
2,855
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
5
5
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
On3gal
Janus
2
8
2
0.38
L
2
5
2
0.6
L
1
6
2
0.33
W
Medusa
lTykel
Medusa
8
2
10
6.5
W
4
2
15
5.75
W
Da Ji
tikkaiz
Da Ji
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,049
Damage
19,281
25,443
Taken
29,532
9,511
Mitigated
13,971
10,861
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
On3gal
Janus
6,775
122
318
194
8,412
2,296
96
998
7,414
28,567
0
L
4,433
826
803
1,828
11,165
8,820
0
3,359
7,806
0
25,799
L
8,073
2,115
0
2,012
9,955
2,855
164
756
9,199
26,317
0
W
Medusa
lTykel
Medusa
15,892
6,419
0
5,388
12,239
4,674
0
6,343
5,896
0
50,359
W
5,081
768
2,331
2,522
6,295
2,182
172
5,097
1,198
34,743
0
W
Da Ji
tikkaiz
Da Ji
3,076
274
0
620
6,909
2,655
0
3,548
3,361
0
18,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
25,061
162
Minions Killed
135
0
Camps Cleared
0
752,687
Distance Traveled
638,019
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,398
646
43
3
0
196,703
5
L
Bellona
8,869
682
39
3
0
240,454
2
L
Sol
7,794
600
53
4
0
200,862
0
W
Medusa
9,995
769
49
4
0
254,369
0
W
Ra
9,812
755
77
6
0
234,169
0
W
Da Ji
9,528
733
36
3
0
264,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role