Player Matchup

Yemoja
Yemoja
Florian85580
Yemoja
Level 27
God Stats
13W - 11L
1,178 SR
Queue Stats
98W - 106L
1,420 Elo+
Solo
Kukulkan
Kukulkan
LaTchoup
Kukulkan
Level 3
God Stats
1W - 3L
1,465 SR
Queue Stats
3W - 5L
1,303 Elo+
Solo
Set
Set
NikoHelpAHH
Set
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 437L
1,452 Elo+
Solo
Arachne
Arachne
XZWV
Arachne
Level 17
God Stats
1W - 3L
1,206 SR
Queue Stats
34W - 39L
1,512 Elo+
Solo
Chaac
Chaac
philliosse28
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,625 Elo+
Solo
Team Averages
Level 16
1,370 SR
1,463 Elo+

VS

Team Averages
Level 22
1,496 SR
1,423 Elo+
Tsukuyomi
Tsukuyomi
JitterJuice
Tsukuyomi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
puma8
Kukulkan
Level 10
God Stats
41W - 42L
1,369 SR
Queue Stats
81W - 98L
1,261 Elo+
Solo
Athena
Athena
sosayrakal
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,500 Elo+
Party 2
Hachiman
Hachiman
yporot666
Hachiman
Level 14
God Stats
7W - 5L
1,327 SR
Queue Stats
38W - 39L
1,255 Elo+
Party 2
Tiamat
Tiamat
ΤΙΑΜΑΤ
Tiamat
Level 29
God Stats
41W - 21L
1,783 SR
Queue Stats
57W - 42L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 3 / 1
4,608
461
2,936
4,883
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
LaTchoup
Kukulkan
6
0 / 5 / 0
4,061
406
1,100
3,557
909
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 1
4,425
443
1,281
4,927
1,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Arachne
XZWV
Arachne
8
4 / 5 / 0
5,115
512
3,387
8,832
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,276
428
3,128
7,272
3,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JitterJuice
Tsukuyomi
10
7 / 1 / 1
6,482
648
5,170
5,904
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
puma8
Kukulkan
10
2 / 1 / 1
5,967
597
1,664
2,763
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
sosayrakal
Athena
9
1 / 1 / 6
5,733
573
3,644
5,809
2,786
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
yporot666
Hachiman
9
4 / 1 / 2
5,584
558
3,569
4,003
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
5 / 0 / 1
7,196
720
6,362
5,319
5,249
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
19
19
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
1
0.17
W
Tsukuyomi
JitterJuice
Tsukuyomi
7
1
1
7.5
L
Kukulkan
LaTchoup
Kukulkan
0
5
0
0
L
0
2
1
0.25
L
Arachne
XZWV
Arachne
4
5
0
0.8
L
0
4
0
0
W
Kukulkan
puma8
Kukulkan
2
1
1
2.5
W
Athena
sosayrakal
Athena
1
1
6
4
W
Hachiman
yporot666
Hachiman
4
1
2
5
W
Tiamat
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,832
Damage
20,409
29,471
Taken
23,798
11,274
Mitigated
11,834
5,516
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,936
474
373
852
4,883
2,110
437
1,033
3,850
15,827
0
W
Tsukuyomi
JitterJuice
Tsukuyomi
5,170
1,756
0
3,377
5,904
1,746
0
514
5,315
0
27,310
L
Kukulkan
LaTchoup
Kukulkan
1,100
214
0
0
3,557
909
0
951
2,486
13,730
0
L
1,281
725
0
942
4,927
1,624
0
1,258
3,669
0
15,300
L
Arachne
XZWV
Arachne
3,387
2,390
0
2,390
8,832
3,103
0
3,874
4,950
0
19,440
L
3,128
587
0
959
7,272
3,528
0
4,389
2,846
0
15,154
W
Kukulkan
puma8
Kukulkan
1,664
176
0
680
2,763
843
438
701
2,037
27,183
0
W
Athena
sosayrakal
Athena
3,644
1,540
0
2,093
5,809
2,786
0
1,874
3,935
11,583
0
W
Hachiman
yporot666
Hachiman
3,569
2,423
0
662
4,003
1,210
256
947
3,056
0
22,617
W
Tiamat
6,362
865
0
2,224
5,319
5,249
628
0
5,174
48,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,485
Gold Earned
30,962
134
Minions Killed
286
0
Camps Cleared
0
825,572
Distance Traveled
1,002,486
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,608
461
26
3
0
147,979
2
W
Tsukuyomi
6,482
648
59
6
0
222,000
1
L
Kukulkan
4,061
406
17
2
0
139,680
0
L
Set
4,425
443
33
3
0
143,920
0
L
Arachne
5,115
512
35
4
0
203,255
5
L
Chaac
4,276
428
23
2
0
190,738
0
W
Kukulkan
5,967
597
59
6
0
207,277
0
W
Athena
5,733
573
20
2
0
201,688
3
W
Hachiman
5,584
558
44
4
0
184,783
0
W
Tiamat
7,196
720
104
10
0
186,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role